Compare commits
3 Commits
feature/fi
...
feature/os
| Author | SHA1 | Date | |
|---|---|---|---|
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f88cba1843
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ce6a4d9ae5
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2918cac022
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216
.clang-format
216
.clang-format
@@ -1,216 +0,0 @@
|
||||
---
|
||||
Language: Cpp
|
||||
# BasedOnStyle: LLVM
|
||||
AccessModifierOffset: -2
|
||||
AlignAfterOpenBracket: Align
|
||||
AlignArrayOfStructures: None
|
||||
AlignConsecutiveAssignments:
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||||
Enabled: false
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AcrossEmptyLines: false
|
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AcrossComments: false
|
||||
AlignCompound: false
|
||||
PadOperators: true
|
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AlignConsecutiveBitFields:
|
||||
Enabled: false
|
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|
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|
||||
AlignCompound: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveDeclarations:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveMacros:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
PadOperators: false
|
||||
AlignEscapedNewlines: Right
|
||||
AlignOperands: Align
|
||||
AlignTrailingComments: true
|
||||
AllowAllArgumentsOnNextLine: true
|
||||
AllowAllParametersOfDeclarationOnNextLine: true
|
||||
AllowShortEnumsOnASingleLine: true
|
||||
AllowShortBlocksOnASingleLine: Never
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortFunctionsOnASingleLine: All
|
||||
AllowShortLambdasOnASingleLine: All
|
||||
AllowShortIfStatementsOnASingleLine: Never
|
||||
AllowShortLoopsOnASingleLine: false
|
||||
AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: false
|
||||
AlwaysBreakTemplateDeclarations: MultiLine
|
||||
AttributeMacros:
|
||||
- __capability
|
||||
BinPackArguments: true
|
||||
BinPackParameters: true
|
||||
BraceWrapping:
|
||||
AfterCaseLabel: false
|
||||
AfterClass: false
|
||||
AfterControlStatement: Never
|
||||
AfterEnum: false
|
||||
AfterFunction: false
|
||||
AfterNamespace: false
|
||||
AfterObjCDeclaration: false
|
||||
AfterStruct: false
|
||||
AfterUnion: false
|
||||
AfterExternBlock: false
|
||||
BeforeCatch: false
|
||||
BeforeElse: false
|
||||
BeforeLambdaBody: false
|
||||
BeforeWhile: false
|
||||
IndentBraces: false
|
||||
SplitEmptyFunction: true
|
||||
SplitEmptyRecord: true
|
||||
SplitEmptyNamespace: true
|
||||
BreakBeforeBinaryOperators: None
|
||||
BreakBeforeConceptDeclarations: Always
|
||||
BreakBeforeBraces: Attach
|
||||
BreakBeforeInheritanceComma: false
|
||||
BreakInheritanceList: BeforeColon
|
||||
BreakBeforeTernaryOperators: true
|
||||
BreakConstructorInitializersBeforeComma: false
|
||||
BreakConstructorInitializers: BeforeColon
|
||||
BreakAfterJavaFieldAnnotations: false
|
||||
BreakStringLiterals: true
|
||||
ColumnLimit: 80
|
||||
CommentPragmas: '^ IWYU pragma:'
|
||||
QualifierAlignment: Leave
|
||||
CompactNamespaces: false
|
||||
ConstructorInitializerIndentWidth: 4
|
||||
ContinuationIndentWidth: 4
|
||||
Cpp11BracedListStyle: true
|
||||
DeriveLineEnding: true
|
||||
DerivePointerAlignment: false
|
||||
DisableFormat: false
|
||||
EmptyLineAfterAccessModifier: Never
|
||||
EmptyLineBeforeAccessModifier: LogicalBlock
|
||||
ExperimentalAutoDetectBinPacking: false
|
||||
PackConstructorInitializers: BinPack
|
||||
BasedOnStyle: ''
|
||||
ConstructorInitializerAllOnOneLineOrOnePerLine: false
|
||||
AllowAllConstructorInitializersOnNextLine: true
|
||||
FixNamespaceComments: true
|
||||
ForEachMacros:
|
||||
- foreach
|
||||
- Q_FOREACH
|
||||
- BOOST_FOREACH
|
||||
IfMacros:
|
||||
- KJ_IF_MAYBE
|
||||
IncludeBlocks: Preserve
|
||||
IncludeCategories:
|
||||
- Regex: '^"(llvm|llvm-c|clang|clang-c)/'
|
||||
Priority: 2
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '^(<|"(gtest|gmock|isl|json)/)'
|
||||
Priority: 3
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '.*'
|
||||
Priority: 1
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
IncludeIsMainRegex: '(Test)?$'
|
||||
IncludeIsMainSourceRegex: ''
|
||||
IndentAccessModifiers: false
|
||||
IndentCaseLabels: true
|
||||
IndentCaseBlocks: false
|
||||
IndentGotoLabels: true
|
||||
IndentPPDirectives: None
|
||||
IndentExternBlock: AfterExternBlock
|
||||
IndentRequiresClause: true
|
||||
IndentWidth: 4
|
||||
IndentWrappedFunctionNames: false
|
||||
InsertBraces: false
|
||||
InsertTrailingCommas: None
|
||||
JavaScriptQuotes: Leave
|
||||
JavaScriptWrapImports: true
|
||||
KeepEmptyLinesAtTheStartOfBlocks: true
|
||||
LambdaBodyIndentation: Signature
|
||||
MacroBlockBegin: ''
|
||||
MacroBlockEnd: ''
|
||||
MaxEmptyLinesToKeep: 1
|
||||
NamespaceIndentation: None
|
||||
ObjCBinPackProtocolList: Auto
|
||||
ObjCBlockIndentWidth: 2
|
||||
ObjCBreakBeforeNestedBlockParam: true
|
||||
ObjCSpaceAfterProperty: false
|
||||
ObjCSpaceBeforeProtocolList: true
|
||||
PenaltyBreakAssignment: 2
|
||||
PenaltyBreakBeforeFirstCallParameter: 19
|
||||
PenaltyBreakComment: 300
|
||||
PenaltyBreakFirstLessLess: 120
|
||||
PenaltyBreakOpenParenthesis: 0
|
||||
PenaltyBreakString: 1000
|
||||
PenaltyBreakTemplateDeclaration: 10
|
||||
PenaltyExcessCharacter: 1000000
|
||||
PenaltyReturnTypeOnItsOwnLine: 60
|
||||
PenaltyIndentedWhitespace: 0
|
||||
PointerAlignment: Left
|
||||
PPIndentWidth: -1
|
||||
ReferenceAlignment: Pointer
|
||||
ReflowComments: true
|
||||
RemoveBracesLLVM: false
|
||||
RequiresClausePosition: OwnLine
|
||||
SeparateDefinitionBlocks: Leave
|
||||
ShortNamespaceLines: 1
|
||||
SortIncludes: CaseSensitive
|
||||
SortJavaStaticImport: Before
|
||||
SortUsingDeclarations: true
|
||||
SpaceAfterCStyleCast: false
|
||||
SpaceAfterLogicalNot: false
|
||||
SpaceAfterTemplateKeyword: true
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeCaseColon: false
|
||||
SpaceBeforeCpp11BracedList: false
|
||||
SpaceBeforeCtorInitializerColon: true
|
||||
SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceBeforeParensOptions:
|
||||
AfterControlStatements: true
|
||||
AfterForeachMacros: true
|
||||
AfterFunctionDefinitionName: false
|
||||
AfterFunctionDeclarationName: false
|
||||
AfterIfMacros: true
|
||||
AfterOverloadedOperator: false
|
||||
AfterRequiresInClause: false
|
||||
AfterRequiresInExpression: false
|
||||
BeforeNonEmptyParentheses: false
|
||||
SpaceAroundPointerQualifiers: Default
|
||||
SpaceBeforeRangeBasedForLoopColon: true
|
||||
SpaceInEmptyBlock: false
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesBeforeTrailingComments: 1
|
||||
SpacesInAngles: Never
|
||||
SpacesInConditionalStatement: false
|
||||
SpacesInContainerLiterals: true
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInLineCommentPrefix:
|
||||
Minimum: 1
|
||||
Maximum: -1
|
||||
SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
|
||||
SpaceBeforeSquareBrackets: false
|
||||
BitFieldColonSpacing: Both
|
||||
Standard: Latest
|
||||
StatementAttributeLikeMacros:
|
||||
- Q_EMIT
|
||||
StatementMacros:
|
||||
- Q_UNUSED
|
||||
- QT_REQUIRE_VERSION
|
||||
TabWidth: 8
|
||||
UseCRLF: false
|
||||
UseTab: Never
|
||||
WhitespaceSensitiveMacros:
|
||||
- STRINGIZE
|
||||
- PP_STRINGIZE
|
||||
- BOOST_PP_STRINGIZE
|
||||
- NS_SWIFT_NAME
|
||||
- CF_SWIFT_NAME
|
||||
...
|
||||
|
||||
16
.vscode/launch.json
vendored
16
.vscode/launch.json
vendored
@@ -1,16 +0,0 @@
|
||||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"type": "lldb",
|
||||
"request": "launch",
|
||||
"name": "Debug",
|
||||
"program": "${workspaceFolder}/bin/main",
|
||||
"args": [],
|
||||
"cwd": "${workspaceFolder}"
|
||||
}
|
||||
]
|
||||
}
|
||||
59
.vscode/settings.json
vendored
59
.vscode/settings.json
vendored
@@ -7,64 +7,7 @@
|
||||
"__bit_reference": "c",
|
||||
"bitset": "c",
|
||||
"chrono": "c",
|
||||
"unordered_map": "c",
|
||||
"__bits": "cpp",
|
||||
"__config": "cpp",
|
||||
"__debug": "cpp",
|
||||
"__errc": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__locale": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"__node_handle": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"__threading_support": "cpp",
|
||||
"__tuple": "cpp",
|
||||
"__verbose_abort": "cpp",
|
||||
"array": "cpp",
|
||||
"atomic": "cpp",
|
||||
"bit": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"complex": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"cstring": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"exception": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"ios": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"locale": "cpp",
|
||||
"memory": "cpp",
|
||||
"mutex": "cpp",
|
||||
"new": "cpp",
|
||||
"optional": "cpp",
|
||||
"ostream": "cpp",
|
||||
"ratio": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"string": "cpp",
|
||||
"string_view": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"variant": "cpp",
|
||||
"vector": "cpp",
|
||||
"__nullptr": "cpp",
|
||||
"__string": "cpp",
|
||||
"compare": "cpp",
|
||||
"concepts": "cpp",
|
||||
"numeric": "cpp"
|
||||
"unordered_map": "c"
|
||||
},
|
||||
"FSharp.suggestGitignore": false,
|
||||
}
|
||||
18
.vscode/tasks.json
vendored
18
.vscode/tasks.json
vendored
@@ -3,12 +3,24 @@
|
||||
{
|
||||
"type": "cppbuild",
|
||||
"label": "C/C++: clang сборка активного файла",
|
||||
"command": "sh",
|
||||
"command": "/usr/bin/clang",
|
||||
"args": [
|
||||
"${workspaceFolder}/build.sh"
|
||||
"-fcolor-diagnostics",
|
||||
"-fansi-escape-codes",
|
||||
"-g",
|
||||
"${file}",
|
||||
"${fileDirname}/utils.c",
|
||||
"${fileDirname}/ring_buffer.c",
|
||||
"${fileDirname}/oscillator.c",
|
||||
"${fileDirname}/parser.c",
|
||||
"${fileDirname}/export.c",
|
||||
"-lm",
|
||||
"-lraylib",
|
||||
"-o",
|
||||
"${fileDirname}/bin/${fileBasenameNoExtension}"
|
||||
],
|
||||
"options": {
|
||||
"cwd": "${workspaceFolder}"
|
||||
"cwd": "${fileDirname}"
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
|
||||
6
build.sh
6
build.sh
@@ -1,5 +1,3 @@
|
||||
#!/bin/bash
|
||||
CC="${CXX:-c++}"
|
||||
LL="-lm -lraylib"
|
||||
FLAGS="-Wall -std=c++17 -I./inc/ -g"
|
||||
$CC $FLAGS $(find ./src -type f -iregex ".*\.cpp") $LL -o ./bin/main
|
||||
CC="${CXX:-cc}"
|
||||
$CC -Wall -std=c11 ./main.c ./utils.c ./ring_buffer.c ./oscillator.c ./parser.c ./export.c -lm -lraylib -o ./bin/main
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 276 KiB |
@@ -26,7 +26,6 @@ release_samples = int(release_time * sample_rate)
|
||||
|
||||
# Attack phase
|
||||
envelope[:attack_samples] = np.linspace(0, 1, num=attack_samples)
|
||||
# 1/n * count;
|
||||
|
||||
# Decay phase
|
||||
decay_slope = (1 - sustain_level) / decay_samples
