added iOS Demo to demo projects

This commit is contained in:
Ariel Elkin
2014-03-04 02:25:34 +00:00
parent 416c02c83c
commit 96543e1b84
15 changed files with 858 additions and 0 deletions

View File

@@ -0,0 +1,522 @@
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@@ -0,0 +1,14 @@
//
// AppDelegate.h
// iOS Demo
//
// Created by Ariel Elkin on 03/03/2014.
//
#import <UIKit/UIKit.h>
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@end

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//
// AppDelegate.m
// iOS Demo
//
// Created by Ariel Elkin on 03/03/2014.
//
#import "AppDelegate.h"
#import "ViewController.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
ViewController *vc = [[ViewController alloc] initWithNibName:nil bundle:nil];
[self.window setRootViewController:vc];
[self.window makeKeyAndVisible];
return YES;
}
@end

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{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"images" : [
{
"orientation" : "portrait",
"idiom" : "iphone",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "portrait",
"idiom" : "iphone",
"subtype" : "retina4",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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//
// ViewController.h
// iOS Demo
//
// Created by Ariel Elkin on 03/03/2014.
//
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController
@end

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//
// ViewController.m
// iOS Demo
//
// Created by Ariel Elkin on 03/03/2014.
//
#import "ViewController.h"
/*
Cherry-pick the files you'll need for your app:
Click on STK.xcodeproj, select the STK target,
go to the Build Phases, and add the .cpp files you
need in the 'Compile Sources' section.
*/
#import "SineWave.h" //Add SineWave.cpp
#import "Brass.h" //Add ADSR.cpp, BiQuad.cpp, DelayA.cpp, and PoleZero.cpp
@implementation ViewController {
stk::SineWave *sineWave;
stk::Brass *brass;
}
- (void)loadView {
self.view = [UIView new];
[self.view setBackgroundColor:[UIColor whiteColor]];
[self setupUI];
}
- (void)viewDidLoad {
[super viewDidLoad];
NSUInteger samplesToGenerate = 1000;
//Test SineWave:
sineWave = new stk::SineWave();
for (NSUInteger i = 0; i < samplesToGenerate; i ++) {
float sample = sineWave->tick();
NSLog(@"SineWave sample: %f", sample);
}
//Test Brass:
brass = new stk::Brass();
brass->noteOn(400, 1);
for (NSUInteger i = 0; i < samplesToGenerate; i ++) {
float sample = brass->tick();
NSLog(@"Brass sample: %f", sample);
}
#pragma mark TODO - Audio playback
}
- (void)sineSliderMoved:(UISlider *)slider {
sineWave->setFrequency(slider.value);
NSLog(@"Setting SineWave frequency to %.2f", slider.value);
}
- (void)brassSliderMoved:(UISlider *)slider {
brass->setFrequency(slider.value);
NSLog(@"Setting Brass frequency to %.2f", slider.value);
}
- (void)setupUI {
//Add slider to control sine wave frequency:
UISlider *sineSlider = [[UISlider alloc] init];
[sineSlider addTarget:self action:@selector(sineSliderMoved:) forControlEvents:UIControlEventValueChanged];
[sineSlider setMinimumValue:0];
[sineSlider setMaximumValue:800];
[sineSlider setTranslatesAutoresizingMaskIntoConstraints:NO];
[self.view addSubview:sineSlider];
NSArray *sliderConstraints = [NSLayoutConstraint constraintsWithVisualFormat:@"H:|-40-[sineSlider(200)]" options:0 metrics:nil views:@{@"sineSlider": sineSlider}];
[self.view addConstraints:sliderConstraints];
sliderConstraints = [NSLayoutConstraint constraintsWithVisualFormat:@"V:|-40-[sineSlider]" options:0 metrics:nil views:@{@"sineSlider": sineSlider}];
[self.view addConstraints:sliderConstraints];
//Add slider to control brass's frequency:
UISlider *brassSlider = [[UISlider alloc] init];
[brassSlider addTarget:self action:@selector(brassSliderMoved:) forControlEvents:UIControlEventValueChanged];
[brassSlider setMinimumValue:0];
[brassSlider setMaximumValue:800];
[brassSlider setTranslatesAutoresizingMaskIntoConstraints:NO];
[self.view addSubview:brassSlider];
sliderConstraints = [NSLayoutConstraint constraintsWithVisualFormat:@"H:|-40-[brassSlider(200)]" options:0 metrics:nil views:@{@"brassSlider": brassSlider}];
[self.view addConstraints:sliderConstraints];
sliderConstraints = [NSLayoutConstraint constraintsWithVisualFormat:@"V:|-40-[brassSlider]" options:0 metrics:nil views:@{@"brassSlider": brassSlider}];
[self.view addConstraints:sliderConstraints];
}
@end

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/* Localized versions of Info.plist keys */

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>stk.${PRODUCT_NAME:rfc1034identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>

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//
// Prefix header
//
// The contents of this file are implicitly included at the beginning of every source file.
//
#import <Availability.h>
#ifndef __IPHONE_3_0
#warning "This project uses features only available in iOS SDK 3.0 and later."
#endif
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#endif

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//
// main.m
// iOS Demo
//
// Created by Ariel Elkin on 03/03/2014.
// Copyright (c) 2014 Ariel Elkin. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char * argv[])
{
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}

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/* Localized versions of Info.plist keys */

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>stk.${PRODUCT_NAME:rfc1034identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>

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//
// iOS_DemoTests.m
// iOS DemoTests
//
// Created by Ariel Elkin on 03/03/2014.
// Copyright (c) 2014 Ariel Elkin. All rights reserved.
//
#import <XCTest/XCTest.h>
@interface iOS_DemoTests : XCTestCase
@end
@implementation iOS_DemoTests
- (void)setUp
{
[super setUp];
// Put setup code here. This method is called before the invocation of each test method in the class.
}
- (void)tearDown
{
// Put teardown code here. This method is called after the invocation of each test method in the class.
[super tearDown];
}
- (void)testExample
{
XCTFail(@"No implementation for \"%s\"", __PRETTY_FUNCTION__);
}
@end