Compare commits
8 Commits
3a0eb52fb1
...
feature/gu
| Author | SHA1 | Date | |
|---|---|---|---|
|
2c3df4baed
|
|||
|
aeeab6977f
|
|||
|
1ac275906f
|
|||
|
0eb203f9f4
|
|||
|
d7f4538418
|
|||
|
0cdac55d27
|
|||
|
10bf0c6a06
|
|||
| 320a3cc8e0 |
3
.gitignore
vendored
3
.gitignore
vendored
@@ -1,4 +1,5 @@
|
||||
/bin
|
||||
.DS_Store
|
||||
/Debug/
|
||||
*.wav
|
||||
*.wav
|
||||
*.dSYM
|
||||
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@@ -4,5 +4,6 @@
|
||||
],
|
||||
"files.associations": {
|
||||
"algorithm": "c"
|
||||
}
|
||||
},
|
||||
"FSharp.suggestGitignore": false,
|
||||
}
|
||||
32
.vscode/tasks.json
vendored
Normal file
32
.vscode/tasks.json
vendored
Normal file
@@ -0,0 +1,32 @@
|
||||
{
|
||||
"tasks": [
|
||||
{
|
||||
"type": "cppbuild",
|
||||
"label": "C/C++: clang сборка активного файла",
|
||||
"command": "/usr/bin/clang",
|
||||
"args": [
|
||||
"-fcolor-diagnostics",
|
||||
"-fansi-escape-codes",
|
||||
"-g",
|
||||
"${file}",
|
||||
"${fileDirname}/parser.c",
|
||||
"-lm",
|
||||
"-lraylib",
|
||||
"-o",
|
||||
"${fileDirname}/bin/${fileBasenameNoExtension}"
|
||||
],
|
||||
"options": {
|
||||
"cwd": "${fileDirname}"
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"detail": "Задача создана отладчиком."
|
||||
}
|
||||
],
|
||||
"version": "2.0.0"
|
||||
}
|
||||
2
build.sh
2
build.sh
@@ -1,3 +1,3 @@
|
||||
#!/bin/bash
|
||||
CC="${CXX:-cc}"
|
||||
$CC -Wall -std=c11 ./main.c ./parser.c -lm -o ./bin/main
|
||||
$CC -Wall -std=c11 ./main.c ./parser.c -lm -lraylib -o ./bin/main
|
||||
|
||||
364
main.c
364
main.c
@@ -4,26 +4,148 @@
|
||||
#include "math.h"
|
||||
#include "parser.h"
|
||||
|
||||
#include "raylib.h"
|
||||
|
||||
#define SAMPLE_RATE 48000.f
|
||||
#define BPM 120.f
|
||||
#define BEAT_DURATION 60.f/BPM
|
||||
#define PITCH_STANDARD 440.f
|
||||
#define VOLUME 0.5f
|
||||
#define ATTACK_MS 100.f
|
||||
#define STREAM_BUFFER_SIZE 4096
|
||||
|
||||
#define PI 3.1415926535f
|
||||
#define SYNTH_PI 3.1415926535f
|
||||
#define SYNTH_VOLUME 0.5f
|
||||
|
||||
#define WINDOW_WIDTH 640
|
||||
#define WINDOW_HEIGHT 480
|
||||
|
||||
#define write_log(format,args...) do { \
|
||||
printf(format, ## args); \
|
||||
} while(0)
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// General Sound
|
||||
// Ring Buffer
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
typedef struct Sound {
|
||||
typedef struct RingBuffer {
|
||||
float* items;
|
||||
size_t head;
|
||||
size_t tail;
|
||||
int is_full;
|
||||
int is_empty;
|
||||
size_t size;
|
||||
} RingBuffer;
|
||||
|
||||
RingBuffer ring_buffer_init(size_t buffer_size) {
|
||||
RingBuffer buffer = {
|
||||
.items = calloc(buffer_size, sizeof(float)),
|
||||
.head = 0,
|
||||
.tail = 0,
|
||||
.is_full = 0,
|
||||
.is_empty = 1,
|
||||
.size = buffer_size
|
||||
};
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void ring_buffer_reset(RingBuffer* me) {
|
||||
me->head = 0;
|
||||
me->tail = 0;
|
||||
me->is_full = 0;
|
||||
}
|
||||
|
||||
// +
|
||||
static void advance_pointer(RingBuffer* me) {
|
||||
if(me->is_full) {
|
||||
me->tail++;
|
||||
if (me->tail == me->size) {
|
||||
me->tail = 0;
|
||||
}
|
||||
}
|
||||
me->head++;
|
||||
if (me->head == me->size) {
|
||||
me->head = 0;
|
||||
}
|
||||
size_t is_full = me->head == me->tail ? 1 : 0;
|
||||
me->is_full = is_full;
|
||||
}
|
||||
|
||||
// -
|
||||
static void retreat_pointer(RingBuffer* me) {
|
||||
me->is_full = 0;
|
||||
me->tail++;
|
||||
if (me->tail == me->size) {
|
||||
me->tail = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void ring_buffer_write(RingBuffer* buffer, float* data, size_t count) {
