Version 4.3.1

This commit is contained in:
Gary Scavone
2009-03-24 23:02:17 -04:00
committed by Stephen Sinclair
parent 27d9b79dc7
commit d199342e86
105 changed files with 3455 additions and 12232 deletions

View File

@@ -1,3 +1,4 @@
### Do not edit -- Generated by 'configure --with-whatever' from Makefile.in
### STK demo Makefile - for various flavors of unix
PROGRAMS = demo
@@ -33,14 +34,14 @@ CC = @CXX@
DEFS = @byte_order@
DEFS += @debug@
CFLAGS = @cflags@
CFLAGS += @warn@ -I$(INCLUDE)
CFLAGS += @warn@ -I$(INCLUDE) -I../../src/include
LIBRARY = @LIBS@
LIBRARY += @frameworks@
REALTIME = @realtime@
ifeq ($(REALTIME),yes)
PROGRAMS += demo
OBJECTS += RtMidi.o RtAudio.o Thread.o Mutex.o Socket.o TcpServer.o
OBJECTS += RtMidi.o RtAudio.o Thread.o Mutex.o Socket.o TcpServer.o @objects@
DEFS += @audio_apis@
endif
@@ -53,25 +54,28 @@ DEFS += -DRAWWAVE_PATH=\"$(RAWWAVES)\"
%.o : $(SRC_PATH)/%.cpp
$(CC) $(CFLAGS) $(DEFS) -c $(<) -o $(OBJECT_PATH)/$@
%.o : ../../src/include/%.cpp
$(CC) $(CFLAGS) $(DEFS) -c $(<) -o $(OBJECT_PATH)/$@
all : $(PROGRAMS)
demo: demo.cpp $(OBJECTS)
$(CC) $(CFLAGS) $(DEFS) -o demo demo.cpp $(OBJECT_PATH)/*.o $(LIBRARY)
libdemo: demo.cpp
$(CC) $(CFLAGS) $(DEFS) -o demo utilities.cpp demo.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o demo utilities.cpp demo.cpp -L../../src -lstk $(LIBRARY)
Md2Skini: Md2Skini.cpp Stk.o RtMidi.o
$(CC) $(CFLAGS) $(DEFS) -o Md2Skini Md2Skini.cpp $(OBJECT_PATH)/Stk.o $(OBJECT_PATH)/RtMidi.o $(LIBRARY)
libMd2Skini: Md2Skini.cpp
$(CC) $(CFLAGS) $(DEFS) -o Md2Skini Md2Skini.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o Md2Skini Md2Skini.cpp -L../../src -lstk $(LIBRARY)
$(OBJECTS) : Stk.h
clean :
-rm $(OBJECT_PATH)/*.o
-rm $(PROGRAMS)
-rm $(PROGRAMS) *.exe
strip :
strip $(PROGRAMS)

0
projects/demo/Md2Skini.dsp Normal file → Executable file
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@@ -1,240 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="Md2Skini"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__WINDOWS_MM__"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\debug/Md2Skini.pch"
AssemblerListingLocation=".\debug/"
ObjectFile=".\debug/"
ProgramDataBaseFileName=".\debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib winmm.lib Wsock32.lib"
OutputFile="./Md2Skini.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./Md2Skini.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./Md2Skini.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__WINDOWS_MM__"
RuntimeLibrary="0"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\release/Md2Skini.pch"
AssemblerListingLocation=".\release/"
ObjectFile=".\release/"
ProgramDataBaseFileName=".\release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib winmm.lib Wsock32.lib"
OutputFile="./Md2Skini.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./Md2Skini.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./Md2Skini.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="Md2Skini.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\RtMidi.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\SKINI.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Stk.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\include\RtMidi.h">
</File>
<File
RelativePath="..\..\include\SKINI.h">
</File>
<File
RelativePath="..\..\include\Stk.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -20,9 +20,9 @@
#include "utilities.h"
#include <signal.h>
#include <cmath>
#include <iostream>
#include <algorithm>
#include <cmath>
using std::min;
bool done;
@@ -66,6 +66,10 @@ void processMessage( TickData* data )
register StkFloat value1 = data->message.floatValues[0];
register StkFloat value2 = data->message.floatValues[1];
// If only one instrument, allow messages from all channels to control it.
int channel = 1;
if ( data->nVoices > 1 ) channel = data->message.channel;
switch( data->message.type ) {
case __SK_Exit_:
@@ -75,13 +79,13 @@ void processMessage( TickData* data )
case __SK_NoteOn_:
if ( value2 == 0.0 ) // velocity is zero ... really a NoteOff
data->voicer->noteOff( value1, 64.0, data->message.channel );
data->voicer->noteOff( value1, 64.0, channel );
else // a NoteOn
data->voicer->noteOn( value1, value2, data->message.channel );
data->voicer->noteOn( value1, value2, channel );
break;
case __SK_NoteOff_:
data->voicer->noteOff( value1, value2, data->message.channel );
data->voicer->noteOff( value1, value2, channel );
break;
case __SK_ControlChange_:
@@ -90,31 +94,34 @@ void processMessage( TickData* data )
else if (value1 == 7.0)
data->volume = value2 * ONE_OVER_128;
else if (value1 == 49.0)
data->voicer->setFrequency( value2, data->message.channel );
data->voicer->setFrequency( value2, channel );
else if (value1 == 50.0)
data->voicer->controlChange( 128, value2, data->message.channel );
data->voicer->controlChange( 128, value2, channel );
else if (value1 == 51.0)
data->frequency = data->message.intValues[1];
else if (value1 == 52.0) {
data->frequency += ( data->message.intValues[1] << 7 );
// Convert to a fractional MIDI note value
StkFloat note = 12.0 * log( data->frequency / 220.0 ) / log( 2.0 ) + 57.0;
data->voicer->setFrequency( note, data->message.channel );
data->voicer->setFrequency( note, channel );
}
else
data->voicer->controlChange( (int) value1, value2, data->message.channel );
data->voicer->controlChange( (int) value1, value2, channel );
break;
case __SK_AfterTouch_:
data->voicer->controlChange( 128, value1, data->message.channel );
data->voicer->controlChange( 128, value1, channel );
break;
case __SK_PitchChange_:
data->voicer->setFrequency( value1, data->message.channel );
data->voicer->setFrequency( value1, channel );
break;
case __SK_PitchBend_:
data->voicer->pitchBend( value1, data->message.channel );
short temp;
temp = data->message.intValues[1] << 7;
temp += data->message.intValues[0];
data->voicer->pitchBend( (StkFloat) temp, channel );
break;
case __SK_Volume_:
@@ -134,7 +141,7 @@ void processMessage( TickData* data )
data->currentVoice = voiceByNumber( (int)value1, &data->instrument[i] );
if ( data->currentVoice < 0 )
data->currentVoice = voiceByNumber( 0, &data->instrument[i] );
data->voicer->addInstrument( data->instrument[i], data->message.channel );
data->voicer->addInstrument( data->instrument[i], channel );
data->settling = false;
}
@@ -155,7 +162,7 @@ void processMessage( TickData* data )
// control updates. If doing realtime audio output, it will be called
// automatically when the system needs a new buffer of audio samples.
int tick( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames,
double streamTime, RtAudioStreamStatus status, void *dataPointer )
double streamTime, RtAudioStreamStatus status, void *dataPointer )
{
TickData *data = (TickData *) dataPointer;
register StkFloat sample, *samples = (StkFloat *) outputBuffer;