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 76 KiB |
74
export.c
Normal file
74
export.c
Normal file
@@ -0,0 +1,74 @@
|
||||
#include "export.h"
|
||||
|
||||
#include "stdio.h"
|
||||
#include "string.h"
|
||||
#include "settings.h"
|
||||
|
||||
uint16_t toInt16Sample(float sample) {
|
||||
return (uint16_t)(sample * 32767.f);
|
||||
}
|
||||
|
||||
static void write_file(char* filename, void* data, int size) {
|
||||
FILE* fp = fopen(filename, "wb"); // open file for writing in binary mode
|
||||
if (fp == NULL) {
|
||||
fprintf(stderr, "Cannot open file: %s\n", filename);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
fwrite(data, size, 1, fp); // write data to file
|
||||
|
||||
fclose(fp); // close file
|
||||
}
|
||||
|
||||
void pack(uint16_t* d, size_t length) {
|
||||
size_t dataLength = length * 2;
|
||||
|
||||
int bytesPerSample = 2;
|
||||
int byteRate = SAMPLE_RATE * bytesPerSample;
|
||||
|
||||
size_t fileSize = 36 + dataLength;
|
||||
|
||||
uint8_t* buffer = (uint8_t*)malloc(fileSize);
|
||||
|
||||
int i = 0;
|
||||
|
||||
// RIFF header
|
||||
memcpy(buffer + i, "RIFF", 4);
|
||||
i += 4;
|
||||
memcpy(buffer + i, &fileSize, 4);
|
||||
i += 4;
|
||||
memcpy(buffer + i, "WAVE", 4);
|
||||
i += 4;
|
||||
|
||||
// fmt subchunk
|
||||
memcpy(buffer + i, "fmt ", 4);
|
||||
i += 4;
|
||||
int fmtSize = 16;
|
||||
memcpy(buffer + i, &fmtSize, 4);
|
||||
i += 4;
|
||||
uint16_t audioFormat = 1;
|
||||
memcpy(buffer + i, &audioFormat, 2);
|
||||
i += 2;
|
||||
uint16_t numChannels = 1;
|
||||
memcpy(buffer + i, &numChannels, 2);
|
||||
i += 2;
|
||||
int sampleRate = (int)SAMPLE_RATE;
|
||||
memcpy(buffer + i, &sampleRate, 4);
|
||||
i += 4;
|
||||
memcpy(buffer + i, &byteRate, 4);
|
||||
i += 4;
|
||||
memcpy(buffer + i, &bytesPerSample, 2);
|
||||
i += 2;
|
||||
int bitsPerSample = bytesPerSample * 8;
|
||||
memcpy(buffer + i, &bitsPerSample, 2);
|
||||
i += 2;
|
||||
|
||||
// data subchunk
|
||||
memcpy(buffer + i, "data", 4);
|
||||
i += 4;
|
||||
memcpy(buffer + i, &dataLength, 4);
|
||||
i += 4;
|
||||
memcpy(buffer + i, d, dataLength);
|
||||
|
||||
write_file("output.wav", buffer, fileSize);
|
||||
}
|
||||
9
export.h
Normal file
9
export.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef EXPORT_H
|
||||
#define EXPORT_H
|
||||
|
||||
#include "stdlib.h"
|
||||
|
||||
uint16_t toInt16Sample(float sample);
|
||||
void pack(uint16_t* d, size_t length);
|
||||
|
||||
#endif
|
||||
30
inc/ADSR.h
30
inc/ADSR.h
@@ -1,30 +0,0 @@
|
||||
#pragma once
|
||||
#include "Effect.h"
|
||||
#include "Ramp.h"
|
||||
#include <cstddef>
|
||||
|
||||
class ADSR : public Effect {
|
||||
enum ADSRState { sOff, sAttack, sDecay, sSustain, sRelease };
|
||||
|
||||
private:
|
||||
float m_attack_time;
|
||||
float m_decay_time;
|
||||
float m_sustain_level;
|
||||
float m_release_time;
|
||||
ADSRState m_state;
|
||||
Ramp* m_ramp;
|
||||
|
||||
void process_sample(float* sample);
|
||||
bool is_attack_elapsed();
|
||||
bool is_decay_elapsed();
|
||||
bool is_release_elapsed();
|
||||
void recheck_state();
|
||||
|
||||
public:
|
||||
ADSR(/* args */);
|
||||
~ADSR();
|
||||
void Trigger() override;
|
||||
void Release() override;
|
||||
void Process(std::vector<float>& samples) override;
|
||||
void SetParameters(float attack, float decay, float sustain, float release);
|
||||
};
|
||||
22
inc/Adder.h
22
inc/Adder.h
@@ -1,22 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "Oscillator.h"
|
||||
#include "Settings.h"
|
||||
#include <numeric>
|
||||
#include <vector>
|
||||
|
||||
struct Adder {
|
||||
static void SumOscillators(const std::vector<Oscillator*>& oscillators,
|
||||
std::vector<float>& signal) {
|
||||
size_t sample_count = STREAM_BUFFER_SIZE;
|
||||
|
||||
for (size_t i = 0; i < sample_count; i++) {
|
||||
float sample = 0.0f;
|
||||
for (Oscillator* osc : oscillators) {
|
||||
sample += osc->Process();
|
||||
}
|
||||
|
||||
signal[i] = sample;
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -1,26 +0,0 @@
|
||||
#pragma once
|
||||
#include "Note.h"
|
||||
#include "Renderer.h"
|
||||
#include "Synth.h"
|
||||
#include "SynthGuiState.h"
|
||||
#include "raylib.h"
|
||||
|
||||
class Application {
|
||||
private:
|
||||
Synth m_synth;
|
||||
SynthGuiState m_synth_gui_state;
|
||||
AudioStream m_synth_stream;
|
||||
int m_sound_played_count;
|
||||
Note* m_current_note;
|
||||
Renderer m_renderer;
|
||||
bool DetectNotePressed(Note* note);
|
||||
void InitSynth();
|
||||
void InitAudio();
|
||||
void UpdateOnNoteInput();
|
||||
void PlayBufferedAudio();
|
||||
|
||||
public:
|
||||
Application(/* args */);
|
||||
~Application();
|
||||
void Run();
|
||||
};
|
||||
@@ -1,14 +0,0 @@
|
||||
#pragma once
|
||||
#include "Filter.h"
|
||||
|
||||
class BandPassFilter : public Filter {
|
||||
private:
|
||||
void CalculateCoefficients() override;
|
||||
|
||||
public:
|
||||
BandPassFilter(Filter* filter);
|
||||
BandPassFilter(float freq, float res, float q);
|
||||
BandPassFilter(/* args */);
|
||||
~BandPassFilter();
|
||||
bool IsSameFilterType(FilterType type) override { return type == BandPass; };
|
||||
};
|
||||
12
inc/Effect.h
12
inc/Effect.h
@@ -1,12 +0,0 @@
|
||||
#pragma once
|
||||
#include <vector>
|
||||
class Effect {
|
||||
private:
|
||||
/* data */
|
||||
public:
|
||||
Effect(/* args */){};
|
||||
~Effect(){};
|
||||
virtual void Trigger(){};
|
||||
virtual void Release(){};
|
||||
virtual void Process(std::vector<float>& samples){};
|
||||
};
|
||||
35
inc/Filter.h
35
inc/Filter.h
@@ -1,35 +0,0 @@
|
||||
#pragma once
|
||||
#include "Effect.h"
|
||||
|
||||
enum FilterType {
|
||||
LowPass,
|
||||
BandPass,
|
||||
HighPass
|
||||
};
|
||||
|
||||
class Filter : public Effect {
|
||||
protected:
|
||||
float m_freq; // cutoff frequency
|
||||
float m_q; // filter quantity (resonance)
|
||||
float m_order; // filter order (peakGain)
|
||||
/* todo: filter adsr */
|
||||
float m_norm, m_v, m_k;
|
||||
float m_a0, m_a1, m_a2, m_b1, m_b2;
|
||||
float m_z1, m_z2;
|
||||
|
||||
void CalculateNormals();
|
||||
virtual void CalculateCoefficients(){};
|
||||
|
||||
public:
|
||||
Filter(/* args */);
|
||||
virtual ~Filter();
|
||||
void Trigger() override;
|
||||
void Release() override;
|
||||
float Process(float in);
|
||||
void Process(std::vector<float>& samples) override;
|
||||
void SetParameters(float freq, float res, float q);
|
||||
float GetFreq() { return m_freq; }
|
||||
float GetRes() { return m_q; }
|
||||
float GetPeakGain() { return m_norm; }
|
||||
virtual bool IsSameFilterType(FilterType type){ return false; };
|
||||
};
|
||||
@@ -1,29 +0,0 @@
|
||||
#pragma once
|
||||
#include "Filter.h"
|
||||
#include "LowPassFilter.h"
|
||||
#include "BandPassFilter.h"
|
||||
#include "HighPassFilter.h"
|
||||
|
||||
struct FilterFactory {
|
||||
static Filter* CreateFilter(Filter* old_filter, FilterType new_type) {
|
||||
Filter* new_filter;
|
||||
switch (new_type) {
|
||||
case LowPass:
|
||||
new_filter = new LowPassFilter(old_filter);
|
||||
break;
|
||||
case BandPass:
|
||||
new_filter = new BandPassFilter(old_filter);
|
||||
break;
|
||||
case HighPass:
|
||||
new_filter = new HighPassFilter(old_filter);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return new_filter;
|
||||
}
|
||||
|
||||
static Filter* GetDefaultFilter() {
|
||||
return new LowPassFilter();
|
||||
}
|
||||
};
|
||||
@@ -1,14 +0,0 @@
|
||||
#pragma once
|
||||
#include "Filter.h"
|
||||
|
||||
class HighPassFilter : public Filter {
|
||||
private:
|
||||
void CalculateCoefficients() override;
|
||||
|
||||
public:
|
||||
HighPassFilter();
|
||||
HighPassFilter(Filter* filter);
|
||||
HighPassFilter(float freq, float res, float q);
|
||||
~HighPassFilter();
|
||||
bool IsSameFilterType(FilterType type) override { return type == HighPass; };
|
||||
};
|
||||
@@ -1,77 +0,0 @@
|
||||
#pragma once
|
||||
#include "Settings.h"
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
|
||||
class KeyBoard {
|
||||
private:
|
||||
static int GetSemitoneShiftInternal(const char* root_note,
|
||||
char* target_note) {
|
||||
const char* pitch_classes[12] = {"C", "C#", "D", "D#", "E", "F",
|
||||
"F#", "G", "G#", "A", "A#", "B"};
|
||||
|
||||
// Extract the note number and pitch class for the root note
|
||||
int root_note_num = (int)root_note[strlen(root_note) - 1] - '0';
|
||||
|
||||
char* root_pitch_class_str =
|
||||
(char*)malloc((strlen(root_note) - 1) * sizeof(char));
|
||||
strncpy(root_pitch_class_str, root_note, strlen(root_note) - 1);
|
||||
|
||||
int root_pitch_class = -1;
|
||||
|
||||
for (int i = 0; i < 12; i++) {
|
||||
if (strcmp(pitch_classes[i], root_pitch_class_str) == 0) {
|
||||
root_pitch_class = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
free(root_pitch_class_str);
|
||||
|
||||
// Extract the note number and pitch class for the target note
|
||||
int target_note_num = (int)target_note[strlen(target_note) - 1] - '0';
|
||||
|
||||
char* target_pitch_class_str =
|
||||
(char*)malloc((strlen(target_note) - 1) * sizeof(char));
|
||||
strncpy(target_pitch_class_str, target_note, strlen(target_note) - 1);
|
||||
|
||||
int target_pitch_class = -1;
|
||||
|
||||
for (int i = 0; i < 12; i++) {
|
||||
if (strcmp(pitch_classes[i], target_pitch_class_str) == 0) {
|
||||
target_pitch_class = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
free(target_pitch_class_str);
|
||||
|
||||
// Calculate the semitone shift using the formula
|
||||
return (target_note_num - root_note_num) * 12 +
|
||||
(target_pitch_class - root_pitch_class);
|
||||
}
|
||||
|
||||
public:
|
||||
KeyBoard(/* args */);
|
||||
~KeyBoard();
|
||||
|
||||
static float GetHzBySemitone(int semitone) {
|
||||
return PITCH_STANDARD * powf(powf(2.f, (1.f / 12.f)), semitone);
|
||||
}
|
||||
|
||||
static int GetSemitoneShift(const std::string& target_note) {
|
||||
char* target_note_cstr = new char[target_note.length() + 1];
|
||||
strcpy(target_note_cstr, target_note.c_str());
|
||||
|
||||
int result = GetSemitoneShiftInternal("A4", target_note_cstr);
|
||||
|
||||
delete[] target_note_cstr;
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
KeyBoard::KeyBoard(/* args */) {}
|
||||
|
||||
KeyBoard::~KeyBoard() {}
|
||||
@@ -1,7 +0,0 @@
|
||||
#pragma once
|
||||
#include "cstdio"
|
||||
|
||||
#define write_log(format, args...) \
|
||||
do { \
|
||||
printf(format, ##args); \
|
||||
} while (0)
|
||||
@@ -1,15 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "Filter.h"
|
||||
|
||||
class LowPassFilter : public Filter {
|
||||
protected:
|
||||
void CalculateCoefficients() override;
|
||||
|
||||
public:
|
||||
LowPassFilter();
|
||||
LowPassFilter(Filter* filter);
|
||||
LowPassFilter(float freq, float res, float q);
|
||||
~LowPassFilter();
|
||||