|
||||
if (buffer->is_full || buffer->head + count > buffer->size) {
|
||||
write_log("[WARN] Trying to overfill the ring buffer: \n\tIsFull:%d\n\tHead:%zu\n\tCount:%zu\n\t",
|
||||
buffer->is_full,
|
||||
buffer->head,
|
||||
count);
|
||||
return;
|
||||
}
|
||||
buffer->is_empty = 0;
|
||||
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
buffer->items[buffer->head] = data[i];
|
||||
advance_pointer(buffer);
|
||||
}
|
||||
//me->is_empty = is_full && (me->head == me->tail);
|
||||
}
|
||||
|
||||
int ring_buffer_read(RingBuffer* buffer, float* output, size_t count) {
|
||||
if (buffer->is_empty) {
|
||||
write_log("[WARN] Trying to read empty buffer");
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
output[i] = buffer->items[buffer->tail];
|
||||
retreat_pointer(buffer);
|
||||
}
|
||||
buffer->is_empty = !buffer->is_full && (buffer->head == buffer->tail);
|
||||
return 1;
|
||||
}
|
||||
|
||||
size_t ring_buffer_size(RingBuffer* buffer) {
|
||||
size_t size = buffer->size;
|
||||
if(!buffer->is_full) {
|
||||
if(buffer->head >= buffer->tail) {
|
||||
size = (buffer->head - buffer->tail);
|
||||
}
|
||||
else {
|
||||
size = (buffer->size + buffer->head - buffer->tail);
|
||||
}
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
void ring_buffer_print(RingBuffer* me) {
|
||||
write_log("[INFO] The ring buffer: \n\tIsFull:%d\n\tIsEmpty:%d\n\tHead:%zu\n\tTail:%zu\n\t",
|
||||
me->is_full,
|
||||
me->is_empty,
|
||||
me->head,
|
||||
me->tail);
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// General SynthSound
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
typedef struct SynthSound {
|
||||
float* samples;
|
||||
size_t sample_count;
|
||||
} Sound;
|
||||
} SynthSound;
|
||||
|
||||
// frees the original sounds
|
||||
Sound concat_sounds(Sound* sounds, size_t count) {
|
||||
SynthSound concat_sounds(SynthSound* sounds, size_t count) {
|
||||
size_t total_count = 0;
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
total_count += sounds[i].sample_count;
|
||||
@@ -41,7 +163,7 @@ Sound concat_sounds(Sound* sounds, size_t count) {
|
||||
free(sounds[i].samples);
|
||||
}
|
||||
|
||||
Sound result = {
|
||||
SynthSound result = {
|
||||
.samples = total,
|
||||
.sample_count = total_count
|
||||
};
|
||||
@@ -75,7 +197,7 @@ typedef struct OscillatorGenerationParameter {
|
||||
float sample;
|
||||
} OscillatorGenerationParameter;
|
||||
|
||||
static Sound get_init_samples(float duration) {
|
||||
static SynthSound get_init_samples(float duration) {
|
||||
size_t sample_count = (size_t)(duration * SAMPLE_RATE);
|
||||
float* samples = malloc(sizeof(float) * sample_count);
|
||||
|
||||
@@ -83,7 +205,7 @@ static Sound get_init_samples(float duration) {
|
||||
samples[(int)i] = i;
|
||||
}
|
||||
|
||||
Sound res = {
|
||||
SynthSound res = {
|
||||
.samples = samples,
|
||||
.sample_count = sample_count
|
||||
};
|
||||
@@ -96,7 +218,7 @@ static float pos(float hz, float x) {
|
||||
}
|
||||
|
||||
float sineosc(float hz, float x) {
|
||||
return sinf(x * (2.f * PI * hz / SAMPLE_RATE));
|
||||
return sinf(x * (2.f * SYNTH_PI * hz / SAMPLE_RATE));
|
||||
}
|
||||
|
||||
static float sign(float v) {
|
||||
@@ -138,9 +260,9 @@ float multiosc(OscillatorGenerationParameter param) {
|
||||
return osc_sample;
|
||||
}
|
||||
|
||||
static Sound freq(float duration, OscillatorParameterList osc) {
|
||||
Sound samples = get_init_samples(duration);
|
||||
// Sound attack = get_attack_samples();
|
||||
static SynthSound freq(float duration, OscillatorParameterList osc) {