8
projects/demo/demo.dsp Normal file → Executable file
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@@ -307,10 +307,6 @@ SOURCE=..\..\src\RtAudio.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\RtDuplex.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\RtMidi.cpp
# End Source File
# Begin Source File
@@ -651,10 +647,6 @@ SOURCE=..\..\include\RtAudio.h
# End Source File
# Begin Source File
SOURCE=..\..\include\RtDuplex.h
# End Source File
# Begin Source File
SOURCE=..\..\include\RtMidi.h
# End Source File
# Begin Source File

0
projects/demo/demo.dsw Normal file → Executable file
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File diff suppressed because it is too large Load Diff

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@@ -5,15 +5,14 @@ Rhodey doogie.ski
Mandolin duelingb.ski
Bowed fiddle.ski
PercFlut misacrio.ski
AgogoBel morazbel.ski
ModalBar morazbel.ski
Brass pictures.ski
Wurley nriderson.ski
Wurley riderson.ski
Flute simplgft.ski
Clarinet simplgft.ski
Marimba spain.ski
Vibraphn spain.ski
HeavyMtl streetsf.ski
Moog1 thecars.ski
ModalBar spain.ski
HevyMetl streetsf.ski
Moog thecars.ski
TubeBell tubebell.ski
FMVoices lacrymos.ski, vocaliz.ski

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@@ -1,221 +1,221 @@
/* Howdy!! ToolKit96cpp SKINI File, Perry Cook */
NoteOn 0.000327 2 68 64
NoteOn 0.011439 2 72 60
NoteOn 0.100661 2 69 58
NoteOff 0.022910 2 68 0
NoteOff 0.087179 2 69 0
NoteOff 0.002768 2 72 0
NoteOn 0.146276 2 74 60
NoteOn 0.007877 2 70 73
NoteOff 0.065823 2 74 0
NoteOff 0.034091 2 70 0
NoteOn 0.071562 2 65 42
NoteOff 0.095505 2 65 0
NoteOn 0.117222 2 72 36
NoteOn 0.003568 2 75 57
NoteOff 0.867934 2 72 0
NoteOff 0.016747 2 75 0
NoteOn 0.001292 2 70 66
NoteOn 0.016806 2 74 41
NoteOff 0.903721 2 70 0
NoteOn 0.002269 2 71 60
NoteOff 0.002452 2 74 0
NoteOff 0.024367 2 71 0
NoteOn 0.573769 2 71 71
NoteOn 0.071125 2 72 47
NoteOff 0.017603 2 71 0
NoteOn 0.099531 2 77 63
NoteOff 0.005133 2 72 0
NoteOn 0.002825 2 75 57
NoteOff 0.051047 2 77 0
NoteOn 0.062443 2 72 42
NoteOff 0.003421 2 75 0
NoteOn 0.004190 2 73 22
NoteOff 0.032476 2 73 0
NoteOff 0.003357 2 72 0
NoteOn 0.003412 2 71 51
NoteOff 0.082169 2 71 0
NoteOn 0.030527 2 70 64
NoteOff 0.068936 2 70 0
NoteOn 0.002836 2 68 63
NoteOff 0.069395 2 68 0
NoteOn 0.024967 2 65 52
NoteOff 0.083696 2 65 0
NoteOn 0.027784 2 63 69
NoteOff 0.102489 2 63 0
NoteOn 0.048174 2 60 61
NoteOff 0.094914 2 60 0
NoteOn 0.076034 2 58 62
NoteOff 0.080772 2 58 0
NoteOn 0.107826 2 56 73
NoteOff 0.114325 2 56 0
NoteOn 0.159665 2 53 71
NoteOff 0.094385 2 53 0
NoteOn 0.218823 2 56 82
NoteOff 0.396073 2 56 0
NoteOn 0.016601 2 53 79
NoteOff 0.590675 2 53 0
NoteOn 0.013945 2 41 61
NoteOn 0.003797 2 53 48
NoteOn 0.749734 2 57 69
NoteOn 0.006420 2 63 69
NoteOff 0.004025 2 53 0
NoteOn 0.001033 2 59 71
NoteOff 0.183718 2 59 0
ControlChange 0.981560 2 1 1
ControlChange 0.014051 2 1 2
ControlChange 0.018312 2 1 3
ControlChange 0.013991 2 1 4
ControlChange 0.014672 2 1 5
ControlChange 0.008917 2 1 6
ControlChange 0.009676 2 1 7
ControlChange 0.009401 2 1 8
ControlChange 0.014007 2 1 9
ControlChange 0.009716 2 1 10
ControlChange 0.009322 2 1 11
ControlChange 0.009533 2 1 12
ControlChange 0.009596 2 1 13
ControlChange 0.009475 2 1 14
ControlChange 0.014006 2 1 15
ControlChange 0.009540 2 1 16
ControlChange 0.010279 2 1 17
ControlChange 0.013663 2 1 18
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ControlChange 0.014027 2 1 21
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ControlChange 0.017407 2 1 27
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ControlChange 0.003756 2 1 56
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ControlChange 0.005135 2 1 4
ControlChange 0.005196 2 1 2
ControlChange 0.005197 2 1 0
NoteOff 0.354573 2 63 0
NoteOff 0.014193 2 57 0
NoteOff 0.008219 2 41 0
NoteOn 0.000327 1 68 64
NoteOn 0.011439 1 72 60
NoteOn 0.100661 1 69 58
NoteOff 0.022910 1 68 0
NoteOff 0.087179 1 69 0
NoteOff 0.002768 1 72 0
NoteOn 0.146276 1 74 60
NoteOn 0.007877 1 70 73
NoteOff 0.065823 1 74 0
NoteOff 0.034091 1 70 0
NoteOn 0.071562 1 65 42
NoteOff 0.095505 1 65 0
NoteOn 0.117222 1 72 36
NoteOn 0.003568 1 75 57
NoteOff 0.867934 1 72 0
NoteOff 0.016747 1 75 0
NoteOn 0.001292 1 70 66
NoteOn 0.016806 1 74 41
NoteOff 0.903721 1 70 0
NoteOn 0.002269 1 71 60
NoteOff 0.002452 1 74 0
NoteOff 0.024367 1 71 0
NoteOn 0.573769 1 71 71
NoteOn 0.071125 1 72 47
NoteOff 0.017603 1 71 0
NoteOn 0.099531 1 77 63
NoteOff 0.005133 1 72 0
NoteOn 0.002825 1 75 57
NoteOff 0.051047 1 77 0
NoteOn 0.062443 1 72 42
NoteOff 0.003421 1 75 0
NoteOn 0.004190 1 73 22
NoteOff 0.032476 1 73 0
NoteOff 0.003357 1 72 0
NoteOn 0.003412 1 71 51
NoteOff 0.082169 1 71 0
NoteOn 0.030527 1 70 64
NoteOff 0.068936 1 70 0
NoteOn 0.002836 1 68 63
NoteOff 0.069395 1 68 0
NoteOn 0.024967 1 65 52
NoteOff 0.083696 1 65 0
NoteOn 0.027784 1 63 69
NoteOff 0.102489 1 63 0
NoteOn 0.048174 1 60 61
NoteOff 0.094914 1 60 0
NoteOn 0.076034 1 58 62
NoteOff 0.080772 1 58 0
NoteOn 0.107826 1 56 73
NoteOff 0.114325 1 56 0
NoteOn 0.159665 1 53 71
NoteOff 0.094385 1 53 0
NoteOn 0.218823 1 56 82
NoteOff 0.396073 1 56 0
NoteOn 0.016601 1 53 79
NoteOff 0.590675 1 53 0
NoteOn 0.013945 1 41 61
NoteOn 0.003797 1 53 48
NoteOn 0.749734 1 57 69
NoteOn 0.006420 1 63 69
NoteOff 0.004025 1 53 0
NoteOn 0.001033 1 59 71
NoteOff 0.183718 1 59 0
ControlChange 0.981560 1 1 1
ControlChange 0.014051 1 1 2
ControlChange 0.018312 1 1 3
ControlChange 0.013991 1 1 4
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View File

