Files
SeeSynth/inc/ADSR.h

31 lines
722 B
C++

#pragma once
#include "Effect.h"
#include "Ramp.h"
#include <cstddef>
class ADSR : public Effect {
enum ADSRState { sOff, sAttack, sDecay, sSustain, sRelease };
private:
float m_attack_time;
float m_decay_time;
float m_sustain_level;
float m_release_time;
ADSRState m_state;
Ramp* m_ramp;
void process_sample(float* sample);
bool is_attack_elapsed();
bool is_decay_elapsed();
bool is_release_elapsed();
void recheck_state();
public:
ADSR(/* args */);
~ADSR();
void Trigger() override;
void Release() override;
void Process(std::vector<float>& samples) override;
void SetParameters(float attack, float decay, float sustain, float release);
};