bool IsSameFilterType(FilterType type) override { return type == LowPass; };
|
||||
};
|
||||
@@ -1,8 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
struct Note {
|
||||
std::string& name;
|
||||
int length;
|
||||
};
|
||||
@@ -1,35 +0,0 @@
|
||||
#pragma once
|
||||
#include "OscillatorType.h"
|
||||
#include <vector>
|
||||
|
||||
class Oscillator {
|
||||
private:
|
||||
OscillatorType m_osc;
|
||||
float m_freq;
|
||||
float m_volume;
|
||||
float m_phase;
|
||||
float m_phase_dt;
|
||||
float (Oscillator::*m_osc_function)(void);
|
||||
float (Oscillator::*m_dt_function)(float freq);
|
||||
void sine_osc_phase_incr();
|
||||
void saw_osc_phase_incr();
|
||||
float calc_saw_phase_delta(float freq);
|
||||
float calc_sine_phase_delta(float freq);
|
||||
float sawosc();
|
||||
float triangleosc();
|
||||
float squareosc();
|
||||
float sign(float v);
|
||||
float sineosc();
|
||||
|
||||
public:
|
||||
Oscillator(OscillatorType osc, float freq, float volume);
|
||||
~Oscillator();
|
||||
OscillatorType GetType() { return m_osc; }
|
||||
void SetType(OscillatorType osc);
|
||||
float GetVolume() { return m_volume; }
|
||||
void SetVolume(float volume) { m_volume = volume; }
|
||||
float GetFreq() { return m_freq; }
|
||||
void SetFreq(float freq);
|
||||
void Reset();
|
||||
float Process();
|
||||
};
|
||||
@@ -1,2 +0,0 @@
|
||||
#pragma once
|
||||
typedef enum { Sine, Triangle, Saw, Square } OscillatorType;
|
||||
16
inc/Ramp.h
16
inc/Ramp.h
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
class Ramp {
|
||||
private:
|
||||
float m_level;
|
||||
float m_sample_rate;
|
||||
float m_increment;
|
||||
int m_counter;
|
||||
|
||||
public:
|
||||
Ramp(float starting_level, float sample_rate);
|
||||
~Ramp();
|
||||
void RampTo(float value, float time);
|
||||
float Process();
|
||||
bool IsCompleted();
|
||||
};
|
||||
@@ -1,31 +0,0 @@
|
||||
#pragma once
|
||||
#include "ADSR.h"
|
||||
#include "Filter.h"
|
||||
#include "Synth.h"
|
||||
#include "SynthGuiState.h"
|
||||
#include "raylib.h"
|
||||
#include <vector>
|
||||
|
||||
class Renderer {
|
||||
private:
|
||||
void draw_main_panel(const Rectangle& panel_bounds);
|
||||
float draw_oscillators_panels(
|
||||
const std::vector<Oscillator*>& oscillators,
|
||||
const std::vector<OscillatorGuiState*>& gui_oscillators,
|
||||
const Rectangle& panel_bounds);
|
||||
void draw_oscillators_shape_inputs(
|
||||
const std::vector<Oscillator*>& oscillators,
|
||||
const std::vector<OscillatorGuiState*>& guiOscillators);
|
||||
void draw_ui(Synth& synth, SynthGuiState& synth_gui);
|
||||
void draw_signal(Synth& synth, SynthGuiState& synth_gui);
|
||||
void draw_adsr_panel(ADSR* adsr, ADSRGuiState& gui_adsr,
|
||||
const Rectangle& panel_bounds, float panel_y_offset);
|
||||
void draw_second_panel(Rectangle& bounds);
|
||||
float DrawFilterPanel(Synth& synth, FilterGuiState& gui_filter,
|
||||
const Rectangle& panel_bounds);
|
||||
|
||||
public:
|
||||
Renderer(/* args */);
|
||||
~Renderer();
|
||||
void Draw(Synth& synth, SynthGuiState& synth_gui);
|
||||
};
|
||||
115
inc/RingBuffer.h
115
inc/RingBuffer.h
@@ -1,115 +0,0 @@
|
||||
#pragma once
|
||||
#include "Logger.h"
|
||||
#include <cstddef>
|
||||
template <typename T> class RingBuffer {
|
||||
private:
|
||||
T* m_items; /* data */
|
||||
std::size_t m_head;
|
||||
std::size_t m_tail;
|
||||
bool m_is_full;
|
||||
bool m_is_empty;
|
||||
std::size_t m_size;
|
||||
void advance_pointer();
|
||||
void retreat_pointer();
|
||||
|
||||
public:
|
||||
RingBuffer(std::size_t size);
|
||||
~RingBuffer();
|
||||
bool IsFull() { return m_is_full; }
|
||||
bool IsEmpty() { return m_is_empty; }
|
||||
std::size_t GetSize();
|
||||
std::size_t GetCapacity() { return m_size; }
|
||||
void Reset();
|
||||
void Write(T* data, size_t count);
|
||||
bool Read(T* output, size_t count);
|
||||
void Print();
|
||||
};
|
||||
|
||||
template <typename T> RingBuffer<T>::RingBuffer(std::size_t size) {
|
||||
m_items = new T[size];
|
||||
m_head = 0;
|
||||
m_tail = 0;
|
||||
m_is_full = 0;
|
||||
m_is_empty = 1;
|
||||
m_size = size;
|
||||
}
|
||||
|
||||
template <typename T> RingBuffer<T>::~RingBuffer() { delete[] m_items; }
|
||||
|
||||
template <typename T> void RingBuffer<T>::Reset() {
|
||||
m_head = 0;
|
||||
m_tail = 0;
|
||||
m_is_full = 0;
|
||||
}
|
||||
|
||||
template <typename T> void RingBuffer<T>::advance_pointer() {
|
||||
if (m_is_full) {
|
||||
m_tail++;
|
||||
if (m_tail == m_size) {
|
||||
m_tail = 0;
|
||||
}
|
||||
}
|
||||
m_head++;
|
||||
if (m_head == m_size) {
|
||||
m_head = 0;
|
||||
}
|
||||
std::size_t p_is_full = m_head == m_tail ? 1 : 0;
|
||||
m_is_full = p_is_full;
|
||||
}
|
||||
|
||||
template <typename T> void RingBuffer<T>::retreat_pointer() {
|
||||
m_is_full = 0;
|
||||
m_tail++;
|
||||
if (m_tail == m_size) {
|
||||
m_tail = 0;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T> void RingBuffer<T>::Write(T* data, std::size_t count) {
|
||||
if (m_is_full || m_head + count > m_size) {
|
||||
write_log("[WARN] Trying to overfill the ring buffer: "
|
||||
"\n\tIsFull:%d\n\tHead:%zu\n\tCount:%zu\n\t",
|
||||
m_is_full, m_head, count);
|
||||
return;
|
||||
}
|
||||
m_is_empty = 0;
|
||||
|
||||
for (std::size_t i = 0; i < count; i++) {
|
||||
m_items[m_head] = data[i];
|
||||
advance_pointer();
|
||||
}
|
||||
// m_is_empty = m_is_full && (m_head == m_tail);
|
||||
}
|
||||
|
||||
template <typename T> bool RingBuffer<T>::Read(T* output, std::size_t count) {
|
||||
if (m_is_empty) {
|
||||
write_log("[WARN] Trying to read empty buffer");
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < count; i++) {
|
||||
output[i] = m_items[m_tail];
|
||||
retreat_pointer();
|
||||
}
|
||||
m_is_empty = !m_is_full && (m_head == m_tail);
|
||||
return 1;
|
||||
}
|
||||
|
||||
template <typename T> std::size_t RingBuffer<T>::GetSize() {
|
||||
size_t p_size = m_size;
|
||||
if (!m_is_full) {
|
||||
if (m_head >= m_tail) {
|
||||
p_size = (m_head - m_tail);
|
||||
} else {
|
||||
p_size = (m_size + m_head - m_tail);
|
||||
}
|
||||
}
|
||||
|
||||
return p_size;
|
||||
}
|
||||
|
||||
template <typename T> void RingBuffer<T>::Print() {
|
||||
write_log("[INFO] The ring buffer: "
|
||||
"\n\tIsFull:%d\n\tIsEmpty:%d\n\tHead:%zu\n\tTail:%zu\n\t",
|
||||
m_is_full, m_is_empty, m_head, m_tail);
|
||||
}
|
||||
39
inc/Synth.h
39
inc/Synth.h
@@ -1,39 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "ADSR.h"
|
||||
#include "Filter.h"
|
||||
#include "Adder.h"
|
||||
#include "Effect.h"
|
||||
#include "Note.h"
|
||||
#include "Oscillator.h"
|
||||
#include "Settings.h"
|
||||
#include <vector>
|
||||
|
||||
class Synth {
|
||||
private:
|
||||
bool is_note_triggered;
|
||||
std::vector<Oscillator*> m_oscillators;
|
||||
std::vector<Effect*> m_effects;
|
||||
std::vector<float> m_out_signal;
|
||||
Oscillator* m_lfo;
|
||||
void zero_signal();
|
||||
void get_note();
|
||||
void trigger_note_on_effects();
|
||||
void untrigger_note_on_effects();
|
||||
void apply_effects();
|
||||
void add_oscillator();
|
||||
void apply_filter_lfo();
|
||||
public:
|
||||
Synth(/* args */);
|
||||
~Synth();
|
||||
void Trigger(Note input);
|
||||
void Process();
|
||||
void Release();
|
||||
void AddEffect(Effect* fx);
|
||||
const std::vector<float>& GetOutSignal() { return m_out_signal; }
|
||||
const std::vector<Oscillator*>& GetOscillators() { return m_oscillators; }
|
||||
const bool& GetIsNoteTriggered() { return is_note_triggered; }
|
||||
ADSR* GetADSR() { return (ADSR*)m_effects[0]; }
|
||||
Filter* GetFilter() { return (Filter*)m_effects[1]; }
|
||||
void SetFilter(FilterType type);
|
||||
};
|
||||
@@ -1,33 +0,0 @@
|
||||
#pragma once
|
||||
#include "OscillatorType.h"
|
||||
#include "raygui.h"
|
||||
#include <vector>
|
||||
#include "Filter.h"
|
||||
|
||||
struct OscillatorGuiState {
|
||||
float volume;
|
||||
float freq; // todo: remove or change to pitch shift
|
||||
OscillatorType waveshape;
|
||||
bool is_dropdown_open;
|
||||
Rectangle shape_dropdown_rect;
|
||||
};
|
||||
|
||||
struct ADSRGuiState {
|
||||
float attack;
|
||||
float decay;
|
||||
float sustain;
|
||||
float release;
|
||||
};
|
||||
|
||||
struct FilterGuiState {
|
||||
float freq;
|
||||
float res; //todo: res
|
||||
FilterType type;
|
||||
bool is_dropdown_open;
|
||||
};
|
||||
|
||||
struct SynthGuiState {
|
||||
std::vector<OscillatorGuiState*> oscillators;
|
||||
ADSRGuiState adsr;
|
||||
FilterGuiState filter;
|
||||
};
|
||||
471
main.c
Normal file
471
main.c
Normal file
@@ -0,0 +1,471 @@
|
||||
#include "stdlib.h"
|
||||
#include "stdio.h"
|
||||
#include "string.h"
|
||||
#include "math.h"
|
||||
|
||||
#include "parser.h"
|
||||
#include "utils.h"
|
||||
#include "ring_buffer.h"
|
||||
#include "settings.h"
|
||||
#include "oscillator.h"
|
||||
#include "export.h"
|
||||
|
||||
#include "raylib.h"
|
||||
#define RAYGUI_IMPLEMENTATION
|
||||
#include "raygui.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Synth
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
typedef struct OscillatorUI {
|
||||
float volume;
|
||||
float freq;//todo: remove or change to pitch shift
|
||||
OscillatorType waveshape;
|
||||
bool is_dropdown_open;
|
||||
Rectangle shape_dropdown_rect;
|
||||
} OscillatorUI;
|
||||
|
||||
typedef struct Synth {
|
||||
OscillatorArray oscillators;
|
||||
OscillatorUI* ui_oscillators;
|
||||
Note current_note;
|
||||
SynthSound* out_signal;
|
||||
} Synth;
|
||||
|
||||
static int get_semitone_shift_internal(char* root_note, char* target_note) {
|
||||
char* pitch_classes[12] =
|
||||
{ "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B" };
|
||||
|
||||
// Extract the note number and pitch class for the root note
|
||||
int root_note_num = (int)root_note[strlen(root_note) - 1] - '0';
|
||||
|
||||
char* root_pitch_class_str = malloc((strlen(root_note) - 1) * sizeof(char));
|
||||
strncpy(root_pitch_class_str, root_note, strlen(root_note) - 1);
|
||||
|
||||
int root_pitch_class = -1;
|
||||
|
||||
for (int i = 0; i < 12; i++) {
|
||||
if (strcmp(pitch_classes[i], root_pitch_class_str) == 0) {
|
||||
root_pitch_class = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
free(root_pitch_class_str);
|
||||
|
||||
// Extract the note number and pitch class for the target note
|
||||
int target_note_num = (int)target_note[strlen(target_note) - 1] - '0';
|
||||
|
||||
char* target_pitch_class_str =
|
||||
malloc((strlen(target_note) - 1) * sizeof(char));
|
||||
strncpy(target_pitch_class_str, target_note, strlen(target_note) - 1);
|
||||
|
||||
int target_pitch_class = -1;
|
||||
|
||||
for (int i = 0; i < 12; i++) {
|
||||
if (strcmp(pitch_classes[i], target_pitch_class_str) == 0) {
|
||||
target_pitch_class = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
free(target_pitch_class_str);
|
||||
|
||||