@@ -1,3 +1,4 @@
### Do not edit -- Generated by 'configure --with-whatever' from Makefile.in
### STK effects Makefile - for various flavors of unix
PROGRAMS =
@@ -22,14 +23,14 @@ CC = @CXX@
DEFS = @byte_order@
DEFS += @debug@
CFLAGS = @cflags@
CFLAGS += @warn@ -I$(INCLUDE)
CFLAGS += @warn@ -I$(INCLUDE) -I../../src/include
LIBRARY = @LIBS@
LIBRARY += @frameworks@
REALTIME = @realtime@
ifeq ($(REALTIME),yes)
PROGRAMS += effects
OBJECTS += RtMidi.o RtAudio.o Thread.o Mutex.o Socket.o TcpServer.o
OBJECTS += RtMidi.o RtAudio.o Thread.o Mutex.o Socket.o TcpServer.o @objects@
DEFS += @audio_apis@
endif
@@ -42,19 +43,22 @@ DEFS += -DRAWWAVE_PATH=\"$(RAWWAVES)\"
%.o : $(SRC_PATH)/%.cpp
$(CC) $(CFLAGS) $(DEFS) -c $(<) -o $(OBJECT_PATH)/$@
%.o : ../../src/include/%.cpp
$(CC) $(CFLAGS) $(DEFS) -c $(<) -o $(OBJECT_PATH)/$@
all : $(PROGRAMS)
effects: effects.cpp $(OBJECTS)
$(CC) $(CFLAGS) $(DEFS) -o effects effects.cpp $(OBJECT_PATH)/*.o $(LIBRARY)
libeffects: effects.cpp
$(CC) $(CFLAGS) $(DEFS) -o effects effects.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o effects effects.cpp -L../../src -lstk $(LIBRARY)
$(OBJECTS) : Stk.h
clean :
-rm $(OBJECT_PATH)/*.o
-rm $(PROGRAMS)
-rm $(PROGRAMS) *.exe
strip :
strip $(PROGRAMS)

View File

@@ -15,9 +15,7 @@
#include <signal.h>
#include <iostream>
#include <algorithm>
#if !defined(__OS_WINDOWS__) // Windoze bogosity for VC++ 6.0
using std::min;
#endif
using std::min;
void usage(void) {
// Error function in case of incorrect command-line argument specifications

View File

@@ -1,732 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="effects"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__LITTLE_ENDIAN__;__WINDOWS_MM__"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\release/effects.pch"
AssemblerListingLocation=".\release/"
ObjectFile=".\release/"
ProgramDataBaseFileName=".\release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib Wsock32.lib dsound.lib winmm.lib"
OutputFile="./effects.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./effects.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./effects.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
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Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__LITTLE_ENDIAN__;__WINDOWS_MM__"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\debug/effects.pch"
AssemblerListingLocation=".\debug/"
ObjectFile=".\debug/"
ProgramDataBaseFileName=".\debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib Wsock32.lib dsound.lib winmm.lib"
OutputFile="./effects.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./effects.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
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TypeLibraryName="./effects.tlb"
HeaderFileName=""/>
<Tool
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<Tool
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<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
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</FileConfiguration>
<FileConfiguration
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<Tool
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</FileConfiguration>
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<FileConfiguration
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<Tool
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<File
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<FileConfiguration
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<Tool
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<File
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<FileConfiguration
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<Tool
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AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
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<FileConfiguration
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<FileConfiguration
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<Tool
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PreprocessorDefinitions=""/>
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<File
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<FileConfiguration
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AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
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<Tool
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AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
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<FileConfiguration
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<Tool
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AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
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<File
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<FileConfiguration
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PreprocessorDefinitions=""/>
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<FileConfiguration
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<Tool
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AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
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<File
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</File>
<File
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<FileConfiguration
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<Tool
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<Tool
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<Tool
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PreprocessorDefinitions=""/>
</FileConfiguration>
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PreprocessorDefinitions=""/>
</FileConfiguration>
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<FileConfiguration
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<Tool
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Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
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<Tool
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Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
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<FileConfiguration
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PreprocessorDefinitions=""/>
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PreprocessorDefinitions=""/>
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PreprocessorDefinitions=""/>
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AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
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Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\include\WaveLoop.h">
</File>
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RelativePath="..\..\src\WvIn.cpp">
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Name="Release|Win32">
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
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<File
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</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,3 +1,4 @@
### Do not edit -- Generated by 'configure --with-whatever' from Makefile.in
### STK examples Makefile - for various flavors of unix
PROGRAMS = sine sineosc foursine
@@ -16,13 +17,13 @@ CC = @CXX@
DEFS = @byte_order@
DEFS += @debug@
CFLAGS = @cflags@
CFLAGS += @warn@ -I$(INCLUDE)
CFLAGS += @warn@ -I$(INCLUDE) -I../../src/include
LIBRARY = @LIBS@
LIBRARY += @frameworks@
REALTIME = @realtime@
ifeq ($(REALTIME),yes)
PROGRAMS += play record probe duplex inetIn inetOut rtsine crtsine bethree controlbee threebees playsmf grains
PROGRAMS += play record audioprobe midiprobe duplex inetIn inetOut rtsine crtsine bethree controlbee threebees playsmf grains
DEFS += @audio_apis@
endif
@@ -35,19 +36,25 @@ DEFS += -DRAWWAVE_PATH=\"$(RAWWAVES)\"
%.o : $(SRC_PATH)/%.cpp
$(CC) $(CFLAGS) $(DEFS) -c $(<) -o $(OBJECT_PATH)/$@
%.o : ../../src/include/%.cpp
$(CC) $(CFLAGS) $(DEFS) -c $(<) -o $(OBJECT_PATH)/$@
all : $(PROGRAMS)
$(OBJECTS) : Stk.h
clean :
-rm $(OBJECT_PATH)/*.o
-rm $(PROGRAMS)
-rm $(PROGRAMS) *.exe
strip :
strip $(PROGRAMS)
probe: RtAudio.o
$(CC) $(CFLAGS) $(DEFS) -o probe probe.cpp $(OBJECT_PATH)/RtAudio.o $(LIBRARY)
audioprobe: RtAudio.o @objects@
$(CC) $(CFLAGS) $(DEFS) -o audioprobe audioprobe.cpp $(OBJECT_PATH)/*.o $(LIBRARY)
midiprobe: RtMidi.o
$(CC) $(CFLAGS) $(DEFS) -o midiprobe midiprobe.cpp $(OBJECT_PATH)/RtMidi.o $(LIBRARY)
play: play.cpp Stk.o FileRead.o WvIn.o FileWvIn.o RtAudio.o
$(CC) $(CFLAGS) $(DEFS) -o play play.cpp $(OBJECT_PATH)/Stk.o $(OBJECT_PATH)/WvIn.o $(OBJECT_PATH)/FileRead.o $(OBJECT_PATH)/FileWvIn.o $(OBJECT_PATH)/RtAudio.o $(LIBRARY)

View File

@@ -1,6 +1,6 @@
/******************************************/
/*
probe.cpp
audioprobe.cpp
by Gary P. Scavone, 2001
Probe audio system and prints device info.

