[refactor]: trigger-process-release therms

This commit is contained in:
2023-09-07 16:39:45 +04:00
parent c50a8335d7
commit f9ad4d844b
6 changed files with 37 additions and 37 deletions

View File

@@ -10,7 +10,7 @@ struct ADSRParameters {
float release_time;
};
enum ADSRState { Off, Attack, Decay, Sustain, Release };
enum ADSRState { sOff, sAttack, sDecay, sSustain, sRelease };
class ADSR : public Effect {
private:
@@ -28,8 +28,8 @@ class ADSR : public Effect {
ADSR(/* args */);
ADSR(ADSRParameters param);
~ADSR();
void OnSetNote() override;
void OnUnsetNote() override;
void Trigger() override;
void Release() override;
// void RetriggerState() override;
void Process(std::vector<float>& samples) override;
void Reset();

View File

@@ -6,8 +6,8 @@ class Effect {
public:
Effect(/* args */){};
~Effect(){};
virtual void OnSetNote(){};
virtual void OnUnsetNote(){};
virtual void Trigger(){};
virtual void Release(){};
// virtual void RetriggerState(){};
virtual void Process(std::vector<float>& samples){};
};

View File

@@ -25,9 +25,9 @@ class Synth {
public:
Synth(/* args */);
~Synth();
void TriggerNote(Note input);
void ProduceSound();
void StopSound();
void Trigger(Note input);
void Process();
void Release();
void AddOscillator();
void AddEffect(Effect* fx);
const std::vector<float>& GetOutSignal() { return m_out_signal; }

View File

@@ -15,34 +15,34 @@ ADSR::ADSR(ADSRParameters param) { m_parameters = param; }
ADSR::~ADSR() { delete m_ramp; }
bool ADSR::is_attack_elapsed() {
return m_state == Attack && m_ramp->IsCompleted();
return m_state == sAttack && m_ramp->IsCompleted();
}
bool ADSR::is_decay_elapsed() {
return m_state == Decay && m_ramp->IsCompleted();
return m_state == sDecay && m_ramp->IsCompleted();
}
bool ADSR::is_release_elapsed() {
return m_state == Release && m_ramp->IsCompleted();
return m_state == sRelease && m_ramp->IsCompleted();
}
void ADSR::recheck_state() {
switch (m_state) {
case Attack:
case sAttack:
if (is_attack_elapsed()) {
m_state = Decay;
m_state = sDecay;
m_ramp->RampTo(m_parameters.sustain_level,
m_parameters.decay_time);
}
break;
case Decay:
case sDecay:
if (is_decay_elapsed()) {
m_state = Sustain;
m_state = sSustain;
}
break;
case Release:
case sRelease:
if (is_release_elapsed()) {
m_state = Off;
m_state = sOff;
}
break;
default:
@@ -51,33 +51,33 @@ void ADSR::recheck_state() {
}
void ADSR::process_sample(float* sample) {
if (m_state == Off) {
if (m_state == sOff) {
(*sample) = 0;
} else if (m_state == Attack) {
} else if (m_state == sAttack) {
(*sample) = (*sample) * m_ramp->Process();
} else if (m_state == Decay) {
} else if (m_state == sDecay) {
(*sample) = (*sample) * m_ramp->Process();
} else if (m_state == Sustain) {
} else if (m_state == sSustain) {
(*sample) = (*sample) * m_parameters.sustain_level;
} else if (m_state == Release) {
} else if (m_state == sRelease) {
(*sample) = (*sample) * m_ramp->Process();
}
}
void ADSR::OnSetNote() {
void ADSR::Trigger() {
write_log("Set ADSR\n");
if (m_state == Off) {
m_state = Attack;
} else if (m_state == Release) {
m_state = Attack;
if (m_state == sOff) {
m_state = sAttack;
} else if (m_state == sRelease) {
m_state = sAttack;
};
m_ramp->RampTo(1, m_parameters.attack_time);
}
void ADSR::OnUnsetNote() {
void ADSR::Release() {
write_log("Unset ADSR\n");
m_state = Release;
m_state = sRelease;
m_ramp->RampTo(0, m_parameters.release_time);
}

View File

@@ -96,16 +96,16 @@ void Application::update_on_note_input() {
if (detect_note_pressed(m_current_note)) {
if (!m_synth.GetIsNoteTriggered()) {
m_synth.TriggerNote((*m_current_note));
m_synth.Trigger((*m_current_note));
}
// m_sound_played_count = 0;
write_log("Note played: %s\n", m_current_note->name.c_str());
} else if (is_note_up() && m_synth.GetIsNoteTriggered()) {
m_synth.StopSound();
m_synth.Release();
}
// will produce 0 signal if ADSR is in off state
m_synth.ProduceSound();
m_synth.Process();
}
// Play ring-buffered audio

View File

@@ -41,17 +41,17 @@ void Synth::apply_effects() {
void Synth::trigger_note_on_effects() {
for (Effect* effect : m_effects) {
effect->OnSetNote();
effect->Trigger();
}
}
void Synth::untrigger_note_on_effects() {
for (Effect* effect : m_effects) {
effect->OnUnsetNote();
effect->Release();
}
}
void Synth::TriggerNote(Note input) {
void Synth::Trigger(Note input) {
int semitone_shift = KeyBoard::GetSemitoneShift(input.name);
float hz = KeyBoard::GetHzBySemitone(semitone_shift);
@@ -63,13 +63,13 @@ void Synth::TriggerNote(Note input) {
trigger_note_on_effects();
}
void Synth::ProduceSound() {
void Synth::Process() {
get_note();
apply_effects();
}
// todo: rename to something like untrigger note
void Synth::StopSound() {
void Synth::Release() {
zero_signal();
is_note_triggered = false;
untrigger_note_on_effects();