// Calculate the semitone shift using the formula
|
||||
return (target_note_num - root_note_num) * 12 +
|
||||
(target_pitch_class - root_pitch_class);
|
||||
}
|
||||
|
||||
static float get_hz_by_semitone(int semitone) {
|
||||
return PITCH_STANDARD * powf(powf(2.f, (1.f / 12.f)), semitone);
|
||||
}
|
||||
|
||||
int get_semitone_shift(char* target_note) {
|
||||
return get_semitone_shift_internal("A4", target_note);
|
||||
}
|
||||
|
||||
static OscillatorArray init_osc_array() {
|
||||
Oscillator first = {
|
||||
.osc = Square,
|
||||
.freq = 440.f,
|
||||
.volume = VOLUME
|
||||
};
|
||||
|
||||
Oscillator* oscArray = malloc(sizeof(Oscillator*) * 1);
|
||||
assert(oscArray);
|
||||
|
||||
oscArray[0] = first;
|
||||
|
||||
OscillatorArray oscillators = {
|
||||
.array = oscArray,
|
||||
.count = 1
|
||||
};
|
||||
|
||||
return oscillators;
|
||||
}
|
||||
|
||||
SynthSound note(Synth* synth, int semitone, float beats) {
|
||||
float hz = get_hz_by_semitone(semitone);
|
||||
float duration = beats * BEAT_DURATION;
|
||||
|
||||
// will change after oscillator starts to be more autonomous
|
||||
for (size_t i = 0; i < synth->oscillators.count; i++) {
|
||||
osc_set_freq(&synth->oscillators.array[i], hz);
|
||||
}
|
||||
|
||||
return freq(duration, synth->oscillators);
|
||||
}
|
||||
|
||||
SynthSound get_note_sound(Synth* synth, Note input) {
|
||||
float length = 1.f / input.length;
|
||||
int semitone_shift = get_semitone_shift(input.name);
|
||||
return note(synth, semitone_shift, length);
|
||||
}
|
||||
//-------------------------------------------------------
|
||||
|
||||
size_t detect_note_pressed(Note* note) {
|
||||
size_t is_pressed = 0;
|
||||
note->length = 8;
|
||||
if (IsKeyPressed(KEY_A)) {
|
||||
strcpy(note->name, "A4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_B)) {
|
||||
strcpy(note->name, "B4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_C)) {
|
||||
strcpy(note->name, "C4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_D)) {
|
||||
strcpy(note->name, "D4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_E)) {
|
||||
strcpy(note->name, "E4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_F)) {
|
||||
strcpy(note->name, "F4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_G)) {
|
||||
strcpy(note->name, "G4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
return is_pressed;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// GUI
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
void note_on(Synth *synth, Note *note) {
|
||||
|
||||
}
|
||||
|
||||
void DrawUi(Synth *synth) {
|
||||
const int panel_x_start = 0;
|
||||
const int panel_y_start = 0;
|
||||
const int panel_width = OSCILLATOR_PANEL_WIDTH;
|
||||
const int panel_height = WINDOW_HEIGHT;
|
||||
|
||||
bool is_shape_dropdown_open = false;
|
||||
int shape_index = 0;
|
||||
|
||||
|
||||
GuiPanel((Rectangle){
|
||||
panel_x_start,
|
||||
panel_y_start,
|
||||
panel_width,
|
||||
panel_height
|
||||
},
|
||||
"");
|
||||
|
||||
bool click_add_oscillator = GuiButton((Rectangle){
|
||||
panel_x_start + 10,
|
||||
panel_y_start + 10,
|
||||
panel_width - 20,
|
||||
25
|
||||
}, "Add Oscillator");
|
||||
if (click_add_oscillator)
|
||||
{
|
||||
// synth->ui_oscillator_count += 1;
|
||||
// // Set defaults:
|
||||
// UiOscillator *ui_osc = synth->ui_oscillator + (synth->ui_oscillator_count - 1);
|
||||
// ui_osc->shape = WaveShape_SINE;
|
||||
// ui_osc->freq = BASE_NOTE_FREQ;
|
||||
// ui_osc->amplitude_ratio = 0.1f;
|
||||
// ui_osc->shape_parameter_0 = 0.5f;
|
||||
}
|
||||
|
||||
// Draw Oscillators
|
||||
float panel_y_offset = 0;
|
||||
//synth->ui_oscillator_count = 1
|
||||
for (int ui_osc_i = 0; ui_osc_i < synth->oscillators.count; ui_osc_i++)
|
||||
{
|
||||
OscillatorUI* ui_osc = &synth->ui_oscillators[ui_osc_i];
|
||||
assert(ui_osc);
|
||||
|
||||
Oscillator* osc = &synth->oscillators.array[ui_osc_i];
|
||||
assert(osc);
|
||||
|
||||
const bool has_shape_param = (ui_osc->waveshape == Square);
|
||||
|
||||
// Draw Oscillator Panel
|
||||
const int osc_panel_width = panel_width - 20;
|
||||
const int osc_panel_height = has_shape_param ? 130 : 100;
|
||||
const int osc_panel_x = panel_x_start + 10;
|
||||
const int osc_panel_y = panel_y_start + 50 + panel_y_offset;
|
||||
panel_y_offset += osc_panel_height + 5;
|
||||
GuiPanel((Rectangle){
|
||||
osc_panel_x,
|
||||
osc_panel_y,
|
||||
osc_panel_width,
|
||||
osc_panel_height
|
||||
},
|
||||
"");
|
||||
|
||||
const float slider_padding = 50.f;
|
||||
const float el_spacing = 5.f;
|
||||
Rectangle el_rect = {
|
||||
.x = osc_panel_x + slider_padding + 30,
|
||||
.y = osc_panel_y + 10,
|
||||
.width = osc_panel_width - (slider_padding * 2),
|
||||
.height = 25
|
||||
};
|
||||
|
||||
// Volume slider
|
||||
float decibels = (20.f * log10f(osc->volume));
|
||||
char amp_slider_label[32];
|
||||
sprintf(amp_slider_label, "%.1f dB", decibels);
|
||||
decibels = GuiSlider(el_rect,
|
||||
amp_slider_label,
|
||||
"",
|
||||
decibels,
|
||||
-60.0f,
|
||||
0.0f
|
||||
);
|
||||
ui_osc->volume = powf(10.f, decibels * (1.f/20.f));
|
||||
osc->volume = ui_osc->volume;
|
||||
|
||||
el_rect.y += el_rect.height + el_spacing;
|
||||
|
||||
// Defer shape drop-down box.
|
||||
ui_osc->shape_dropdown_rect = el_rect;
|
||||
el_rect.y += el_rect.height + el_spacing;
|
||||
/*
|
||||
Rectangle delete_button_rect = el_rect;
|
||||
delete_button_rect.x = osc_panel_x + 5;
|
||||
delete_button_rect.y -= el_rect.height + el_spacing;
|
||||
delete_button_rect.width = 30;
|
||||
bool is_delete_button_pressed = GuiButton(delete_button_rect, "X");
|
||||
if (is_delete_button_pressed)
|
||||
{
|
||||
memmove(
|
||||
synth->ui_oscillator + ui_osc_i,
|
||||
synth->ui_oscillator + ui_osc_i + 1,
|
||||
(synth->ui_oscillator_count - ui_osc_i) * sizeof(UiOscillator)
|
||||
);
|
||||
synth->ui_oscillator_count -= 1;
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
// DRAW OSCILLATOR SHAPE INPUTS
|
||||
for (int ui_osc_i = 0; ui_osc_i < synth->oscillators.count; ui_osc_i += 1)
|
||||
{
|
||||
OscillatorUI* ui_osc = &synth->ui_oscillators[ui_osc_i];
|
||||
assert(ui_osc);
|
||||
|
||||
Oscillator* osc = &synth->oscillators.array[ui_osc_i];
|
||||
assert(osc);
|
||||
|
||||
// Shape select
|
||||
int shape_index = (int)(ui_osc->waveshape);
|
||||
bool is_dropdown_click = GuiDropdownBox(ui_osc->shape_dropdown_rect,
|
||||
WAVE_SHAPE_OPTIONS,
|
||||
&shape_index,
|
||||
ui_osc->is_dropdown_open
|
||||
);
|
||||
|
||||
if (is_dropdown_click)
|
||||
{
|
||||
ui_osc->is_dropdown_open = !ui_osc->is_dropdown_open;
|
||||
ui_osc->waveshape = (OscillatorType)(shape_index);
|
||||
// APPLY STATE TO REAL OSC
|
||||
osc->osc = (OscillatorType)(shape_index);
|
||||
}
|
||||
if (ui_osc->is_dropdown_open) break;
|
||||
}
|
||||
}
|
||||
|
||||
void DrawSignal(Synth* synth) {
|
||||
GuiGrid((Rectangle){0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}, "", WINDOW_HEIGHT / 8, 2);
|
||||
Vector2* signal_points = malloc(sizeof(Vector2) * synth->out_signal->sample_count);
|
||||
const float screen_vertical_midpoint = (WINDOW_HEIGHT/2);
|
||||
for (int point_idx = 0; point_idx < synth->out_signal->sample_count; point_idx++)
|
||||
{
|
||||
signal_points[point_idx].x = (float)point_idx + OSCILLATOR_PANEL_WIDTH;
|
||||
signal_points[point_idx].y = screen_vertical_midpoint + (int)(synth->out_signal->samples[point_idx] * 300);
|
||||
}
|
||||
DrawLineStrip(signal_points, synth->out_signal->sample_count, RED);
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Main
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "SeeSynth - v0.2");
|
||||
SetTargetFPS(60);
|
||||
|
||||
//todo: move that variables to Synth declaration
|
||||
Note g_current_note = {
|
||||
.length = 1,
|
||||
.name = malloc(sizeof(char) * 3)
|
||||
};
|
||||
|
||||
SynthSound g_sound = {
|
||||
.sample_count = 0
|
||||
};
|
||||
|
||||
Synth synth = {
|
||||
.current_note = g_current_note,
|
||||
.out_signal = &g_sound,
|
||||
.oscillators = init_osc_array()
|
||||
};
|
||||
//todo: move somewhere in initialization
|
||||
synth.ui_oscillators = malloc(sizeof(OscillatorUI) * synth.oscillators.count);
|
||||
for (size_t i = 0; i < synth.oscillators.count; i++)
|
||||
{
|
||||
OscillatorUI* ui = &synth.ui_oscillators[i];
|
||||
assert(ui);
|
||||
|
||||
ui->freq = synth.oscillators.array[i].freq;
|
||||
ui->waveshape = synth.oscillators.array[i].osc;
|
||||
ui->volume = synth.oscillators.array[i].volume;
|
||||
}
|
||||
|
||||
int sound_played_count = 0;
|
||||
float temp_buffer[STREAM_BUFFER_SIZE];
|
||||
RingBuffer ring_buffer = ring_buffer_init(STREAM_BUFFER_SIZE);
|
||||
|
||||
InitAudioDevice();
|
||||
SetMasterVolume(SYNTH_VOLUME);
|
||||
SetAudioStreamBufferSizeDefault(STREAM_BUFFER_SIZE);
|
||||
AudioStream synth_stream = LoadAudioStream(SAMPLE_RATE, sizeof(float) * 8, 1);
|
||||
SetAudioStreamVolume(synth_stream, 0.5f);
|
||||
|
||||
PlayAudioStream(synth_stream);
|
||||
|
||||
// Main game loop
|
||||
while (!WindowShouldClose()) // Detect window close button or ESC key
|
||||
{
|
||||
// Update Audio states
|
||||
//----------------------------------------------------------------------------------
|
||||
// Fill ring buffer from current sound
|
||||
SynthSound* sound = synth.out_signal;
|
||||
assert(sound);
|
||||
|
||||
size_t size_for_buffer = 0;
|
||||
if (!ring_buffer.is_full && sound->sample_count != sound_played_count) {
|
||||
write_log("[INFO] IsFull:%d Samples:%zu Played:%d\n",
|
||||
ring_buffer.is_full,
|
||||
sound->sample_count,
|
||||
sound_played_count);
|
||||
|
||||
// how many samples need write
|
||||
size_t size_to_fill = 0;
|
||||
|
||||
if ((sound->sample_count - sound_played_count) > ring_buffer.size) {
|
||||
size_to_fill = ring_buffer.size;
|
||||
} else {
|
||||
size_to_fill = sound->sample_count - sound_played_count;
|
||||
}
|
||||
|
||||
write_log("[INFO] SizeToFill:%zu\n", size_to_fill);
|
||||
for (size_t i = 0; i < size_to_fill; i++) {
|
||||
temp_buffer[i] = sound->samples[i];
|
||||
}
|
||||
|
||||
ring_buffer_write(&ring_buffer, temp_buffer, size_to_fill);
|
||||
sound_played_count += size_to_fill;
|
||||
}
|
||||
|
||||
// Play ring-buffered audio
|
||||
if (IsAudioStreamProcessed(synth_stream) && !ring_buffer.is_empty) {
|
||||
size_t size_to_read = ring_buffer_size(&ring_buffer);
|
||||
|
||||
write_log("Samples to play:%zu \n", size_to_read);
|
||||
//todo: try to start reading directly from ring buffer, avoiding temp_buffer
|
||||
ring_buffer_read(&ring_buffer, temp_buffer, size_to_read);
|
||||
// can try the SetAudioStreamCallback
|
||||
UpdateAudioStream(synth_stream, temp_buffer, size_to_read);
|
||||
// can overwrite the ring buffer to avoid that
|
||||
if (sound->sample_count == sound_played_count) {
|
||||
ring_buffer_reset(&ring_buffer);