162
projects/examples/audioprobe.dsp Executable file
View File

@@ -0,0 +1,162 @@
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@@ -6,9 +6,7 @@
#include "SKINI.msg"
#include <math.h>
#include <algorithm>
#if !defined(__OS_WINDOWS__) // Windoze bogosity for VC++ 6.0
using std::min;
#endif
using std::min;
void usage(void) {
// Error function in case of incorrect command-line

View File

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@@ -1,708 +0,0 @@
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View File

@@ -42,7 +42,7 @@ RSC=rc.exe
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_DS__" /YX /FD /c
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# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -66,7 +66,7 @@ LINK32=link.exe
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

View File

@@ -1,346 +0,0 @@
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<File
RelativePath="..\..\include\Stk.h">
</File>
<File
RelativePath="..\..\include\WaveLoop.h">
</File>
<File
RelativePath="..\..\include\WvIn.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -101,7 +101,7 @@ int main(int argc, char *argv[])
}
catch ( RtError& e ) {
std::cout << '\n' << e.getMessage() << '\n' << std::endl;
exit( 0 );
exit( 1 );
}
bufferBytes = bufferFrames * channels * sizeof( MY_TYPE );

View File

@@ -39,17 +39,18 @@ RSC=rc.exe
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ""
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__WINDOWS_ASIO__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__WINDOWS_ASIO__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "duplex - Win32 Debug"
@@ -64,16 +65,16 @@ LINK32=link.exe
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__WINDOWS_ASIO__" /YX /FD /GZ /c
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__WINDOWS_ASIO__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
@@ -86,15 +87,15 @@ LINK32=link.exe
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\src\asio\asio.cpp
SOURCE=..\..\src\include\asio.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\asiodrivers.cpp
SOURCE=..\..\src\include\asiodrivers.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\asiolist.cpp
SOURCE=..\..\src\include\asiolist.cpp
# End Source File
# Begin Source File
@@ -102,7 +103,7 @@ SOURCE=.\duplex.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\iasiothiscallresolver.cpp
SOURCE=..\..\src\include\iasiothiscallresolver.cpp
# End Source File
# Begin Source File
@@ -114,35 +115,35 @@ SOURCE=..\..\src\RtAudio.cpp
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\..\src\asio\asio.h
SOURCE=..\..\src\include\asio.h
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\asiodrivers.h
SOURCE=..\..\src\include\asiodrivers.h
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\asiodrvr.h
SOURCE=..\..\src\include\asiodrvr.h
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\asiolist.h
SOURCE=..\..\src\include\asiolist.h
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\asiosys.h
SOURCE=..\..\src\include\asiosys.h
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\ginclude.h
SOURCE=..\..\src\include\ginclude.h
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\iasiodrv.h
SOURCE=..\..\src\include\iasiodrv.h
# End Source File
# Begin Source File
SOURCE=..\..\src\asio\iasiothiscallresolver.h
SOURCE=..\..\src\include\iasiothiscallresolver.h
# End Source File
# Begin Source File

View File

@@ -1,290 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="duplex"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__WINDOWS_ASIO__"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/duplex.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dsound.lib"
OutputFile="./duplex.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./duplex.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./duplex.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__WINDOWS_ASIO__"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/duplex.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dsound.lib"
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LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./duplex.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./duplex.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
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<Tool
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<Tool
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PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
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<Tool
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<Files>
<Filter
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<FileConfiguration
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<Tool
Name="VCCLCompilerTool"
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PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
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<FileConfiguration
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<Tool
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<File
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<FileConfiguration
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<File
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<Tool
Name="VCCLCompilerTool"
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BasicRuntimeChecks="3"/>
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<FileConfiguration
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<File
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<Tool
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PreprocessorDefinitions=""/>
</FileConfiguration>
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<File
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<FileConfiguration
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<Tool
Name="VCCLCompilerTool"
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<FileConfiguration
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<Tool
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<Filter
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Filter="h;hpp;hxx;hm;inl">
<File
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<File
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<File
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<File
RelativePath="..\..\include\RtError.h">
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36
projects/examples/examples.dsw Normal file → Executable file
View File

@@ -3,6 +3,18 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "audioprobe"=".\audioprobe.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "bethree"=".\bethree.dsp" - Package Owner=<4>
Package=<5>
@@ -99,6 +111,18 @@ Package=<4>
###############################################################################
Project: "midiprobe"=".\midiprobe.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "play"=".\play.dsp" - Package Owner=<4>
Package=<5>
@@ -123,18 +147,6 @@ Package=<4>
###############################################################################
Project: "probe"=".\probe.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "record"=".\record.dsp" - Package Owner=<4>
Package=<5>

View File

@@ -21,7 +21,7 @@ int main()
output.openFile( "foursine.aif", 4, FileWrite::FILE_AIF, Stk::STK_SINT16 );
}
catch (StkError &) {
exit(0);
exit( 1 );
}
// Write two seconds of four sines to the output file

View File

@@ -41,7 +41,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -64,7 +64,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

View File

@@ -1,390 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="foursine"
SccProjectName=""
SccLocalPath="">
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<Configurations>
<Configuration
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OutputDirectory="."
IntermediateDirectory=".\Debug"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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<Tool
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AdditionalIncludeDirectories="../../include"
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AssemblerListingLocation=".\Debug/"
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CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
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<Tool
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<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Generator.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\SineWave.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Stk.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\WaveLoop.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\WvIn.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\WvOut.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\include\FileWrite.h">
</File>
<File
RelativePath="..\..\include\FileWvOut.h">
</File>
<File
RelativePath="..\..\include\Stk.h">
</File>
<File
RelativePath="..\..\include\WaveLoop.h">
</File>
<File
RelativePath="..\..\include\WvIn.h">
</File>
<File
RelativePath="..\..\include\WvOut.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -20,19 +20,19 @@ int tick( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames,
return 0;
}
void usage(void) {
void usage( void ) {
// Error function in case of incorrect command-line
// argument specifications.
printf("\nuseage: grains file N dur ramp offset delay stretch ramdomness\n");
printf(" where file = a soundfile to granulate,\n");
printf(" N = the number of grain voices to use,\n");
printf(" dur = the grain duration (ms),\n");
printf(" ramp = the envelope percent (0-100),\n");
printf(" offset = hop time between grains (ms),\n");
printf(" delay = pause time between grains (ms),\n");
printf(" stretch = stetch factor (1-1000),\n");
printf(" and randomness = factor between 0 - 1.0 to control grain parameter randomness.\n\n");
exit(0);
std::cout << "\nuseage: grains file N dur ramp offset delay stretch ramdomness\n";
std::cout << " where file = a soundfile to granulate,\n";
std::cout << " N = the number of grain voices to use,\n";
std::cout << " dur = the grain duration (ms),\n";
std::cout << " ramp = the envelope percent (0-100),\n";
std::cout << " offset = hop time between grains (ms),\n";
std::cout << " delay = pause time between grains (ms),\n";
std::cout << " stretch = stetch factor (1-1000),\n";
std::cout << " and randomness = factor between 0 - 1.0 to control grain parameter randomness.\n\n";
exit( 0 );
}
int main( int argc, char *argv[] )
@@ -60,7 +60,7 @@ int main( int argc, char *argv[] )
grani.openFile( argv[1] );
}
catch ( StkError& ) {
exit(0);
exit( 1 );
}
grani.setVoices( N );

View File

@@ -42,14 +42,14 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_DS__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_DS__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "grains - Win32 Debug"
@@ -65,15 +65,15 @@ LINK32=link.exe
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF

View File

@@ -1,312 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="grains"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_DS__"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/grains.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib"
OutputFile="./grains.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./grains.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./grains.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_DS__"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/grains.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib"
OutputFile="./grains.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./grains.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./grains.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\src\FileRead.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Generator.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="grains.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Granulate.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Noise.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\RtAudio.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Stk.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\include\FileRead.h">
</File>
<File
RelativePath="..\..\include\Generator.h">
</File>
<File
RelativePath="..\..\include\Granulate.h">
</File>
<File
RelativePath="..\..\include\Noise.h">
</File>
<File
RelativePath="..\..\include\RtAudio.h">
</File>
<File
RelativePath="..\..\include\Stk.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -34,20 +34,20 @@
void usage(void) {
// Error function in case of incorrect command-line
// argument specifications.
printf("\nuseage: inetIn N fs \n");
printf(" where N = number of channels,\n");
printf(" and fs = the data sample rate.\n\n");
exit(0);
std::cout << "\nuseage: inetIn N fs \n";
std::cout << " where N = number of channels,\n";
std::cout << " and fs = the data sample rate.\n\n";
exit( 0 );
}
int main(int argc, char *argv[])
{
// Minimal command-line checking.
if (argc != 3) usage();
if ( argc != 3 ) usage();
Stk::showWarnings( true );
Stk::setSampleRate( atof(argv[2]) );
int channels = (int) atoi(argv[1]);
Stk::setSampleRate( atof( argv[2] ) );
int channels = (int) atoi( argv[1] );
StkFrames frame( 1, channels );
// Create instances and pointers.
@@ -59,7 +59,7 @@ int main(int argc, char *argv[])
//input.listen( 2006, channels, Stk::STK_SINT16, Socket::PROTO_UDP );
input.listen( 2006, channels, Stk::STK_SINT16, Socket::PROTO_TCP );
}
catch (StkError &) {
catch ( StkError & ) {
goto cleanup;
}
@@ -67,7 +67,7 @@ int main(int argc, char *argv[])
try {
output = new RtWvOut( channels );
}
catch (StkError &) {
catch ( StkError & ) {
goto cleanup;
}

View File

@@ -42,14 +42,14 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__LITTLE_ENDIAN__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__LITTLE_ENDIAN__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib wsock32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "inetIn - Win32 Debug"
@@ -65,15 +65,15 @@ LINK32=link.exe
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__LITTLE_ENDIAN__" /YX /FD /GZ /c
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__LITTLE_ENDIAN__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF

View File

@@ -1,415 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="inetIn"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__LITTLE_ENDIAN__"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/inetIn.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib wsock32.lib"
OutputFile="./inetIn.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./inetIn.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./inetIn.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__LITTLE_ENDIAN__"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/inetIn.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib wsock32.lib"
OutputFile="./inetIn.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./inetIn.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./inetIn.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="inetIn.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\InetWvIn.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Mutex.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\RtAudio.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\RtWvOut.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Socket.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Stk.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\TcpServer.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Thread.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\UdpSocket.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\WvIn.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\WvOut.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\include\InetWvIn.h">
</File>
<File
RelativePath="..\..\include\RtAudio.h">
</File>
<File
RelativePath="..\..\include\RtWvOut.h">
</File>
<File
RelativePath="..\..\include\Stk.h">
</File>
<File
RelativePath="..\..\include\UdpSocket.h">
</File>
<File
RelativePath="..\..\include\WvIn.h">
</File>
<File
RelativePath="..\..\include\WvOut.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -19,24 +19,23 @@
#include "FileWvIn.h"
#include "InetWvOut.h"
#include <stdlib.h>
void usage(void) {
// Error function in case of incorrect command-line
// argument specifications.
printf("\nuseage: inetOut file host <rate>\n");
printf(" where file = the file to load,\n");
printf(" host = the hostname where the receiving\n");
printf(" application is running.\n");
printf(" and rate = an optional playback rate for the file.\n");
printf(" (default = 1.0, can be negative)\n\n");
exit(0);
std::cout << "\nuseage: inetOut file host <rate>\n";
std::cout << " where file = the file to load,\n";
std::cout << " host = the hostname where the receiving\n";
std::cout << " application is running.\n";
std::cout << " and rate = an optional playback rate for the file.\n";
std::cout << " (default = 1.0, can be negative)\n\n";
exit( 0 );
}
int main(int argc, char *argv[])
int main( int argc, char *argv[] )
{
// Minimal command-line checking.
if (argc < 3 || argc > 4) usage();
if ( argc < 3 || argc > 4 ) usage();
FileWvIn input;
InetWvOut output;
@@ -45,8 +44,8 @@ int main(int argc, char *argv[])
try {
input.openFile( (char *)argv[1] );
}
catch (StkError &) {
exit(0);
catch ( StkError & ) {
exit( 1 );
}
// Set the global STK sample rate to the file rate.
@@ -54,7 +53,7 @@ int main(int argc, char *argv[])
// Set input read rate.
double rate = 1.0;
if ( argc == 4 ) rate = atof(argv[3]);
if ( argc == 4 ) rate = atof( argv[3] );
input.setRate( rate );
// Find out how many channels we have.
@@ -66,8 +65,8 @@ int main(int argc, char *argv[])
//output.connect( 2006, Socket::PROTO_UDP, (char *)argv[2], channels, Stk::STK_SINT16 );
output.connect( 2006, Socket::PROTO_TCP, (char *)argv[2], channels, Stk::STK_SINT16 );
}
catch (StkError &) {
exit(0);
catch ( StkError & ) {
exit( 1 );
}
// Here's the runtime loop

View File

@@ -42,14 +42,14 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__LITTLE_ENDIAN__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__LITTLE_ENDIAN__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "inetOut - Win32 Debug"
@@ -65,15 +65,15 @@ LINK32=link.exe
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__LITTLE_ENDIAN__" /YX /FD /GZ /c
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_DS__" /D "__LITTLE_ENDIAN__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF

View File

@@ -1,372 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="inetOut"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__LITTLE_ENDIAN__"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/inetOut.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib"
OutputFile="./inetOut.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./inetOut.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./inetOut.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__LITTLE_ENDIAN__"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/inetOut.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib"
OutputFile="./inetOut.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./inetOut.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./inetOut.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\src\FileRead.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\FileWvIn.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="inetOut.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\InetWvOut.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Socket.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Stk.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\TcpClient.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\UdpSocket.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\WvIn.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\WvOut.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\include\FileRead.h">
</File>
<File
RelativePath="..\..\include\FileWvIn.h">
</File>
<File
RelativePath="..\..\include\InetWvOut.h">
</File>
<File
RelativePath="..\..\include\Stk.h">
</File>
<File
RelativePath="..\..\include\TcpClient.h">
</File>
<File
RelativePath="..\..\include\WvOut.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -13,13 +13,13 @@ CC = @CXX@
DEFS = @byte_order@
DEFS += @debug@
CFLAGS = @cflags@
CFLAGS += @warn@ -I$(INCLUDE)
CFLAGS += @warn@ -I$(INCLUDE) -I../../src/include
LIBRARY = @LIBS@
LIBRARY += @frameworks@
REALTIME = @realtime@
ifeq ($(REALTIME),yes)
PROGRAMS += play record io inetIn inetOut rtsine crtsine bethree controlbee threebees playsmf grains
PROGRAMS += audioprobe midiprobe duplex play record inetIn inetOut rtsine crtsine bethree controlbee threebees playsmf grains
DEFS += @audio_apis@
endif
@@ -34,56 +34,59 @@ all : $(PROGRAMS)
$(OBJECTS) : Stk.h
clean :
-rm $(PROGRAMS)
-rm $(PROGRAMS) *.exe
strip :
strip $(PROGRAMS)
play: play.cpp
$(CC) $(CFLAGS) $(DEFS) -o play play.cpp -L../../src $(LIBRARY) -lstk
audioprobe: audioprobe.cpp
$(CC) $(CFLAGS) $(DEFS) -o audioprobe audioprobe.cpp -L../../src -lstk $(LIBRARY)
probe: probe.cpp
$(CC) $(CFLAGS) $(DEFS) -o probe probe.cpp -L../../src $(LIBRARY) -lstk
midiprobe: midiprobe.cpp
$(CC) $(CFLAGS) $(DEFS) -o midiprobe midiprobe.cpp -L../../src -lstk $(LIBRARY)
play: play.cpp
$(CC) $(CFLAGS) $(DEFS) -o play play.cpp -L../../src -lstk $(LIBRARY)
record: record.cpp
$(CC) $(CFLAGS) $(DEFS) -o record record.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o record record.cpp -L../../src -lstk $(LIBRARY)
sine: sine.cpp
$(CC) $(CFLAGS) $(DEFS) -o sine sine.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o sine sine.cpp -L../../src -lstk $(LIBRARY)
duplex: duplex.cpp
$(CC) $(CFLAGS) $(DEFS) -o duplex duplex.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o duplex duplex.cpp -L../../src -lstk $(LIBRARY)
inetIn: inetIn.cpp
$(CC) $(CFLAGS) $(DEFS) -o inetIn inetIn.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o inetIn inetIn.cpp -L../../src -lstk $(LIBRARY)
inetOut: inetOut.cpp
$(CC) $(CFLAGS) $(DEFS) -o inetOut inetOut.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o inetOut inetOut.cpp -L../../src -lstk $(LIBRARY)
sineosc: sineosc.cpp
$(CC) $(CFLAGS) $(DEFS) -o sineosc sineosc.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o sineosc sineosc.cpp -L../../src -lstk $(LIBRARY)
rtsine: rtsine.cpp
$(CC) $(CFLAGS) $(DEFS) -o rtsine rtsine.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o rtsine rtsine.cpp -L../../src -lstk $(LIBRARY)
crtsine: crtsine.cpp
$(CC) $(CFLAGS) $(DEFS) -o crtsine crtsine.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o crtsine crtsine.cpp -L../../src -lstk $(LIBRARY)
bethree: bethree.cpp
$(CC) $(CFLAGS) $(DEFS) -o bethree bethree.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o bethree bethree.cpp -L../../src -lstk $(LIBRARY)
controlbee: controlbee.cpp
$(CC) $(CFLAGS) $(DEFS) -o controlbee controlbee.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o controlbee controlbee.cpp -L../../src -lstk $(LIBRARY)
foursine: foursine.cpp
$(CC) $(CFLAGS) $(DEFS) -o foursine foursine.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o foursine foursine.cpp -L../../src -lstk $(LIBRARY)
threebees: threebees.cpp
$(CC) $(CFLAGS) $(DEFS) -o threebees threebees.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o threebees threebees.cpp -L../../src -lstk $(LIBRARY)
playsmf: playsmf.cpp
$(CC) $(CFLAGS) $(DEFS) -o playsmf playsmf.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o playsmf playsmf.cpp -L../../src -lstk $(LIBRARY)
grains: grains.cpp
$(CC) $(CFLAGS) $(DEFS) -o grains grains.cpp -L../../src $(LIBRARY) -lstk
$(CC) $(CFLAGS) $(DEFS) -o grains grains.cpp -L../../src -lstk $(LIBRARY)

View File

@@ -0,0 +1,70 @@
// midiprobe.cpp
//
// Simple program to check MIDI inputs and outputs.
//
// by Gary Scavone, 2003-2004.
#include <iostream>
#include "RtMidi.h"
int main()
{
RtMidiIn *midiin = 0;
RtMidiOut *midiout = 0;
// RtMidiIn constructor
try {
midiin = new RtMidiIn();
}
catch ( RtError &error ) {
error.printMessage();
exit( EXIT_FAILURE );
}
// Check inputs.
unsigned int nPorts = midiin->getPortCount();
std::cout << "\nThere are " << nPorts << " MIDI input sources available.\n";
std::string portName;
unsigned int i;
for ( i=0; i<nPorts; i++ ) {
try {
portName = midiin->getPortName(i);
}
catch ( RtError &error ) {
error.printMessage();
goto cleanup;
}
std::cout << " Input Port #" << i+1 << ": " << portName << '\n';
}
// RtMidiOut constructor
try {
midiout = new RtMidiOut();
}
catch ( RtError &error ) {
error.printMessage();
exit( EXIT_FAILURE );
}
// Check outputs.
nPorts = midiout->getPortCount();
std::cout << "\nThere are " << nPorts << " MIDI output ports available.\n";
for ( i=0; i<nPorts; i++ ) {
try {
portName = midiout->getPortName(i);
}
catch ( RtError &error ) {
error.printMessage();
goto cleanup;
}
std::cout << " Output Port #" << i+1 << ": " << portName << '\n';
}
std::cout << '\n';
// Clean up
cleanup:
delete midiin;
delete midiout;
return 0;
}

114
projects/examples/midiprobe.dsp Executable file
View File

@@ -0,0 +1,114 @@
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LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "midiprobe - Win32 Release"
# Name "midiprobe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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SOURCE=.\midiprobe.cpp
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SOURCE=..\..\src\RtMidi.cpp
# End Source File
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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SOURCE=..\..\include\RtError.h
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SOURCE=..\..\include\RtMidi.h
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# End Group
# End Target
# End Project

View File

@@ -32,7 +32,7 @@ void usage(void) {
std::cout << " where sr = sample rate,\n";
std::cout << " and rate = an optional playback rate.\n";
std::cout << " (default = 1.0, can be negative)\n\n";
exit(0);
exit( 0 );
}
// This tick() function handles sample computation only. It will be
@@ -62,7 +62,7 @@ int main(int argc, char *argv[])
if ( argc < 3 || argc > 4 ) usage();
// Set the global sample rate before creating class instances.
Stk::setSampleRate( (StkFloat) atof(argv[2]) );
Stk::setSampleRate( (StkFloat) atof( argv[2] ) );
// Initialize our WvIn and RtAudio pointers.
RtAudio dac;
@@ -72,14 +72,14 @@ int main(int argc, char *argv[])
try {
input.openFile( argv[1] );
}
catch (StkError &) {
exit(0);
catch ( StkError & ) {
exit( 1 );
}
// Set input read rate based on the default STK sample rate.
double rate = 1.0;
rate = input.getFileRate() / Stk::sampleRate();
if ( argc == 4 ) rate *= atof(argv[3]);
if ( argc == 4 ) rate *= atof( argv[3] );
input.setRate( rate );
input.ignoreSampleRateChange();

4
projects/examples/play.dsp Normal file → Executable file
View File

@@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -66,7 +66,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

View File

@@ -1,329 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="play"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="NDEBUG;__WINDOWS_DS__;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_MM__"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\release/play.pch"
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<Tool
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Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib"
OutputFile="./play.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./play.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./play.tlb"
HeaderFileName=""/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
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PreprocessorDefinitions="_DEBUG;__WINDOWS_DS__;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_MM__"
BasicRuntimeChecks="3"
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PrecompiledHeaderFile=".\debug/play.pch"
AssemblerListingLocation=".\debug/"
ObjectFile=".\debug/"
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WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
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<Tool
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AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib"
OutputFile="./play.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./play.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
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<References>
</References>
<Files>
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RelativePath="..\..\include\Stk.h">
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RelativePath="..\..\include\WvIn.h">
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View File