|
||||
SynthSound samples = get_init_samples(duration);
|
||||
// SynthSound attack = get_attack_samples();
|
||||
|
||||
float* output = malloc(sizeof(float) * samples.sample_count);
|
||||
for (int i = 0; i < samples.sample_count; i++) {
|
||||
@@ -178,8 +300,22 @@ static Sound freq(float duration, OscillatorParameterList osc) {
|
||||
}
|
||||
*/
|
||||
|
||||
// if (samples.sample_count > 1024) {
|
||||
// samples.sample_count = 1024;
|
||||
// }
|
||||
// //todo: move to somewhere
|
||||
// for (size_t i = 0; i < 1024; i++) {
|
||||
// synth_sound.samples[i] = 0.0f;
|
||||
// }
|
||||
|
||||
// for (size_t i = 0; i < samples.sample_count; i++) {
|
||||
// synth_sound.samples[i] = output[i];
|
||||
// }
|
||||
// synth_sound.sample_count = samples.sample_count;
|
||||
|
||||
|
||||
// return zipped array
|
||||
Sound res = {
|
||||
SynthSound res = {
|
||||
.samples = output,
|
||||
.sample_count = samples.sample_count
|
||||
};
|
||||
@@ -188,7 +324,7 @@ static Sound freq(float duration, OscillatorParameterList osc) {
|
||||
}
|
||||
|
||||
/*
|
||||
static Sound get_attack_samples() {
|
||||
static SynthSound get_attack_samples() {
|
||||
float attack_time = 0.001 * ATTACK_MS;
|
||||
size_t sample_count = (size_t)(attack_time * SAMPLE_RATE);
|
||||
float* attack = malloc(sizeof(float) * sample_count);
|
||||
@@ -201,7 +337,7 @@ static Sound get_attack_samples() {
|
||||
attack[j] = fmin(i, 1.0);
|
||||
}
|
||||
|
||||
Sound res = {
|
||||
SynthSound res = {
|
||||
.samples = attack,
|
||||
.sample_count = sample_count
|
||||
};
|
||||
@@ -214,7 +350,7 @@ static Sound get_attack_samples() {
|
||||
// Synth
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
static size_t get_semitone_shift_internal(char* root_note, char* target_note) {
|
||||
static int get_semitone_shift_internal(char* root_note, char* target_note) {
|
||||
char* pitch_classes[12] =
|
||||
{ "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B" };
|
||||
|
||||
@@ -258,21 +394,21 @@ static size_t get_semitone_shift_internal(char* root_note, char* target_note) {
|
||||
(target_pitch_class - root_pitch_class);
|
||||
}
|
||||
|
||||
static float get_hz_by_semitone(size_t semitone) {
|
||||
static float get_hz_by_semitone(int semitone) {
|
||||
return PITCH_STANDARD * powf(powf(2.f, (1.f / 12.f)), semitone);
|
||||
}
|
||||
|
||||
size_t get_semitone_shift(char* target_note) {
|
||||
int get_semitone_shift(char* target_note) {
|
||||
return get_semitone_shift_internal("A4", target_note);
|
||||
}
|
||||
|
||||
Sound note(size_t semitone, float beats) {
|
||||
SynthSound note(int semitone, float beats) {
|
||||
float hz = get_hz_by_semitone(semitone);
|
||||
float duration = beats * BEAT_DURATION;
|
||||
|
||||
OscillatorParameter first = {
|
||||
.osc = Saw,
|
||||
.freq = hz/4.f
|
||||
.osc = Square,
|
||||
.freq = hz
|
||||
};
|
||||
|
||||
OscillatorParameter second = {
|
||||
@@ -285,18 +421,18 @@ Sound note(size_t semitone, float beats) {
|
||||
.freq = hz - 1.f
|
||||
};
|
||||
|
||||
OscillatorParameter oscArray[] = { first, second, third };
|
||||
OscillatorParameter oscArray[] = { first/*, second, third */};
|
||||
OscillatorParameterList parameters = {
|
||||
.array = oscArray,
|
||||
.count = 3
|
||||
.count = 1
|
||||
};
|
||||
|
||||
return freq(duration, parameters);
|
||||
}
|
||||
|
||||
Sound get_note_sound(Note input) {
|
||||
SynthSound get_note_sound(Note input) {
|
||||
float length = 1.f / input.length;
|
||||
size_t semitone_shift = get_semitone_shift(input.name);
|
||||
