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Update TapDelay.cpp
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@@ -72,7 +72,7 @@ void TapDelay :: setTapDelays( std::vector<unsigned long> taps )
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if ( taps.size() != outPoint_.size() ) {
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outPoint_.resize( taps.size() );
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delays_.resize( taps.size() );
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lastFrame_.resize( 1, (unsigned int)taps.size(), 0.0 );
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lastFrame_.resize( 1, (unsigned int)taps.size(), 0.0 );
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}
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for ( unsigned int i=0; i<taps.size(); i++ ) {
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