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https://github.com/thestk/stk
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Release 4.1.2 tarball
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Stephen Sinclair
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commit
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</HEAD>
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<BODY BGCOLOR="#FFFFFF">
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<CENTER>
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<img src="princeton.gif"> <img src="ccrma.gif"><P>
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<img src="princeton.gif"> <img src="ccrma.gif"> <img src="mcgill.gif"><P>
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<a class="qindex" href="index.html">Home</a> <a class="qindex" href="information.html">Information</a> <a class="qindex" href="classes.html">Classes</a> <a class="qindex" href="download.html">Download</a> <a class="qindex" href="usage.html">Usage</a> <a class="qindex" href="maillist.html">Mail List</a> <a class="qindex" href="system.html">Requirements</a> <a class="qindex" href="links.html">Links</a> <a class="qindex" href="tutorial.html">Tutorial</a></CENTER>
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<HR>
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<!-- Generated by Doxygen 1.2.8.1 -->
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<h1>Whistle.h</h1><div class="fragment"><pre>00001 <font class="comment">/***************************************************/</font>
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00017 <font class="comment">/***************************************************/</font>
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<!-- Generated by Doxygen 1.3.6 -->
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<h1>Whistle.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
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00017 <span class="comment">/***************************************************/</span>
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00018
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00019 <font class="preprocessor">#if !defined(__WHISTLE_H)</font>
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00020 <font class="preprocessor"></font><font class="preprocessor">#define __WHISTLE_H</font>
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00021 <font class="preprocessor"></font>
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00022 <font class="preprocessor">#include "Instrmnt.h"</font>
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00023 <font class="preprocessor">#include "Sphere.h"</font>
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00024 <font class="preprocessor">#include "Vector3D.h"</font>
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00025 <font class="preprocessor">#include "Noise.h"</font>
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00026 <font class="preprocessor">#include "WaveLoop.h"</font>
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00027 <font class="preprocessor">#include "OnePole.h"</font>
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00028 <font class="preprocessor">#include "Envelope.h"</font>
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00019 <span class="preprocessor">#if !defined(__WHISTLE_H)</span>
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00020 <span class="preprocessor"></span><span class="preprocessor">#define __WHISTLE_H</span>
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00021 <span class="preprocessor"></span>
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00022 <span class="preprocessor">#include "Instrmnt.h"</span>
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00023 <span class="preprocessor">#include "Sphere.h"</span>
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00024 <span class="preprocessor">#include "Vector3D.h"</span>
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00025 <span class="preprocessor">#include "Noise.h"</span>
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00026 <span class="preprocessor">#include "WaveLoop.h"</span>
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00027 <span class="preprocessor">#include "OnePole.h"</span>
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00028 <span class="preprocessor">#include "Envelope.h"</span>
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00029
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00030 <font class="keyword">class </font><a class="code" href="classWhistle.html">Whistle</a> : <font class="keyword">public</font> <a class="code" href="classInstrmnt.html">Instrmnt</a>
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<a name="l00030"></a><a class="code" href="classWhistle.html">00030</a> <span class="keyword">class </span><a class="code" href="classWhistle.html">Whistle</a> : <span class="keyword">public</span> <a class="code" href="classInstrmnt.html">Instrmnt</a>
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00031 {
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00032 <font class="keyword">public</font>:
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00032 <span class="keyword">public</span>:
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00034 <a class="code" href="classWhistle.html#a0">Whistle</a>();
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00035
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00037 <a class="code" href="classWhistle.html#a1">~Whistle</a>();
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00038
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00040 <font class="keywordtype">void</font> <a class="code" href="classWhistle.html#a2">clear</a>();
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00040 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a2">clear</a>();
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00041
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00043 <font class="keywordtype">void</font> <a class="code" href="classInstrmnt.html#a4">setFrequency</a>(MY_FLOAT frequency);
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00043 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a3">setFrequency</a>(MY_FLOAT frequency);
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00044
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00046 <font class="keywordtype">void</font> <a class="code" href="classWhistle.html#a4">startBlowing</a>(MY_FLOAT amplitude, MY_FLOAT rate);
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00046 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a4">startBlowing</a>(MY_FLOAT amplitude, MY_FLOAT rate);
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00047
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00049 <font class="keywordtype">void</font> <a class="code" href="classWhistle.html#a5">stopBlowing</a>(MY_FLOAT rate);
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00049 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a5">stopBlowing</a>(MY_FLOAT rate);
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00050
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00052 <font class="keywordtype">void</font> <a class="code" href="classInstrmnt.html#a2">noteOn</a>(MY_FLOAT frequency, MY_FLOAT amplitude);
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00052 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a6">noteOn</a>(MY_FLOAT frequency, MY_FLOAT amplitude);
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00053
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00055 <font class="keywordtype">void</font> <a class="code" href="classInstrmnt.html#a3">noteOff</a>(MY_FLOAT amplitude);
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00055 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a7">noteOff</a>(MY_FLOAT amplitude);
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00056
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00058 MY_FLOAT <a class="code" href="classInstrmnt.html#a6">tick</a>();
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00058 MY_FLOAT <a class="code" href="classWhistle.html#a8">tick</a>();
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00059
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00061 <font class="keywordtype">void</font> <a class="code" href="classInstrmnt.html#a8">controlChange</a>(<font class="keywordtype">int</font> number, MY_FLOAT value);
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00061 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a9">controlChange</a>(<span class="keywordtype">int</span> number, MY_FLOAT value);
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00062
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00063 <font class="keyword">protected</font>:
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00063 <span class="keyword">protected</span>:
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00064 <a class="code" href="classVector3D.html">Vector3D</a> *tempVectorP;
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00065 <a class="code" href="classVector3D.html">Vector3D</a> *tempVector;
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00066 <a class="code" href="classOnePole.html">OnePole</a> onepole;
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00067 <a class="code" href="classNoise.html">Noise</a> noise;
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00068 <a class="code" href="classEnvelope.html">Envelope</a> envelope;
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00069 <a class="code" href="classSphere.html">Sphere</a> *can; <font class="comment">// Declare a Spherical "can".</font>
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00070 <a class="code" href="classSphere.html">Sphere</a> *pea, *bumper; <font class="comment">// One spherical "pea", and a spherical "bumper".</font>
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00069 <a class="code" href="classSphere.html">Sphere</a> *can; <span class="comment">// Declare a Spherical "can".</span>
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00070 <a class="code" href="classSphere.html">Sphere</a> *pea, *bumper; <span class="comment">// One spherical "pea", and a spherical "bumper".</span>
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00071
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00072 <a class="code" href="classWaveLoop.html">WaveLoop</a> *sine;
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00073
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@@ -65,15 +65,15 @@
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00079 MY_FLOAT blowFreqMod;
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00080 MY_FLOAT tickSize;
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00081 MY_FLOAT canLoss;
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00082 <font class="keywordtype">int</font> subSample, subSampCount;
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00082 <span class="keywordtype">int</span> subSample, subSampCount;
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00083 };
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00084
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00085 <font class="preprocessor">#endif</font>
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</font></pre></div><HR>
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00085 <span class="preprocessor">#endif</span>
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</pre></div><HR>
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<table>
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<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
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<tr><td>©1995-2002 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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<tr><td>©1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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</table>
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</BODY>
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