int semitone_shift = get_semitone_shift(input.name);
|
||||
return note(semitone_shift, length);
|
||||
}
|
||||
|
||||
@@ -374,23 +510,189 @@ void pack(uint16_t* d, size_t length) {
|
||||
write_file("output.wav", buffer, fileSize);
|
||||
}
|
||||
|
||||
size_t detect_note_pressed(Note* note) {
|
||||
size_t is_pressed = 0;
|
||||
note->length = 8;
|
||||
if (IsKeyPressed(KEY_A)) {
|
||||
strcpy(note->name, "A4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_B)) {
|
||||
strcpy(note->name, "B4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_C)) {
|
||||
strcpy(note->name, "C4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_D)) {
|
||||
strcpy(note->name, "D4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_E)) {
|
||||
strcpy(note->name, "E4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_F)) {
|
||||
strcpy(note->name, "F4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_G)) {
|
||||
strcpy(note->name, "G4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
return is_pressed;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// UI
|
||||
//------------------------------------------------------------------------------------
|
||||
/*
|
||||
int get_zero_crossing(SynthSound* sound) {
|
||||
int zero_crossing_index = 0;
|
||||
for (size_t i = 1; i < sound->sample_count; i++)
|
||||
{
|
||||
if (sound->samples[i] >= 0.0f && sound->samples[i-1] < 0.0f) // zero-crossing
|
||||
{
|
||||
zero_crossing_index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return zero_crossing_index;
|
||||
}
|
||||
|
||||
Vector2* GetVisualSignal(SynthSound* sound, int zero_crossing_index)
|
||||
{
|
||||
const int signal_amp = 300;
|
||||
|
||||
Vector2* signal_points = malloc(sizeof(Vector2) * STREAM_BUFFER_SIZE);
|
||||
|
||||
const float screen_vertical_midpoint = (WINDOW_HEIGHT/2);
|
||||
for (size_t point_idx = 0; point_idx < sound->sample_count; point_idx++)
|
||||
{
|
||||
const int signal_idx = (point_idx + zero_crossing_index) % STREAM_BUFFER_SIZE;
|
||||
signal_points[point_idx].x = (float)point_idx + WINDOW_WIDTH;
|
||||
signal_points[point_idx].y = screen_vertical_midpoint + (int)(sound->samples[signal_idx] * 300);
|
||||
}
|
||||
|
||||
return signal_points;
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Main
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "SeeSynth - v0.1");
|
||||
SetTargetFPS(60);
|
||||
|
||||
Note current_note = {
|
||||
.length = 1,
|
||||
.name = malloc(sizeof(char) * 3)
|
||||
};
|
||||
|
||||
SynthSound sound = {
|
||||
.sample_count = 0
|
||||
};
|
||||
int sound_played_count = 0;
|
||||
float temp_buffer[STREAM_BUFFER_SIZE];
|
||||
RingBuffer ring_buffer = ring_buffer_init(STREAM_BUFFER_SIZE);
|
||||
|
||||
|
||||
InitAudioDevice();
|
||||
SetMasterVolume(SYNTH_VOLUME);
|
||||
SetAudioStreamBufferSizeDefault(STREAM_BUFFER_SIZE);
|
||||
AudioStream synth_stream = LoadAudioStream(SAMPLE_RATE, sizeof(float) * 8, 1);//float*8
|
||||
SetAudioStreamVolume(synth_stream, 0.5f);
|
||||
|
||||
PlayAudioStream(synth_stream);
|
||||
|
||||
// Main game loop
|
||||
while (!WindowShouldClose()) // Detect window close button or ESC key
|
||||
{
|
||||
// Update Audio states
|
||||
//----------------------------------------------------------------------------------
|
||||
// Fill ring buffer from current sound
|
||||
size_t size_for_buffer = 0;
|
||||
if (!ring_buffer.is_full && sound.sample_count != sound_played_count) {
|
||||
write_log("[INFO] IsFull:%d Samples:%zu Played:%zu\n",
|
||||
ring_buffer.is_full,
|
||||
sound.sample_count,
|
||||
sound_played_count);
|
||||
|
||||