|
||||
}
|
||||
}
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Update On Input
|
||||
//----------------------------------------------------------------------------------
|
||||
Note* current_note = &synth.current_note;
|
||||
if (detect_note_pressed(current_note)) {
|
||||
*sound = get_note_sound(&synth, *current_note);
|
||||
sound_played_count = 0;
|
||||
write_log("Note played: %s\n", current_note->name);
|
||||
}
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Draw
|
||||
//----------------------------------------------------------------------------------
|
||||
BeginDrawing();
|
||||
|
||||
ClearBackground(RAYWHITE);
|
||||
DrawUi(&synth);
|
||||
DrawSignal(&synth);
|
||||
//DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
|
||||
//DrawFPS(0,0);
|
||||
|
||||
EndDrawing();
|
||||
//----------------------------------------------------------------------------------
|
||||
}
|
||||
|
||||
char* input = "A4-4 A4-4 A4-4 A4-4 A4-2 A4-4 A4-4 A4-4 A4-4 A4-4 A4-2 D5-4 D5-4 D5-4 D5-4 D5-4 D5-4 D5-2 C5-4 C5-4 C5-4 C5-4 C5-4 C5-4 C5-2 G4-2 ";
|
||||
char* buf = malloc(strlen(input) + 1);
|
||||
strcpy(buf, input);
|
||||
|
||||
NoteArray note_array = parse_notes(buf, strlen(buf));
|
||||
SynthSound* sounds = malloc(sizeof(SynthSound) * note_array.count);
|
||||
assert(sounds);
|
||||
|
||||
for (size_t i = 0; i < note_array.count; i++) {
|
||||
Note note = note_array.notes[i];
|
||||
sounds[i] = get_note_sound(&synth, note);
|
||||
}
|
||||
|
||||
SynthSound song = concat_sounds(sounds, note_array.count);
|
||||
uint16_t* song_pcm = malloc(sizeof(uint16_t) * song.sample_count);
|
||||
assert(song_pcm);
|
||||
|
||||
for (size_t i = 0; i < song.sample_count; i++) {
|
||||
song_pcm[i] = toInt16Sample(song.samples[i]);
|
||||
}
|
||||
|
||||
pack(song_pcm, song.sample_count);
|
||||
|
||||
// De-Initialization
|
||||
//--------------------------------------------------------------------------------------
|
||||
StopAudioStream(synth_stream);
|
||||
UnloadAudioStream(synth_stream);
|
||||
CloseAudioDevice();
|
||||
CloseWindow(); // Close window and OpenGL context
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
return 0;
|
||||
}
|
||||
167
oscillator.c
Normal file
167
oscillator.c
Normal file
@@ -0,0 +1,167 @@
|
||||
#include "oscillator.h"
|
||||
#include "settings.h"
|
||||
#include "math.h"
|
||||
#include "stdlib.h"
|
||||
|
||||
#define TWO_PI 2*SYNTH_PI
|
||||
|
||||
static SynthSound get_init_samples(float duration) {
|
||||
size_t sample_count = (size_t)(duration * SAMPLE_RATE);
|
||||
float* samples = malloc(sizeof(float) * sample_count);
|
||||
|
||||
for (double i = 0.0; i < duration * SAMPLE_RATE; i++) {
|
||||
samples[(int)i] = i;
|
||||
}
|
||||
|
||||
SynthSound res = {
|
||||
.samples = samples,
|
||||
.sample_count = sample_count
|
||||
};
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static float pos(float hz, float x) {
|
||||
return fmodf(hz * x / SAMPLE_RATE, 1);
|
||||
}
|
||||
|
||||
static void sine_osc_phase_incr(Oscillator* osc) {
|
||||
osc->phase += osc->phase_dt;
|
||||
if (osc->phase >= TWO_PI)
|
||||
osc->phase -= TWO_PI;
|
||||
}
|
||||
|
||||
static void saw_osc_phase_incr(Oscillator* osc) {
|
||||
osc->phase += osc->phase_dt;
|
||||
if (osc->phase >= 1.0f)
|
||||
osc->phase -= 1.0f;
|
||||
}
|
||||
|
||||
static float calc_saw_phase_delta(float freq) {
|
||||
return freq / SAMPLE_RATE;
|
||||
}
|
||||
|
||||
static float calc_sine_phase_delta(float freq) {
|
||||
return (TWO_PI * freq) / SAMPLE_RATE;
|
||||
}
|
||||
|
||||
static float sineosc(Oscillator* osc) {
|
||||
float result = sinf(osc->phase);
|
||||
sine_osc_phase_incr(osc);
|
||||
return result;
|
||||
}
|
||||
|
||||
static float sign(float v) {
|
||||
return (v > 0.0) ? 1.f : -1.f;
|
||||
}
|
||||
|
||||
static float squareosc(Oscillator* osc) {
|
||||
return sign(sineosc(osc));
|
||||
}
|
||||
|
||||
static float triangleosc(Oscillator* osc) {
|
||||
float result = 1.f - fabsf(osc->phase - 0.5f) * 4.f;
|
||||
saw_osc_phase_incr(osc);
|
||||
return result;
|
||||
}
|
||||
|
||||
static float sawosc(Oscillator* osc) {
|
||||
float result = osc->phase * 2.f - 1.f;
|
||||
saw_osc_phase_incr(osc);
|
||||
return result;
|
||||
}
|
||||
|
||||
void osc_set_freq(Oscillator* osc, float freq) {
|
||||
osc->freq = freq;
|
||||
osc->phase = 0;
|
||||
switch (osc->osc)
|
||||
{
|
||||
case Sine:
|
||||
osc->phase_dt = calc_sine_phase_delta(freq);
|
||||
break;
|
||||
case Square:
|
||||
osc->phase_dt = calc_sine_phase_delta(freq);
|
||||
break;
|
||||
case Triangle:
|
||||
osc->phase_dt = calc_saw_phase_delta(freq);
|
||||
break;
|
||||
case Saw:
|
||||
osc->phase_dt = calc_saw_phase_delta(freq);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void osc_reset(Oscillator* osc) {
|
||||
osc->volume = 0;
|
||||
osc->phase = 0;
|
||||
osc->phase_dt = 0;
|
||||
}
|
||||
|
||||
float multiosc(OscillatorGenerationParameter param) {
|
||||
float osc_sample = 0.f;
|
||||
for (size_t i = 0; i < param.oscillators.count; i++) {
|
||||
Oscillator* osc = ¶m.oscillators.array[i];
|
||||
assert(osc);
|
||||
|
||||
switch (osc->osc) {
|
||||
case Sine:
|
||||
osc_sample += sineosc(osc) * osc->volume;
|
||||
break;
|
||||
case Triangle:
|
||||
osc_sample += triangleosc(osc) * osc->volume;
|
||||
break;
|
||||
case Square:
|
||||
osc_sample += squareosc(osc) * osc->volume;
|
||||
break;
|
||||
case Saw:
|
||||
osc_sample += sawosc(osc) * osc->volume;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return osc_sample;
|
||||
}
|
||||
|
||||
SynthSound freq(float duration, OscillatorArray osc) {
|
||||
size_t sample_count = (size_t)(duration * SAMPLE_RATE);
|
||||
|
||||
float* output = malloc(sizeof(float) * sample_count);
|
||||
for (size_t i = 0; i < sample_count; i++) {
|
||||
OscillatorGenerationParameter param = {
|
||||
.oscillators = osc
|
||||
};
|
||||
output[i] = multiosc(param);
|
||||
}
|
||||
|
||||
SynthSound res = {
|
||||
.samples = output,
|
||||
.sample_count = sample_count
|
||||
};
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/*
|
||||
static SynthSound get_attack_samples() {
|
||||
float attack_time = 0.001 * ATTACK_MS;
|
||||
size_t sample_count = (size_t)(attack_time * SAMPLE_RATE);
|
||||
float* attack = malloc(sizeof(float) * sample_count);
|
||||
float samples_to_rise = SAMPLE_RATE * attack_time;
|
||||
float rising_delta = 1.0 / samples_to_rise;
|
||||
float i = 0.0;
|
||||
|
||||
for (int j = 0; j < sample_count; j++) {
|
||||
i += rising_delta;
|
||||
attack[j] = fmin(i, 1.0);
|
||||
}
|
||||
|
||||
SynthSound res = {
|
||||
.samples = attack,
|
||||
.sample_count = sample_count
|
||||
};
|
||||
|
||||
return res;
|
||||
}
|
||||
*/
|
||||
37
oscillator.h
Normal file
37
oscillator.h
Normal file
@@ -0,0 +1,37 @@
|
||||
#ifndef OSCILLATOR_H
|
||||
#define OSCILLATOR_H
|
||||
|
||||
#include "utils.h"
|
||||
#define WAVE_SHAPE_OPTIONS "Sine;Triangle;Sawtooth;Square"
|
||||
typedef enum {
|
||||
Sine,
|
||||
Triangle,
|
||||
Saw,
|
||||
Square
|
||||
} OscillatorType;
|
||||
|
||||
typedef struct Oscillator {
|
||||
OscillatorType osc;
|
||||
float freq;
|
||||
float volume;
|
||||
float phase;
|
||||
float phase_dt;
|
||||
} Oscillator;
|
||||
|
||||
typedef struct OscillatorArray {
|
||||
Oscillator* array;
|
||||
size_t count;
|
||||
} OscillatorArray;
|
||||
|
||||
typedef struct OscillatorGenerationParameter {
|
||||
OscillatorArray oscillators;
|
||||
} OscillatorGenerationParameter;
|
||||
|
||||
void osc_set_freq(Oscillator* osc, float freq);
|
||||
void osc_reset(Oscillator* osc);
|
||||
float multiosc(OscillatorGenerationParameter param);
|
||||
SynthSound freq(float duration, OscillatorArray osc);
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
94
parser.c
Normal file
94
parser.c
Normal file
@@ -0,0 +1,94 @@
|
||||
#include "parser.h"
|
||||
#include "string.h"
|
||||
#include "stdio.h"
|
||||
|
||||
struct StringArray {
|
||||
char** array;
|
||||
size_t count;
|
||||
};
|
||||
|
||||
static void trim(char* str) {
|
||||
size_t len = strlen(str);
|
||||
while (len > 0 && (str[len - 1] == '\n' || str[len - 1] == ' ')) {
|
||||
str[--len] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
static struct StringArray parse_note_parts(char* input) {
|
||||
size_t count = 0;
|
||||
size_t i = 0;
|
||||
while (input[i] != '\0') {
|
||||
if (input[i] == ' ')
|
||||
count++;
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
char** array = malloc(sizeof(char*) * count);
|
||||
|
||||
char* sep = " ";
|
||||
char* line = strtok(input, sep);
|
||||
i = 0;
|
||||
while (line != NULL) {
|
||||
array[i] = strdup(line);
|
||||
line = strtok(NULL, sep);
|
||||
i++;
|
||||
}
|
||||
|
||||
struct StringArray result = {
|
||||
.array = array,
|
||||
.count = count
|
||||
};
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
NoteArray parse_notes(char* input, size_t len) {
|
||||
struct StringArray note_strings = parse_note_parts(input);
|
||||
|
||||
NoteArray notes;
|
||||
notes.count = note_strings.count;
|
||||
|
||||
char* end;
|
||||
for (size_t i = 0; i < note_strings.count; i++) {
|
||||
char* line = note_strings.array[i];
|
||||
trim(line);
|
||||
|
||||
char* note_name = strtok(line, "-");
|
||||
char* note_length_str = strtok(NULL, "-");
|
||||
|
||||
int note_length = strtol(note_length_str, &end, 10);
|
||||
if (*end != '\0') {
|
||||
fprintf(stderr,
|
||||
"Failed to parse note length: %s\n", note_length_str);
|
||||
return notes;
|
||||
}
|
||||
|
||||
char* buf = malloc(strlen(note_name) + 1);
|
||||
strcpy(buf, note_name);
|
||||
|
||||
Note note = {
|
||||
.length = note_length,
|
||||
.name = buf
|
||||
};
|
||||
|
||||
notes.notes[i] = note;
|
||||
}
|
||||
|
||||
return notes;
|
||||
}
|
||||
|
||||
/*
|
||||
static int test(int argc, char **argv) {
|
||||
char* input = "A4-4 A4-2 C5-8 C5-4 ";
|
||||
char* buf = malloc(strlen(input) + 1);
|
||||
strcpy(buf, input);
|
||||
|
||||
NoteArray note_array = parse_notes(buf, strlen(buf));
|
||||
for (size_t i = 0; i < note_array.count; i++) {
|
||||
Note note = note_array.notes[i];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
20
parser.h
Normal file
20
parser.h
Normal file
@@ -0,0 +1,20 @@
|
||||
#ifndef PARSER_H
|
||||
#define PARSER_H
|
||||
|
||||
#include "stdlib.h"
|
||||
|
||||
#define MAX_NOTES 1024
|
||||
|
||||
typedef struct Note {
|
||||
char* name;
|
||||
int length;
|
||||
} Note;
|
||||
|
||||
typedef struct NoteArray {
|
||||
Note notes[MAX_NOTES];
|
||||
size_t count;
|
||||
} NoteArray;
|
||||
|
||||
NoteArray parse_notes(char* input, size_t len);
|
||||
|
||||
#endif
|
||||
99
ring_buffer.c
Normal file
99
ring_buffer.c
Normal file
@@ -0,0 +1,99 @@
|
||||
#include "ring_buffer.h"
|
||||
#include "utils.h"
|
||||
|
||||
RingBuffer ring_buffer_init(size_t buffer_size) {
|
