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#include <BandedWG.h>
Inheritance diagram for BandedWG::

Public Methods | |
| BandedWG () | |
| Class constructor. | |
| ~BandedWG () | |
| Class destructor. | |
| void | clear () |
| Reset and clear all internal state. | |
| void | setStrikePosition (MY_FLOAT position) |
| Set strike position (0.0 - 1.0). | |
| void | setPreset (int preset) |
| Select a preset. | |
| void | setFrequency (MY_FLOAT frequency) |
| Set instrument parameters for a particular frequency. | |
| void | startBowing (MY_FLOAT amplitude, MY_FLOAT rate) |
| Apply bow velocity/pressure to instrument with given amplitude and rate of increase. | |
| void | stopBowing (MY_FLOAT rate) |
| Decrease bow velocity/breath pressure with given rate of decrease. | |
| void | pluck (MY_FLOAT amp) |
| Pluck the instrument with given amplitude. | |
| void | noteOn (MY_FLOAT frequency, MY_FLOAT amplitude) |
| Start a note with the given frequency and amplitude. | |
| void | noteOff (MY_FLOAT amplitude) |
| Stop a note with the given amplitude (speed of decay). | |
| MY_FLOAT | tick () |
| Compute one output sample. | |
| void | controlChange (int number, MY_FLOAT value) |
| Perform the control change specified by number and value (0.0 - 128.0). | |
This class uses banded waveguide techniques to model a variety of sounds, including bowed bars, glasses, and bowls. For more information, see Essl, G. and Cook, P. "Banded Waveguides: Towards Physical Modelling of Bar Percussion Instruments", Proceedings of the 1999 International Computer Music Conference.
Control Change Numbers:
| The Synthesis ToolKit in C++ (STK) |
| ©1995-2002 Perry R. Cook and Gary P. Scavone. All Rights Reserved. |