// how many samples need write
|
||||
size_t size_to_fill = 0;
|
||||
|
||||
if ((sound.sample_count - sound_played_count) > ring_buffer.size) {
|
||||
size_to_fill = ring_buffer.size;
|
||||
} else {
|
||||
size_to_fill = sound.sample_count - sound_played_count;
|
||||
}
|
||||
|
||||
write_log("[INFO] SizeToFill:%zu\n", size_to_fill);
|
||||
for (size_t i = 0; i < size_to_fill; i++) {
|
||||
temp_buffer[i] = sound.samples[i];
|
||||
}
|
||||
|
||||
ring_buffer_write(&ring_buffer, temp_buffer, size_to_fill);
|
||||
sound_played_count += size_to_fill;
|
||||
}
|
||||
|
||||
// Play ring-buffered audio
|
||||
if (IsAudioStreamProcessed(synth_stream) && !ring_buffer.is_empty) {
|
||||
size_t size_to_read = ring_buffer_size(&ring_buffer);
|
||||
|
||||
write_log("Samples to play:%zu \n", size_to_read);
|
||||
//todo: try to start reading directly from ring buffer, avoiding temp_buffer
|
||||
ring_buffer_read(&ring_buffer, temp_buffer, size_to_read);
|
||||
// can try the SetAudioStreamCallback
|
||||
UpdateAudioStream(synth_stream, temp_buffer, size_to_read);
|
||||
// can overwrite the ring buffer to avoid that
|
||||
if (sound.sample_count == sound_played_count) {
|
||||
ring_buffer_reset(&ring_buffer);
|
||||
}
|
||||
}
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Update On Input
|
||||
//----------------------------------------------------------------------------------
|
||||
if (detect_note_pressed(¤t_note)) {
|
||||
sound = get_note_sound(current_note);
|
||||
sound_played_count = 0;
|
||||
write_log("Note played: %s\n", current_note.name);
|
||||
}
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Draw
|
||||
//----------------------------------------------------------------------------------
|
||||
BeginDrawing();
|
||||
|
||||
ClearBackground(RAYWHITE);
|
||||
// int zero_crossing = get_zero_crossing(&sound);
|
||||
// Vector2* visual_signal = GetVisualSignal(&sound, zero_crossing);
|
||||
// DrawLineStrip(visual_signal, STREAM_BUFFER_SIZE - zero_crossing, RED);
|
||||
|
||||
DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
|
||||
DrawFPS(0,0);
|
||||
|
||||
EndDrawing();
|
||||
//----------------------------------------------------------------------------------
|
||||
}
|
||||
|
||||
char* input = "A4-4 A4-4 A4-4 A4-4 A4-2 A4-4 A4-4 A4-4 A4-4 A4-4 A4-2 D5-4 D5-4 D5-4 D5-4 D5-4 D5-4 D5-2 C5-4 C5-4 C5-4 C5-4 C5-4 C5-4 C5-2 G4-2 ";
|
||||
char* buf = malloc(strlen(input) + 1);
|
||||
strcpy(buf, input);
|
||||
|
||||
NoteArray note_array = parse_notes(buf, strlen(buf));
|
||||
Sound* sounds = malloc(sizeof(Sound) * note_array.count);
|
||||
SynthSound* sounds = malloc(sizeof(SynthSound) * note_array.count);
|
||||
for (size_t i = 0; i < note_array.count; i++) {
|
||||
Note note = note_array.notes[i];
|
||||
sounds[i] = get_note_sound(note);
|
||||
}
|
||||
|
||||
Sound song = concat_sounds(sounds, note_array.count);
|
||||
SynthSound song = concat_sounds(sounds, note_array.count);
|
||||
uint16_t* song_pcm = malloc(sizeof(uint16_t) * song.sample_count);
|
||||
for (size_t i = 0; i < song.sample_count; i++) {
|
||||
song_pcm[i] = toInt16Sample(song.samples[i]);
|
||||
@@ -398,5 +700,13 @@ int main(int argc, char **argv) {
|
||||
|
||||
pack(song_pcm, song.sample_count);
|
||||
|
||||
// De-Initialization
|
||||
//--------------------------------------------------------------------------------------
|
||||
StopAudioStream(synth_stream);
|
||||
UnloadAudioStream(synth_stream);
|
||||
CloseAudioDevice();
|
||||
CloseWindow(); // Close window and OpenGL context
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user