||||
RingBuffer buffer = {
|
||||
.items = calloc(buffer_size, sizeof(float)),
|
||||
.head = 0,
|
||||
.tail = 0,
|
||||
.is_full = 0,
|
||||
.is_empty = 1,
|
||||
.size = buffer_size
|
||||
};
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void ring_buffer_reset(RingBuffer* me) {
|
||||
me->head = 0;
|
||||
me->tail = 0;
|
||||
me->is_full = 0;
|
||||
}
|
||||
|
||||
// +
|
||||
static void advance_pointer(RingBuffer* me) {
|
||||
if(me->is_full) {
|
||||
me->tail++;
|
||||
if (me->tail == me->size) {
|
||||
me->tail = 0;
|
||||
}
|
||||
}
|
||||
me->head++;
|
||||
if (me->head == me->size) {
|
||||
me->head = 0;
|
||||
}
|
||||
size_t is_full = me->head == me->tail ? 1 : 0;
|
||||
me->is_full = is_full;
|
||||
}
|
||||
|
||||
// -
|
||||
static void retreat_pointer(RingBuffer* me) {
|
||||
me->is_full = 0;
|
||||
me->tail++;
|
||||
if (me->tail == me->size) {
|
||||
me->tail = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void ring_buffer_write(RingBuffer* buffer, float* data, size_t count) {
|
||||
if (buffer->is_full || buffer->head + count > buffer->size) {
|
||||
write_log("[WARN] Trying to overfill the ring buffer: \n\tIsFull:%d\n\tHead:%zu\n\tCount:%zu\n\t",
|
||||
buffer->is_full,
|
||||
buffer->head,
|
||||
count);
|
||||
return;
|
||||
}
|
||||
buffer->is_empty = 0;
|
||||
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
buffer->items[buffer->head] = data[i];
|
||||
advance_pointer(buffer);
|
||||
}
|
||||
//me->is_empty = is_full && (me->head == me->tail);
|
||||
}
|
||||
|
||||
int ring_buffer_read(RingBuffer* buffer, float* output, size_t count) {
|
||||
if (buffer->is_empty) {
|
||||
write_log("[WARN] Trying to read empty buffer");
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
output[i] = buffer->items[buffer->tail];
|
||||
retreat_pointer(buffer);
|
||||
}
|
||||
buffer->is_empty = !buffer->is_full && (buffer->head == buffer->tail);
|
||||
return 1;
|
||||
}
|
||||
|
||||
size_t ring_buffer_size(RingBuffer* buffer) {
|
||||
size_t size = buffer->size;
|
||||
if(!buffer->is_full) {
|
||||
if(buffer->head >= buffer->tail) {
|
||||
size = (buffer->head - buffer->tail);
|
||||
}
|
||||
else {
|
||||
size = (buffer->size + buffer->head - buffer->tail);
|
||||
}
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
void ring_buffer_print(RingBuffer* me) {
|
||||
write_log("[INFO] The ring buffer: \n\tIsFull:%d\n\tIsEmpty:%d\n\tHead:%zu\n\tTail:%zu\n\t",
|
||||
me->is_full,
|
||||
me->is_empty,
|
||||
me->head,
|
||||
me->tail);
|
||||
}
|
||||
22
ring_buffer.h
Normal file
22
ring_buffer.h
Normal file
@@ -0,0 +1,22 @@
|
||||
#ifndef RING_BUFFER_H
|
||||
#define RING_BUFFER_H
|
||||
|
||||
#include "stdlib.h"
|
||||
|
||||
typedef struct RingBuffer {
|
||||
float* items;
|
||||
size_t head;
|
||||
size_t tail;
|
||||
int is_full;
|
||||
int is_empty;
|
||||
size_t size;
|
||||
} RingBuffer;
|
||||
|
||||
RingBuffer ring_buffer_init(size_t buffer_size);
|
||||
void ring_buffer_reset(RingBuffer* me);
|
||||
void ring_buffer_write(RingBuffer* buffer, float* data, size_t count);
|
||||
int ring_buffer_read(RingBuffer* buffer, float* output, size_t count);
|
||||
size_t ring_buffer_size(RingBuffer* buffer);
|
||||
void ring_buffer_print(RingBuffer* me);
|
||||
|
||||
#endif
|
||||
@@ -1,17 +1,19 @@
|
||||
#pragma once
|
||||
#ifndef SETTINGS_H
|
||||
#define SETTINGS_H
|
||||
|
||||
#define SAMPLE_RATE 44100.f
|
||||
#define SAMPLE_RATE 48000.f
|
||||
#define BPM 120.f
|
||||
#define BEAT_DURATION 60.f / BPM
|
||||
#define BEAT_DURATION 60.f/BPM
|
||||
#define PITCH_STANDARD 440.f
|
||||
#define VOLUME 0.5f
|
||||
#define ATTACK_MS 100.f
|
||||
#define STREAM_BUFFER_SIZE 1024
|
||||
#define FPS 60
|
||||
#define STREAM_BUFFER_SIZE 4096
|
||||
|
||||
#define SYNTH_PI 3.1415926535f
|
||||
#define SYNTH_VOLUME 0.5f
|
||||
|
||||
#define WINDOW_WIDTH 640
|
||||
#define WINDOW_HEIGHT 480
|
||||
#define OSCILLATOR_PANEL_WIDTH 200
|
||||
#define OSCILLATOR_PANEL_WIDTH 200
|
||||
|
||||
#endif
|
||||
94
src/ADSR.cpp
94
src/ADSR.cpp
@@ -1,94 +0,0 @@
|
||||
#include "ADSR.h"
|
||||
#include "Logger.h"
|
||||
#include "Settings.h"
|
||||
|
||||
ADSR::ADSR(/* args */) {
|
||||
m_attack_time = 1.f;
|
||||
m_decay_time = 0.4f;
|
||||
m_sustain_level = 0.6f;
|
||||
m_release_time = 0.8f;
|
||||
m_ramp = new Ramp(0, SAMPLE_RATE);
|
||||
}
|
||||
|
||||
ADSR::~ADSR() { delete m_ramp; }
|
||||
|
||||
bool ADSR::is_attack_elapsed() {
|
||||
return m_state == sAttack && m_ramp->IsCompleted();
|
||||
}
|
||||
|
||||
bool ADSR::is_decay_elapsed() {
|
||||
return m_state == sDecay && m_ramp->IsCompleted();
|
||||
}
|
||||
|
||||
bool ADSR::is_release_elapsed() {
|
||||
return m_state == sRelease && m_ramp->IsCompleted();
|
||||
}
|
||||
|
||||
void ADSR::recheck_state() {
|
||||
switch (m_state) {
|
||||
case sAttack:
|
||||
if (is_attack_elapsed()) {
|
||||
m_state = sDecay;
|
||||
m_ramp->RampTo(m_sustain_level, m_decay_time);
|
||||
}
|
||||
break;
|
||||
case sDecay:
|
||||
if (is_decay_elapsed()) {
|
||||
m_state = sSustain;
|
||||
}
|
||||
break;
|
||||
case sRelease:
|
||||
if (is_release_elapsed()) {
|
||||
m_state = sOff;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ADSR::process_sample(float* sample) {
|
||||
if (m_state == sOff) {
|
||||
(*sample) = 0;
|
||||
} else if (m_state == sAttack) {
|
||||
(*sample) = (*sample) * m_ramp->Process();
|
||||
} else if (m_state == sDecay) {
|
||||
(*sample) = (*sample) * m_ramp->Process();
|
||||
} else if (m_state == sSustain) {
|
||||
(*sample) = (*sample) * m_sustain_level;
|
||||
} else if (m_state == sRelease) {
|
||||
(*sample) = (*sample) * m_ramp->Process();
|
||||
}
|
||||
}
|
||||
|
||||
void ADSR::Trigger() {
|
||||
write_log("Set ADSR\n");
|
||||
if (m_state == sOff) {
|
||||
m_state = sAttack;
|
||||
} else if (m_state == sRelease) {
|
||||
m_state = sAttack;
|
||||
};
|
||||
|
||||
m_ramp->RampTo(1, m_attack_time);
|
||||
}
|
||||
|
||||
void ADSR::Release() {
|
||||
write_log("Unset ADSR\n");
|
||||
m_state = sRelease;
|
||||
m_ramp->RampTo(0, m_release_time);
|
||||
}
|
||||
|
||||
void ADSR::Process(std::vector<float>& samples) {
|
||||
for (std::size_t i = 0; i < samples.size(); i++) {
|
||||
recheck_state();
|
||||
process_sample(&samples[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void ADSR::SetParameters(float attack, float decay, float sustain,
|
||||
float release) {
|
||||
m_attack_time = attack;
|
||||
m_decay_time = decay;
|
||||
m_sustain_level = sustain;
|
||||
m_release_time = release;
|
||||
}
|
||||
@@ -1,120 +0,0 @@
|
||||
#include "Application.h"
|
||||
#include "Logger.h"
|
||||
#include "Settings.h"
|
||||
#include <string>
|
||||
|
||||
Application::Application(/* args */) {
|
||||
InitSynth();
|
||||
InitAudio();
|
||||
}
|
||||
|
||||
Application::~Application() {
|
||||
StopAudioStream(m_synth_stream);
|
||||
UnloadAudioStream(m_synth_stream);
|
||||
CloseAudioDevice();
|
||||
CloseWindow();
|
||||
// todo: move to gui state class destructor (make it a class)
|
||||
for (int i = 0; i < m_synth_gui_state.oscillators.size(); i++) {
|
||||
delete m_synth_gui_state.oscillators[i];
|
||||
}
|
||||
}
|
||||
|
||||
void Application::InitAudio() {
|
||||
m_sound_played_count = 0;
|
||||
|
||||
InitAudioDevice();
|
||||
SetMasterVolume(SYNTH_VOLUME);
|
||||
SetAudioStreamBufferSizeDefault(STREAM_BUFFER_SIZE);
|
||||
m_synth_stream = LoadAudioStream(SAMPLE_RATE, sizeof(float) * 8, 1);
|
||||
SetAudioStreamVolume(m_synth_stream, 0.5f);
|
||||
|
||||
PlayAudioStream(m_synth_stream);
|
||||
}
|
||||
|
||||
void Application::InitSynth() {
|
||||
std::string* nameString = new std::string(std::string(new char[3]));
|
||||
m_current_note = new Note{.length = 1, .name = (*nameString)};
|
||||
m_current_note->name.assign("G4");
|
||||
|
||||
std::vector<Oscillator*> oscillators = m_synth.GetOscillators();
|
||||
m_synth_gui_state.oscillators.reserve(oscillators.size());
|
||||
for (size_t i = 0; i < oscillators.size(); i++) {
|
||||
Oscillator* osc = oscillators[i];
|
||||
assert(osc);
|
||||
|
||||
OscillatorGuiState* ui =
|
||||
new OscillatorGuiState{.freq = osc->GetFreq(),
|
||||
.waveshape = osc->GetType(),
|
||||
.volume = osc->GetVolume()};
|
||||
m_synth_gui_state.oscillators.push_back(ui);
|
||||
}
|
||||
}
|
||||
|
||||
bool Application::DetectNotePressed(Note* note) {
|
||||
std::size_t is_pressed = 0;
|
||||
note->length = 8;
|
||||
if (IsKeyDown(KEY_A)) {
|
||||
note->name.assign("A2");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyDown(KEY_B)) {
|
||||
note->name.assign("B2");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyDown(KEY_C)) {
|
||||
note->name.assign("C2");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyDown(KEY_D)) {
|
||||
note->name.assign("D2");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyDown(KEY_E)) {
|
||||
note->name.assign("E2");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyDown(KEY_F)) {
|
||||
note->name.assign("F2");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyDown(KEY_G)) {
|
||||
note->name.assign("G2");
|
||||
is_pressed = 1;
|
||||
}
|
||||
return is_pressed == 1;
|
||||
}
|
||||
|
||||
bool is_note_up() {
|
||||
return IsKeyUp(KEY_A) || IsKeyUp(KEY_B) || IsKeyUp(KEY_C) ||
|
||||
IsKeyUp(KEY_D) || IsKeyUp(KEY_E) || IsKeyUp(KEY_F) || IsKeyUp(KEY_G);
|
||||
}
|
||||
|
||||
void Application::UpdateOnNoteInput() {
|
||||
if (DetectNotePressed(m_current_note)) {
|
||||
if (!m_synth.GetIsNoteTriggered()) {
|
||||
m_synth.Trigger((*m_current_note));
|
||||
}
|
||||
write_log("Note played: %s\n", m_current_note->name.c_str());
|
||||
} else if (is_note_up() && m_synth.GetIsNoteTriggered()) {
|
||||
m_synth.Release();
|
||||
}
|
||||
// will produce 0 signal if ADSR is in off state
|
||||
m_synth.Process();
|
||||
}
|
||||
|
||||
// Play ring-buffered audio
|
||||
void Application::PlayBufferedAudio() {
|
||||
if (IsAudioStreamProcessed(m_synth_stream)) {
|
||||
UpdateOnNoteInput();
|
||||
UpdateAudioStream(m_synth_stream, m_synth.GetOutSignal().data(),
|
||||
STREAM_BUFFER_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
void Application::Run() {
|
||||
// Main game loop
|
||||
while (!WindowShouldClose()) {
|
||||
PlayBufferedAudio();
|
||||
m_renderer.Draw(m_synth, m_synth_gui_state);
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
#include "BandPassFilter.h"
|
||||
|
||||
BandPassFilter::BandPassFilter(/* args */) {}
|
||||
|
||||
BandPassFilter::BandPassFilter(Filter* filter) {
|
||||
m_freq = filter->GetFreq();
|
||||
m_q = filter->GetRes();
|
||||
m_order = filter->GetPeakGain();
|
||||
}
|
||||
|
||||
BandPassFilter::BandPassFilter(float freq, float res, float q) {}
|
||||
|
||||
BandPassFilter::~BandPassFilter() {}
|
||||
|
||||
void BandPassFilter::CalculateCoefficients() {
|
||||
CalculateNormals();
|
||||