@@ -20,7 +20,7 @@ void usage(void) {
std::cout << " track = the track to play (0 = 1st track),\n";
std::cout << " and an optional port integer identifier can be specified\n";
std::cout << " (default = 0) or a value of -1 to use a virtual MIDI output port.\n\n";
exit(0);
exit( 0 );
}
int main( int argc, char *argv[] )
@@ -67,7 +67,7 @@ int main( int argc, char *argv[] )
// Install an interrupt handler function. Type "ctrl-c" to quit the
// program.
(void) signal(SIGINT, finish);
(void) signal( SIGINT, finish );
try {
MidiFileIn midiFile( argv[1] );

10
projects/examples/playsmf.dsp Normal file → Executable file
View File

@@ -42,14 +42,14 @@ RSC=rc.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "playsmf - Win32 Debug"
@@ -65,15 +65,15 @@ LINK32=link.exe
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_DS__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_DS__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF

View File

@@ -1,243 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="playsmf"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_DS__;__WINDOWS_MM__"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/playsmf.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib winmm.lib"
OutputFile="./playsmf.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./playsmf.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./playsmf.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_DS__;__WINDOWS_MM__"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/playsmf.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib winmm.lib"
OutputFile="./playsmf.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./playsmf.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./playsmf.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\src\MidiFileIn.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="playsmf.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\RtMidi.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Stk.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\include\MidiFileIn.h">
</File>
<File
RelativePath="..\..\include\RtMidi.h">
</File>
<File
RelativePath="..\..\include\Stk.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,290 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="probe"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__WINDOWS_ASIO__"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/probe.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib"
OutputFile="./probe.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./probe.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./probe.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;__WINDOWS_DS__;__WINDOWS_ASIO__"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/probe.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dsound.lib"
OutputFile="./probe.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./probe.pdb"
SubSystem="1"
ImportLibrary=""
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./probe.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\src\asio\asio.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\asio\asiodrivers.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\asio\asiolist.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\asio\iasiothiscallresolver.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="probe.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\RtAudio.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\src\asio\asio.h">
</File>
<File
RelativePath="..\..\src\asio\asiodrivers.h">
</File>
<File
RelativePath="..\..\src\asio\asiodrvr.h">
</File>
<File
RelativePath="..\..\src\asio\asiolist.h">
</File>
<File
RelativePath="..\..\src\asio\asiosys.h">
</File>
<File
RelativePath="..\..\src\asio\ginclude.h">
</File>
<File
RelativePath="..\..\src\asio\iasiodrv.h">
</File>
<File
RelativePath="..\..\src\asio\iasiothiscallresolver.h">
</File>
<File
RelativePath="..\..\include\RtAudio.h">
</File>
<File
RelativePath="..\..\include\RtError.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -25,27 +25,27 @@
#include "RtWvIn.h"
#include "FileWvOut.h"
void usage(void) {
void usage( void ) {
// Error function in case of incorrect command-line
// argument specifications.
printf("\nuseage: record N file time fs \n");
printf(" where N = number of channels,\n");
printf(" file = the .wav file to create,\n");
printf(" time = the amount of time to record (in seconds),\n");
printf(" and fs = the sample rate.\n\n");
exit(0);
std::cout << "\nuseage: record N file time fs \n";
std::cout << " where N = number of channels,\n";
std::cout << " file = the .wav file to create,\n";
std::cout << " time = the amount of time to record (in seconds),\n";
std::cout << " and fs = the sample rate.\n\n";
exit( 0 );
}
int main(int argc, char *argv[])
int main( int argc, char *argv[] )
{
// minimal command-line checking
if ( argc != 5 ) usage();
Stk::showWarnings( true );
unsigned int channels = (unsigned int) atoi(argv[1]);
double sampleRate = atof(argv[4]);
double time = atof(argv[3]);
unsigned int channels = (unsigned int) atoi( argv[1] );
double sampleRate = atof( argv[4] );
double time = atof( argv[3] );
long samples, i;
StkFrames frame( 1, channels );
@@ -61,7 +61,7 @@ int main(int argc, char *argv[])
input = new RtWvIn( channels );
}
catch ( StkError & ) {
exit(0);
exit( 1 );
}
// Open the soundfile for output.

4
projects/examples/record.dsp Normal file → Executable file
View File

@@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
@@ -68,7 +68,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

View File

@@ -1,329 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="record"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="."
IntermediateDirectory=".\release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="NDEBUG;__WINDOWS_DS__;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_MM__"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\release/record.pch"
AssemblerListingLocation=".\release/"
ObjectFile=".\release/"
ProgramDataBaseFileName=".\release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib"
OutputFile="./record.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./record.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./record.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="."
IntermediateDirectory=".\debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="_DEBUG;__WINDOWS_DS__;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_MM__"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\debug/record.pch"
AssemblerListingLocation=".\debug/"
ObjectFile=".\debug/"
ProgramDataBaseFileName=".\debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib"
OutputFile="./record.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./record.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./record.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\src\FileWrite.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\FileWvOut.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
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<File
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<File
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<FileConfiguration
Name="Release|Win32">
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Name="VCCLCompilerTool"
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<File
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<FileConfiguration
Name="Release|Win32">
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Name="VCCLCompilerTool"
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PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
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BasicRuntimeChecks="3"/>
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<File
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<FileConfiguration
Name="Release|Win32">
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Name="VCCLCompilerTool"
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<FileConfiguration
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<File
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<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
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Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
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<File
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<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\include\RtAudio.h">
</File>
<File
RelativePath="..\..\include\RtWvIn.h">
</File>
<File
RelativePath="..\..\include\Stk.h">
</File>
<File
RelativePath="..\..\include\WvIn.h">
</File>
<File
RelativePath="..\..\include\WvOut.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -17,7 +17,7 @@ int main()
dac = new RtWvOut( 1 );
}
catch ( StkError & ) {
exit(0);
exit( 1 );
}
sine.setFrequency( 441.0 );

View File

@@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -66,7 +66,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

View File

@@ -1,398 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="rtsine"
SccProjectName=""
SccLocalPath="">
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<Platform
Name="Win32"/>
</Platforms>
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OutputDirectory="."
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="_DEBUG;__WINDOWS_DS__;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_MM__"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/rtsine.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib dsound.lib"
OutputFile="./rtsine.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./rtsine.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName="./rtsine.tlb"
HeaderFileName=""/>
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Name="VCPostBuildEventTool"/>
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Name="VCPreBuildEventTool"/>
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Name="VCPreLinkEventTool"/>
<Tool
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PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
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Name="VCXMLDataGeneratorTool"/>
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Name="VCWebDeploymentTool"/>
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<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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<Configuration
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OutputDirectory="."
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ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
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InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../include"
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StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
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PrecompiledHeaderFile=".\Release/rtsine.pch"
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Culture="1033"/>
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<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
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</File>
<File
RelativePath="..\..\include\FileWvIn.h">
</File>
<File
RelativePath="..\..\include\RtAudio.h">
</File>
<File
RelativePath="..\..\include\RtWvOut.h">
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<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -14,21 +14,19 @@
#include "SineWave.h"
#include "FileWvOut.h"
#include <stdlib.h>
void usage(void) {
// Error function in case of incorrect command-line
// argument specifications.
printf("\nuseage: sine N file time fs\n");
printf(" where N = number of channels (sines),\n");
printf(" file = the .wav file to create,\n");
printf(" time = the amount of time to record (in seconds),\n");
printf(" and fs = the sample rate (in Hz).\n\n");
exit(0);
std::cout << "\nuseage: sine N file time fs\n";
std::cout << " where N = number of channels (sines),\n";
std::cout << " file = the .wav file to create,\n";
std::cout << " time = the amount of time to record (in seconds),\n";
std::cout << " and fs = the sample rate (in Hz).\n\n";
exit( 0 );
}
int
main(int argc, char *argv[])
int main( int argc, char *argv[] )
{
float base_freq = 220.0;
int i;
@@ -36,9 +34,9 @@ main(int argc, char *argv[])
// Minimal command-line checking.
if ( argc != 5 ) usage();
int channels = (int) atoi(argv[1]);
double time = atof(argv[3]);
double srate = atof(argv[4]);
int channels = (int) atoi( argv[1] );
double time = atof( argv[3] );
double srate = atof( argv[4] );
// Create our object instances.
FileWvOut output;

