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https://github.com/thestk/stk
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Version 4.2.0
This commit is contained in:
committed by
Stephen Sinclair
parent
cf06b7598b
commit
a6381b9d38
@@ -18,12 +18,12 @@
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order Lagrange interpolators can typically
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improve (minimize) this attenuation characteristic.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2004.
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*/
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/***************************************************/
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#if !defined(__DELAYL_H)
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#define __DELAYL_H
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#ifndef STK_DELAYL_H
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#define STK_DELAYL_H
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#include "Delay.h"
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@@ -35,8 +35,12 @@ public:
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DelayL();
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//! Overloaded constructor which specifies the current and maximum delay-line lengths.
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DelayL(MY_FLOAT theDelay, long maxDelay);
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/*!
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An StkError will be thrown if the delay parameter is less than
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zero, the maximum delay parameter is less than one, or the delay
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parameter is greater than the maxDelay value.
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*/
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DelayL(StkFloat delay, unsigned long maxDelay);
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//! Class destructor.
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~DelayL();
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@@ -45,25 +49,37 @@ public:
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/*!
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The valid range for \e theDelay is from 0 to the maximum delay-line length.
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*/
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void setDelay(MY_FLOAT theDelay);
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void setDelay(StkFloat delay);
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//! Return the current delay-line length.
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MY_FLOAT getDelay(void) const;
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StkFloat getDelay(void) const;
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//! Return the value which will be output by the next call to tick().
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/*!
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This method is valid only for delay settings greater than zero!
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*/
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MY_FLOAT nextOut(void);
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StkFloat nextOut(void);
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//! Input one sample to the delay-line and return one output.
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MY_FLOAT tick(MY_FLOAT sample);
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StkFloat tick(StkFloat sample);
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//! Input \e vectorSize samples to the delay-line and return an equal number of outputs in \e vector.
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virtual StkFloat *tick(StkFloat *vector, unsigned int vectorSize);
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//! Take a channel of the StkFrames object as inputs to the delayline and replace with corresponding outputs.
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/*!
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The \c channel argument should be one or greater (the first
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channel is specified by 1). An StkError will be thrown if the \c
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channel argument is zero or it is greater than the number of
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channels in the StkFrames object.
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*/
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virtual StkFrames& tick( StkFrames& frames, unsigned int channel = 1 );
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protected:
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MY_FLOAT alpha;
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MY_FLOAT omAlpha;
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MY_FLOAT nextOutput;
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bool doNextOut;
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StkFloat alpha_;
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StkFloat omAlpha_;
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StkFloat nextOutput_;
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bool doNextOut_;
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};
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#endif
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