m_norm = 1 / (1 + m_k / m_q + m_k * m_k);
|
||||
m_a0 = m_k / m_q * m_norm;
|
||||
m_a1 = 0;
|
||||
m_a2 = -m_a0;
|
||||
m_b1 = 2 * (m_k * m_k - 1) * m_norm;
|
||||
m_b2 = (1 - m_k / m_q + m_k * m_k) * m_norm;
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
#include "Filter.h"
|
||||
#include "Settings.h"
|
||||
|
||||
Filter::Filter(/* args */) {}
|
||||
|
||||
Filter::~Filter() {}
|
||||
|
||||
void Filter::CalculateNormals() {
|
||||
m_v = powf(10, fabs(m_order) / 20.0);
|
||||
m_k = tanf(M_PI * m_freq);
|
||||
}
|
||||
|
||||
void Filter::Trigger() {}
|
||||
|
||||
void Filter::Release() {}
|
||||
|
||||
float Filter::Process(float in) {
|
||||
// may move to a compile-time dictionary calculation, if needed
|
||||
CalculateCoefficients();
|
||||
float out = in * m_a0 + m_z1;
|
||||
m_z1 = in * m_a1 + m_z2 - m_b1 * out;
|
||||
m_z2 = in * m_a2 - m_b2 * out;
|
||||
return out;
|
||||
}
|
||||
|
||||
void Filter::Process(std::vector<float>& samples) {
|
||||
for (std::size_t i = 0; i < samples.size(); i++) {
|
||||
samples[i] = Process(samples[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void Filter::SetParameters(float freq, float res, float q) {
|
||||
m_freq = freq / SAMPLE_RATE;
|
||||
m_q = res;
|
||||
m_order = q;
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
#include "HighPassFilter.h"
|
||||
|
||||
HighPassFilter::HighPassFilter(/* args */) {}
|
||||
|
||||
HighPassFilter::HighPassFilter(Filter* filter) {
|
||||
m_freq = filter->GetFreq();
|
||||
m_q = filter->GetRes();
|
||||
m_order = filter->GetPeakGain();
|
||||
}
|
||||
|
||||
HighPassFilter::HighPassFilter(float freq, float res, float q) {}
|
||||
|
||||
HighPassFilter::~HighPassFilter() {}
|
||||
|
||||
void HighPassFilter::CalculateCoefficients() {
|
||||
CalculateNormals();
|
||||
m_norm = 1 / (1 + m_k / m_q + m_k * m_k);
|
||||
m_a0 = 1 * m_norm;
|
||||
m_a1 = -2 * m_a0;
|
||||
m_a2 = m_a0;
|
||||
m_b1 = 2 * (m_k * m_k - 1) * m_norm;
|
||||
m_b2 = (1 - m_k / m_q + m_k * m_k) * m_norm;
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
#include "LowPassFilter.h"
|
||||
#include "Settings.h"
|
||||
|
||||
LowPassFilter::LowPassFilter() {
|
||||
// todo: defaults
|
||||
m_freq = 200.f / SAMPLE_RATE;
|
||||
m_q = 1.0f;//0.707f;
|
||||
m_order = 0;
|
||||
}
|
||||
|
||||
LowPassFilter::LowPassFilter(float freq, float res, float q) {
|
||||
m_freq = freq / SAMPLE_RATE;
|
||||
m_q = res;
|
||||
m_order = q;
|
||||
}
|
||||
|
||||
LowPassFilter::LowPassFilter(Filter* filter) {
|
||||
m_freq = filter->GetFreq();
|
||||
m_q = filter->GetRes();
|
||||
m_order = filter->GetPeakGain();
|
||||
}
|
||||
|
||||
LowPassFilter::~LowPassFilter() {}
|
||||
|
||||
void LowPassFilter::CalculateCoefficients() {
|
||||
CalculateNormals();
|
||||
m_norm = 1 / (1 + m_k / m_q + m_k * m_k);
|
||||
m_a0 = m_k * m_k * m_norm;
|
||||
m_a1 = 2 * m_a0;
|
||||
m_a2 = m_a0;
|
||||
m_b1 = 2 * (m_k * m_k - 1) * m_norm;
|
||||
m_b2 = (1 - m_k / m_q + m_k * m_k) * m_norm;
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
#include "Oscillator.h"
|
||||
#include "Settings.h"
|
||||
|
||||
#define TWO_PI 2 * SYNTH_PI
|
||||
|
||||
Oscillator::Oscillator(OscillatorType osc, float freq, float volume) {
|
||||
SetType(osc);
|
||||
m_freq = freq;
|
||||
m_volume = volume;
|
||||
}
|
||||
|
||||
Oscillator::~Oscillator() {}
|
||||
|
||||
void Oscillator::Reset() {
|
||||
m_volume = 0;
|
||||
m_phase = 0;
|
||||
m_phase_dt = 0;
|
||||
}
|
||||
|
||||
void Oscillator::SetType(OscillatorType osc) {
|
||||
m_osc = osc;
|
||||
switch (m_osc) {
|
||||
case Sine:
|
||||
m_osc_function = &Oscillator::sineosc;
|
||||
m_dt_function = &Oscillator::calc_sine_phase_delta;
|
||||
break;
|
||||
case Triangle:
|
||||
m_osc_function = &Oscillator::triangleosc;
|
||||
m_dt_function = &Oscillator::calc_saw_phase_delta;
|
||||
break;
|
||||
case Square:
|
||||
m_osc_function = &Oscillator::squareosc;
|
||||
m_dt_function = &Oscillator::calc_sine_phase_delta;
|
||||
break;
|
||||
case Saw:
|
||||
m_osc_function = &Oscillator::sawosc;
|
||||
m_dt_function = &Oscillator::calc_saw_phase_delta;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Oscillator::SetFreq(float freq) {
|
||||
m_freq = freq;
|
||||
m_phase = 0;
|
||||
m_phase_dt = (this->*m_dt_function)(freq);
|
||||
}
|
||||
|
||||
float Oscillator::Process() {
|
||||
return (this->*m_osc_function)() * m_volume;
|
||||
}
|
||||
|
||||
void Oscillator::sine_osc_phase_incr() {
|
||||
m_phase += m_phase_dt;
|
||||
if (m_phase >= TWO_PI)
|
||||
m_phase -= TWO_PI;
|
||||
}
|
||||
|
||||
void Oscillator::saw_osc_phase_incr() {
|
||||
m_phase += m_phase_dt;
|
||||
if (m_phase >= 1.0f)
|
||||
m_phase -= 1.0f;
|
||||
}
|
||||
|
||||
float Oscillator::calc_saw_phase_delta(float freq) {
|
||||
return freq / SAMPLE_RATE;
|
||||
}
|
||||
|
||||
float Oscillator::calc_sine_phase_delta(float freq) {
|
||||
return (TWO_PI * freq) / SAMPLE_RATE;
|
||||
}
|
||||
|
||||
float Oscillator::sineosc() {
|
||||
float result = sinf(m_phase);
|
||||
sine_osc_phase_incr();
|
||||
return result;
|
||||
}
|
||||
|
||||
float Oscillator::sign(float v) { return (v > 0.0) ? 1.f : -1.f; }
|
||||
|
||||
float Oscillator::squareosc() { return sign(sineosc()); }
|
||||
|
||||
float Oscillator::triangleosc() {
|
||||
float result = 1.f - fabsf(m_phase - 0.5f) * 4.f;
|
||||
saw_osc_phase_incr();
|
||||
return result;
|
||||
}
|
||||
|
||||
float Oscillator::sawosc() {
|
||||
float result = m_phase * 2.f - 1.f;
|
||||
saw_osc_phase_incr();
|
||||
return result;
|
||||
}
|
||||
27
src/Ramp.cpp
27
src/Ramp.cpp
@@ -1,27 +0,0 @@
|
||||
#include "Ramp.h"
|
||||
#include "Logger.h"
|
||||
|
||||
Ramp::Ramp(float starting_level, float sample_rate) {
|
||||
m_level = starting_level;
|
||||
m_sample_rate = sample_rate;
|
||||
}
|
||||
|
||||
Ramp::~Ramp() {}
|
||||
|
||||
void Ramp::RampTo(float val, float time) {
|
||||
m_increment = (val - m_level) / (m_sample_rate * time);
|
||||
m_counter = (int)(m_sample_rate * time);
|
||||
write_log("Ramping from: %.1f to: %.1f by: %lf for: %d\n", m_level, val,
|
||||
m_increment, m_counter);
|
||||
}
|
||||
|
||||
float Ramp::Process() {
|
||||
if (m_counter > 0) {
|
||||
m_counter--;
|
||||
m_level += m_increment;
|
||||
}
|
||||
|
||||
return m_level;
|
||||
}
|
||||
|
||||
bool Ramp::IsCompleted() { return m_counter == 0; }
|
||||
273
src/Renderer.cpp
273
src/Renderer.cpp
@@ -1,273 +0,0 @@
|
||||
#include "Renderer.h"
|
||||
#define RAYGUI_IMPLEMENTATION
|
||||
#include "Logger.h"
|
||||
#include "Settings.h"
|
||||
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wunused-but-set-variable"
|
||||
#pragma clang diagnostic ignored "-Wunused-variable"
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
||||
#include "raygui.h"
|
||||
#pragma clang diagnostic pop
|
||||
|
||||
Renderer::Renderer(/* args */) {
|
||||
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "SeeSynth - v0.2");
|
||||
SetTargetFPS(FPS);
|
||||
}
|
||||
|
||||
Renderer::~Renderer() {}
|
||||
|
||||
void Renderer::Draw(Synth& synth, SynthGuiState& synth_gui) {
|
||||
BeginDrawing();
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
draw_ui(synth, synth_gui);
|
||||
draw_signal(synth, synth_gui);
|
||||
|
||||
EndDrawing();
|
||||
}
|
||||
|
||||
void Renderer::draw_signal(Synth& synth, SynthGuiState& synth_gui) {
|
||||
GuiGrid((Rectangle){0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}, "",
|
||||
WINDOW_HEIGHT / 8, 2);
|
||||
auto signal = synth.GetOutSignal();
|
||||
Vector2* signal_points = new Vector2[signal.size()];
|
||||
const float screen_vertical_midpoint = (WINDOW_HEIGHT / 2);
|
||||
for (int point_idx = 0; point_idx < signal.size(); point_idx++) {
|
||||
signal_points[point_idx].x = (float)point_idx + OSCILLATOR_PANEL_WIDTH;
|
||||
signal_points[point_idx].y =
|
||||
screen_vertical_midpoint + (int)(signal[point_idx] * 300);
|
||||
}
|
||||
DrawLineStrip(signal_points, signal.size(), RED);
|
||||
delete[] signal_points;
|
||||
}
|
||||
|
||||
void Renderer::draw_oscillators_shape_inputs(
|
||||
const std::vector<Oscillator*>& oscillators,
|
||||
const std::vector<OscillatorGuiState*>& gui_oscillators) {
|
||||
#define WAVE_SHAPE_OPTIONS "Sine;Triangle;Sawtooth;Square"
|
||||
|
||||
// DRAW OSCILLATOR SHAPE INPUTS
|
||||
for (int i = 0; i < oscillators.size(); i += 1) {
|
||||
OscillatorGuiState* ui_osc = gui_oscillators[i];
|
||||
assert(ui_osc);
|
||||
|
||||
Oscillator* osc = oscillators[i];
|
||||
assert(osc);
|
||||
|
||||
// Shape select
|
||||
int shape_index = (int)(ui_osc->waveshape);
|
||||
bool is_dropdown_click =
|
||||
GuiDropdownBox(ui_osc->shape_dropdown_rect, WAVE_SHAPE_OPTIONS,
|
||||
&shape_index, ui_osc->is_dropdown_open);
|
||||
|
||||
if (is_dropdown_click) {
|
||||
write_log("Dropdown clicked!\n");
|
||||
ui_osc->is_dropdown_open = !ui_osc->is_dropdown_open;
|
||||
ui_osc->waveshape = (OscillatorType)(shape_index);
|
||||
// APPLY STATE TO REAL OSC
|
||||
osc->SetType(ui_osc->waveshape);
|
||||
}
|
||||
if (ui_osc->is_dropdown_open)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
float Renderer::draw_oscillators_panels(
|
||||
const std::vector<Oscillator*>& oscillators,
|
||||
const std::vector<OscillatorGuiState*>& gui_oscillators,
|
||||
const Rectangle& panel_bounds) {
|
||||
float panel_y_offset = 0;
|
||||
for (int i = 0; i < oscillators.size(); i++) {
|
||||
OscillatorGuiState* ui_osc = gui_oscillators[i];
|
||||
assert(ui_osc);
|
||||
|
||||
Oscillator* osc = oscillators[i];
|
||||
assert(osc);
|
||||
|
||||
const bool has_shape_param = (ui_osc->waveshape == Square);
|
||||
|
||||
// Draw Oscillator Panel
|
||||
const int osc_panel_width = panel_bounds.width - 20;
|
||||
const int osc_panel_height = has_shape_param ? 130 : 100;
|
||||
const int osc_panel_x = panel_bounds.x + 10;
|
||||
const int osc_panel_y = panel_bounds.y + 50 + panel_y_offset;
|
||||
panel_y_offset += osc_panel_height + 5;
|
||||
GuiPanel((Rectangle){(float)osc_panel_x, (float)osc_panel_y,
|
||||
(float)osc_panel_width, (float)osc_panel_height},
|
||||
"");
|
||||
|
||||
const float slider_padding = 50.f;
|
||||
const float el_spacing = 5.f;
|
||||
Rectangle el_rect = {.x = (float)osc_panel_x + slider_padding + 30,
|
||||
.y = (float)osc_panel_y + 10,
|
||||
.width =
|
||||
(float)osc_panel_width - (slider_padding * 2),
|
||||
.height = 25.f};
|
||||
|
||||
// Volume slider
|
||||
float decibels = (20.f * log10f(osc->GetVolume()));
|
||||
char amp_slider_label[32];
|
||||
snprintf(amp_slider_label, 7, "%.1f dB", decibels);
|
||||
decibels =
|
||||
GuiSlider(el_rect, amp_slider_label, "", decibels, -60.0f, 0.0f);
|
||||
ui_osc->volume = powf(10.f, decibels * (1.f / 20.f));
|
||||
osc->SetVolume(ui_osc->volume);
|
||||
|
||||
el_rect.y += el_rect.height + el_spacing;
|
||||
|
||||
// Defer shape drop-down box.