4
projects/examples/sine.dsp Normal file → Executable file
View File

@@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -66,7 +66,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

View File

@@ -1,384 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="sine"
SccProjectName=""
SccLocalPath="">
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
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Optimization="0"
AdditionalIncludeDirectories="../../include"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;__LITTLE_ENDIAN__;__WINDOWS_MM__;__WINDOWS_DS__"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\debug/sine.pch"
AssemblerListingLocation=".\debug/"
ObjectFile=".\debug/"
ProgramDataBaseFileName=".\debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="./sine.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="./sine.pdb"
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TargetMachine="1"/>
<Tool
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TypeLibraryName="./sine.tlb"
HeaderFileName=""/>
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Culture="1033"/>
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StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\release/sine.pch"
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BasicRuntimeChecks="3"/>
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<FileConfiguration
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<Tool
Name="VCCLCompilerTool"
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PreprocessorDefinitions=""/>
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</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
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<File
RelativePath="..\..\include\WaveLoop.h">
</File>
<File
RelativePath="..\..\include\WvIn.h">
</File>
<File
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</File>
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<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -19,7 +19,7 @@ int main()
output.openFile( "hellosine.wav", 1, FileWrite::FILE_WAV, Stk::STK_SINT16 );
}
catch ( StkError & ) {
exit(0);
exit( 1 );
}
input.setFrequency( 440.0 );
@@ -32,9 +32,8 @@ int main()
output.tick( input.tick() );
}
catch ( StkError & ) {
exit(0);
exit( 1 );
}
}
return 0;

View File

@@ -41,7 +41,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -65,7 +65,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "_AFXDLL" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "_AFXDLL" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe

View File

@@ -1,368 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
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ProjectType="Visual C++"
Version="7.10"
Name="sineosc"
SccProjectName=""
SccLocalPath=""
Keyword="MFCProj">
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OutputDirectory="."
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PrecompiledHeaderFile=".\Release/sineosc.pch"
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<Tool
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<Tool
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OutputFile="./sineosc.exe"
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ProgramDatabaseFile="./sineosc.pdb"
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TargetMachine="1"/>
<Tool
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Culture="1033"/>
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<Configuration
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OutputDirectory="."
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ConfigurationType="1"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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RuntimeLibrary="3"
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Filter="h;hpp;hxx;hm;inl">
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</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -7,9 +7,7 @@
#include "SKINI.msg"
#include <algorithm>
#if !defined(__OS_WINDOWS__) // Windoze bogosity for VC++ 6.0
using std::min;
#endif
using std::min;
// The TickData structure holds all the class instances and data that
// are shared by the various processing functions.

View File

@@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/include" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -66,7 +66,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /D "_DEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../src/include" /D "_DEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__LITTLE_ENDIAN__" /D "__WINDOWS_MM__" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

View File

@@ -1,731 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
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ProjectType="Visual C++"
Version="7.10"
Name="threebees"
SccProjectName=""
SccLocalPath="">
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<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,3 +1,4 @@
### Do not edit -- Generated by 'configure --with-whatever' from Makefile.in
### STK ragamatic Makefile - for various flavors of unix
PROGRAMS =
@@ -23,14 +24,14 @@ CC = @CXX@
DEFS = @byte_order@
DEFS += @debug@
CFLAGS = @cflags@
CFLAGS += @warn@ -I$(INCLUDE)
CFLAGS += @warn@ -I$(INCLUDE) -I../../src/include
LIBRARY = @LIBS@
LIBRARY += @frameworks@
REALTIME = @realtime@
ifeq ($(REALTIME),yes)
PROGRAMS = ragamat
OBJECTS += RtMidi.o RtAudio.o RtWvOut.o Thread.o Mutex.o Socket.o TcpServer.o
OBJECTS += RtMidi.o RtAudio.o RtWvOut.o Thread.o Mutex.o Socket.o TcpServer.o @objects@
DEFS += @audio_apis@
endif
@@ -43,6 +44,9 @@ DEFS += -DRAWWAVE_PATH=\"$(RAWWAVES)\"
%.o : $(SRC_PATH)/%.cpp
$(CC) $(CFLAGS) $(DEFS) -c $(<) -o $(OBJECT_PATH)/$@
%.o : ../../src/include/%.cpp
$(CC) $(CFLAGS) $(DEFS) -c $(<) -o $(OBJECT_PATH)/$@
all : $(PROGRAMS)
ragamat: ragamat.cpp $(OBJECTS)
@@ -55,7 +59,7 @@ $(OBJECTS) : Stk.h
clean :
-rm $(OBJECT_PATH)/*.o
-rm $(PROGRAMS)
-rm $(PROGRAMS) *.exe
strip :
strip $(PROGRAMS)

View File

@@ -13,9 +13,7 @@
#include <signal.h>
#include <iostream>
#include <algorithm>
#if !defined(__OS_WINDOWS__) // Windoze bogosity for VC++ 6.0
using std::min;
#endif
using std::min;
StkFloat float_random(StkFloat max) // Return random float between 0.0 and max
{
@@ -149,7 +147,7 @@ void processMessage( TickData* data )
data->counter = (int) (data->t60 * Stk::sampleRate());
data->drones[1].noteOn( droneFreqs[1], 0.1 );
data->settling = true;
std::cout << "What Need Have I for This?\n";
std::cout << "What Need Have I for This?" << std::endl;
}
// The tick() function handles sample computation and scheduling of
@@ -192,17 +190,17 @@ int tick( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames,
data->counter = (int) (data->t60 * Stk::sampleRate());
if ( data->endPhase == 0 ) {
data->drones[2].noteOn( droneFreqs[2], 0.1 );
std::cout << "What Need Have I for This?\n";
std::cout << "What Need Have I for This?" << std::endl;
}
else if ( data->endPhase == 1 ) {
data->drones[0].noteOn( droneFreqs[0], 0.1 );
std::cout << "RagaMatic finished ... \n";
std::cout << "RagaMatic finished ... " << std::endl;
}
else if ( data->endPhase == 2 ) {
std::cout << "All is Bliss ...\n";
std::cout << "All is Bliss ... " << std::endl;
}
else if ( data->endPhase == 3 ) {
std::cout << "All is Bliss ...\n";
std::cout << "All is Bliss ..." << std::endl;
}
data->endPhase++;
}

View File

@@ -1,842 +0,0 @@
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StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\release/ragamat.pch"
AssemblerListingLocation=".\release/"
ObjectFile=".\release/"
ProgramDataBaseFileName=".\release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
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<Tool
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AdditionalDependencies="odbc32.lib odbccp32.lib Wsock32.lib dsound.lib winmm.lib"
OutputFile="./ragamat.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile="./ragamat.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
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TypeLibraryName="./ragamat.tlb"
HeaderFileName=""/>
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Name="VCPostBuildEventTool"/>
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Culture="1033"/>
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PrecompiledHeaderFile=".\debug/ragamat.pch"
AssemblerListingLocation=".\debug/"
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<Tool
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Culture="1033"/>
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