|
||||
ui_osc->shape_dropdown_rect = el_rect;
|
||||
el_rect.y += el_rect.height + el_spacing;
|
||||
}
|
||||
|
||||
return panel_y_offset;
|
||||
}
|
||||
|
||||
void Renderer::draw_main_panel(const Rectangle& panel_bounds) {
|
||||
GuiPanel(panel_bounds, "");
|
||||
}
|
||||
|
||||
void Renderer::draw_adsr_panel(ADSR* adsr, ADSRGuiState& gui_adsr,
|
||||
const Rectangle& panel_bounds,
|
||||
float panel_y_offset) {
|
||||
// Draw ADSR Panel
|
||||
const int osc_panel_width = panel_bounds.width - 20;
|
||||
const int osc_panel_height = 120;
|
||||
const int osc_panel_x = panel_bounds.x + 10;
|
||||
const int osc_panel_y = panel_bounds.y + 50 + panel_y_offset;
|
||||
panel_y_offset += osc_panel_height + 5;
|
||||
GuiPanel((Rectangle){(float)osc_panel_x, (float)osc_panel_y,
|
||||
(float)osc_panel_width, (float)osc_panel_height},
|
||||
"ADSR");
|
||||
|
||||
const float slider_padding = 50.f;
|
||||
const float el_spacing = 5.f;
|
||||
Rectangle el_rect = {.x = (float)osc_panel_x + slider_padding + 30,
|
||||
.y = (float)osc_panel_y + 10,
|
||||
.width = (float)osc_panel_width - (slider_padding * 2),
|
||||
.height = 25.f};
|
||||
|
||||
// Attack slider
|
||||
float attack = gui_adsr.attack;
|
||||
char attack_slider_label[32];
|
||||
snprintf(attack_slider_label, 7, "%.1f s", attack);
|
||||
attack = GuiSlider(el_rect, attack_slider_label, "", attack, 0.0f, 2.0f);
|
||||
gui_adsr.attack = attack;
|
||||
el_rect.y += el_rect.height + el_spacing;
|
||||
|
||||
// Decay slider
|
||||
float decay = gui_adsr.decay;
|
||||
char decay_slider_label[32];
|
||||
snprintf(decay_slider_label, 7, "%.1f s", decay);
|
||||
decay = GuiSlider(el_rect, decay_slider_label, "", decay, 0.0f, 1.0f);
|
||||
gui_adsr.decay = decay;
|
||||
el_rect.y += el_rect.height + el_spacing;
|
||||
|
||||
// Sustain slider
|
||||
float sustain = gui_adsr.sustain;
|
||||
char sustain_slider_label[32];
|
||||
snprintf(sustain_slider_label, 7, "%.1f u", sustain);
|
||||
sustain = GuiSlider(el_rect, sustain_slider_label, "", sustain, 0.0f, 1.0f);
|
||||
gui_adsr.sustain = sustain;
|
||||
el_rect.y += el_rect.height + el_spacing;
|
||||
|
||||
// Release slider
|
||||
float release = gui_adsr.release;
|
||||
char release_slider_label[32];
|
||||
snprintf(release_slider_label, 7, "%.1f s", release);
|
||||
release = GuiSlider(el_rect, release_slider_label, "", release, 0.0f, 5.0f);
|
||||
gui_adsr.release = release;
|
||||
el_rect.y += el_rect.height + el_spacing;
|
||||
|
||||
// apply values to real one
|
||||
adsr->SetParameters(gui_adsr.attack, gui_adsr.decay, gui_adsr.sustain,
|
||||
gui_adsr.release);
|
||||
}
|
||||
|
||||
void Renderer::draw_second_panel(Rectangle& bounds) {
|
||||
bounds.x += bounds.width;
|
||||
GuiPanel(bounds, "");
|
||||
}
|
||||
|
||||
float Renderer::DrawFilterPanel(Synth& synth, FilterGuiState& gui_filter,
|
||||
const Rectangle& panel_bounds) {
|
||||
#define FILTER_TYPE_OPTIONS "LP;BP;HP"
|
||||
Filter* filter = synth.GetFilter();
|
||||
float panel_y_offset = 0;
|
||||
|
||||
// Draw Filter Panel
|
||||
const int osc_panel_width = panel_bounds.width - 20;
|
||||
const int osc_panel_height = 100;
|
||||
const int osc_panel_x = panel_bounds.x + 10;
|
||||
const int osc_panel_y = panel_bounds.y + 50;
|
||||
panel_y_offset += osc_panel_height + 5;
|
||||
GuiPanel((Rectangle){(float)osc_panel_x, (float)osc_panel_y,
|
||||
(float)osc_panel_width, (float)osc_panel_height},
|
||||
"Filter");
|
||||
|
||||
const float slider_padding = 50.f;
|
||||
const float el_spacing = 5.f;
|
||||
Rectangle el_rect = {.x = (float)osc_panel_x + slider_padding + 30,
|
||||
.y = (float)osc_panel_y + 10,
|
||||
.width = (float)osc_panel_width - (slider_padding * 2),
|
||||
.height = 25.f};
|
||||
|
||||
// Frequency slider
|
||||
float freq = log10f(gui_filter.freq);
|
||||
char freq_slider_label[32];
|
||||
snprintf(freq_slider_label, 10, "%.1f hz", powf(10.f, freq));
|
||||
freq = GuiSlider(el_rect, freq_slider_label, "", freq, 0.f, 4.f);
|
||||
gui_filter.freq = powf(10.f, freq);
|
||||
el_rect.y += el_rect.height + el_spacing;
|
||||
|
||||
//todo: implement that when Res will be fixed
|
||||
// Resonance slider
|
||||
// float res = gui_filter.res;
|
||||
// char res_slider_label[32];
|
||||
// snprintf(res_slider_label, 7, "%.1f u", res);
|
||||
// res = GuiSlider(el_rect, res_slider_label, "", res, 0.0f, 1.0f);
|
||||
// gui_filter.res = res;
|
||||
// el_rect.y += el_rect.height + el_spacing;
|
||||
|
||||
// Shape select
|
||||
int shape_index = (int)(gui_filter.type);
|
||||
bool is_dropdown_click =
|
||||
GuiDropdownBox(el_rect, FILTER_TYPE_OPTIONS,
|
||||
&shape_index, gui_filter.is_dropdown_open);
|
||||
|
||||
if (is_dropdown_click) {
|
||||
write_log("Dropdown clicked!\n");
|
||||
gui_filter.is_dropdown_open = !gui_filter.is_dropdown_open;
|
||||
gui_filter.type = (FilterType)(shape_index);
|
||||
// APPLY STATE TO REAL SYNTH
|
||||
synth.SetFilter(gui_filter.type);
|
||||
}
|
||||
|
||||
// apply values to real one
|
||||
// todo: thrid (order) parameter
|
||||
// todo: why resonance changing does not work?
|
||||
filter->SetParameters(gui_filter.freq, filter->GetRes(), filter->GetPeakGain());
|
||||
|
||||
return panel_y_offset;
|
||||
}
|
||||
|
||||
void Renderer::draw_ui(Synth& synth, SynthGuiState& synth_gui) {
|
||||
Rectangle panel_bounds = {.x = 0,
|
||||
.y = 0,
|
||||
.width = OSCILLATOR_PANEL_WIDTH,
|
||||
.height = WINDOW_HEIGHT};
|
||||
draw_main_panel(panel_bounds);
|
||||
|
||||
std::vector<Oscillator*> oscillators = synth.GetOscillators();
|
||||
std::vector<OscillatorGuiState*> gui_oscillators = synth_gui.oscillators;
|
||||
|
||||
float panel_y_offset =
|
||||
draw_oscillators_panels(oscillators, gui_oscillators, panel_bounds);
|
||||
draw_adsr_panel(synth.GetADSR(), synth_gui.adsr, panel_bounds,
|
||||
panel_y_offset);
|
||||
draw_oscillators_shape_inputs(oscillators, gui_oscillators);
|
||||
|
||||
draw_second_panel(panel_bounds);
|
||||
DrawFilterPanel(synth, synth_gui.filter, panel_bounds);
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
#include "Application.h"
|
||||
|
||||
int main() {
|
||||
Application* app = new Application();
|
||||
app->Run();
|
||||
|
||||
delete app;
|
||||
}
|
||||
105
src/Synth.cpp
105
src/Synth.cpp
@@ -1,105 +0,0 @@
|
||||
#include "Synth.h"
|
||||
#include "KeyBoard.h"
|
||||
#include "Logger.h"
|
||||
#include "OscillatorType.h"
|
||||
#include "Settings.h"
|
||||
#include "FilterFactory.h"
|
||||
|
||||
Synth::Synth(/* args */) {
|
||||
m_lfo = new Oscillator(OscillatorType::Sine, 5.f, VOLUME);
|
||||
add_oscillator();
|
||||
add_oscillator();
|
||||
AddEffect(new ADSR());
|
||||
AddEffect(FilterFactory::GetDefaultFilter());
|
||||
for (size_t i = 0; i < STREAM_BUFFER_SIZE; i++) {
|
||||
float sample = 0.0f;
|
||||
m_out_signal.push_back(sample);
|
||||
}
|
||||
zero_signal();
|
||||
}
|
||||
|
||||
Synth::~Synth() {
|
||||
m_oscillators.clear();
|
||||
m_effects.clear();
|
||||
m_out_signal.clear();
|
||||
}
|
||||
|
||||
void Synth::zero_signal() {
|
||||
float sample = 0.0f;
|
||||
for (size_t i = 0; i < STREAM_BUFFER_SIZE; i++) {
|
||||
m_out_signal[i] = sample;
|
||||
}
|
||||
}
|
||||
|
||||
void Synth::get_note() {
|
||||
zero_signal();
|
||||
Adder::SumOscillators(m_oscillators, m_out_signal);
|
||||
}
|
||||
|
||||
void Synth::apply_effects() {
|
||||
for (Effect* effect : m_effects) {
|
||||
effect->Process(m_out_signal);
|
||||
}
|
||||
}
|
||||
|
||||
void Synth::trigger_note_on_effects() {
|
||||
for (Effect* effect : m_effects) {
|
||||
effect->Trigger();
|
||||
}
|
||||
}
|
||||
|
||||
void Synth::untrigger_note_on_effects() {
|
||||
for (Effect* effect : m_effects) {
|
||||
effect->Release();
|
||||
}
|
||||
}
|
||||
|
||||
void Synth::add_oscillator() {
|
||||
m_oscillators.push_back(
|
||||
new Oscillator(OscillatorType::Sine, 440.f, VOLUME));
|
||||
}
|
||||
|
||||
void Synth::Trigger(Note input) {
|
||||
int semitone_shift = KeyBoard::GetSemitoneShift(input.name);
|
||||
float hz = KeyBoard::GetHzBySemitone(semitone_shift);
|
||||
|
||||
for (Oscillator* osc : m_oscillators) {
|
||||
osc->SetFreq(hz);
|
||||
}
|
||||
is_note_triggered = true;
|
||||
trigger_note_on_effects();
|
||||
}
|
||||
|
||||
// todo: fix this
|
||||
void Synth::apply_filter_lfo() {
|
||||
float dt = m_lfo->Process();
|
||||
Filter* filter = (Filter*)m_effects[1];
|
||||
float freq = filter->GetFreq();
|
||||
//todo: check formula
|
||||
//filter->SetParameters(freq + dt * 0.2f, filter->GetRes(), filter->GetPeakGain());
|
||||
}
|
||||
|
||||
void Synth::Process() {
|
||||
//todo: on each sample.
|
||||
//in order to do that, we need to move to per-sample processing
|
||||
apply_filter_lfo();
|
||||
get_note();
|
||||
apply_effects();
|
||||
}
|
||||
|
||||
void Synth::Release() {
|
||||
zero_signal();
|
||||
is_note_triggered = false;
|
||||
untrigger_note_on_effects();
|
||||
}
|
||||
|
||||
void Synth::AddEffect(Effect* fx) { m_effects.push_back(fx); }
|
||||
|
||||
void Synth::SetFilter(FilterType type) {
|
||||
Filter* old_filter = this->GetFilter();
|
||||
if (!old_filter->IsSameFilterType(type)) {
|
||||
Filter* new_filter = FilterFactory::CreateFilter(old_filter, type);
|
||||
delete old_filter;
|
||||
m_effects[1] = new_filter;
|
||||
}
|
||||
}
|
||||
30
utils.c
Normal file
30
utils.c
Normal file
@@ -0,0 +1,30 @@
|
||||
#include "utils.h"
|
||||
#include "stdlib.h"
|
||||
#include "string.h"
|
||||
|
||||
// frees the original sounds
|
||||
SynthSound concat_sounds(SynthSound* sounds, size_t count) {
|
||||
size_t total_count = 0;
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
total_count += sounds[i].sample_count;
|
||||
}
|
||||
// array to hold the result
|
||||
float* total = malloc(total_count * sizeof(float));
|
||||
|
||||
size_t current_count = 0;
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
memcpy(total + current_count,
|
||||
sounds[i].samples,
|
||||
sounds[i].sample_count * sizeof(float));
|
||||
current_count += sounds[i].sample_count;
|
||||
|
||||
free(sounds[i].samples);
|
||||
}
|
||||
|
||||
SynthSound result = {
|
||||
.samples = total,
|
||||
.sample_count = total_count
|
||||
};
|
||||
|
||||
return result;
|
||||
}
|
||||
23
utils.h
Normal file
23
utils.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef UTILS_H
|
||||
#define UTILS_H
|
||||
|
||||
#include "stdio.h"
|
||||
#include "assert.h"
|
||||
|
||||
#define write_log(format,args...) do { \
|
||||
printf(format, ## args); \
|
||||
} while(0)
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// General SynthSound
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
typedef struct SynthSound {
|
||||
float* samples;
|
||||
size_t sample_count;
|
||||
} SynthSound;
|
||||
|
||||
// frees the original sounds
|
||||
SynthSound concat_sounds(SynthSound* sounds, size_t count);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user