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stk/doc/html/Whistle_8h-source.html
2013-09-29 23:37:27 +02:00

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<h1>Whistle.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
00017 <span class="comment">/***************************************************/</span>
00018
00019 <span class="preprocessor">#if !defined(__WHISTLE_H)</span>
00020 <span class="preprocessor"></span><span class="preprocessor">#define __WHISTLE_H</span>
00021 <span class="preprocessor"></span>
00022 <span class="preprocessor">#include "Instrmnt.h"</span>
00023 <span class="preprocessor">#include "Sphere.h"</span>
00024 <span class="preprocessor">#include "Vector3D.h"</span>
00025 <span class="preprocessor">#include "Noise.h"</span>
00026 <span class="preprocessor">#include "WaveLoop.h"</span>
00027 <span class="preprocessor">#include "OnePole.h"</span>
00028 <span class="preprocessor">#include "Envelope.h"</span>
00029
<a name="l00030"></a><a class="code" href="classWhistle.html">00030</a> <span class="keyword">class </span><a class="code" href="classWhistle.html">Whistle</a> : <span class="keyword">public</span> <a class="code" href="classInstrmnt.html">Instrmnt</a>
00031 {
00032 <span class="keyword">public</span>:
00034 <a class="code" href="classWhistle.html#a0">Whistle</a>();
00035
00037 <a class="code" href="classWhistle.html#a1">~Whistle</a>();
00038
00040 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a2">clear</a>();
00041
00043 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a3">setFrequency</a>(MY_FLOAT frequency);
00044
00046 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a4">startBlowing</a>(MY_FLOAT amplitude, MY_FLOAT rate);
00047
00049 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a5">stopBlowing</a>(MY_FLOAT rate);
00050
00052 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a6">noteOn</a>(MY_FLOAT frequency, MY_FLOAT amplitude);
00053
00055 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a7">noteOff</a>(MY_FLOAT amplitude);
00056
00058 MY_FLOAT <a class="code" href="classWhistle.html#a8">tick</a>();
00059
00061 <span class="keywordtype">void</span> <a class="code" href="classWhistle.html#a9">controlChange</a>(<span class="keywordtype">int</span> number, MY_FLOAT value);
00062
00063 <span class="keyword">protected</span>:
00064 <a class="code" href="classVector3D.html">Vector3D</a> *tempVectorP;
00065 <a class="code" href="classVector3D.html">Vector3D</a> *tempVector;
00066 <a class="code" href="classOnePole.html">OnePole</a> onepole;
00067 <a class="code" href="classNoise.html">Noise</a> noise;
00068 <a class="code" href="classEnvelope.html">Envelope</a> envelope;
00069 <a class="code" href="classSphere.html">Sphere</a> *can; <span class="comment">// Declare a Spherical "can".</span>
00070 <a class="code" href="classSphere.html">Sphere</a> *pea, *bumper; <span class="comment">// One spherical "pea", and a spherical "bumper".</span>
00071
00072 <a class="code" href="classWaveLoop.html">WaveLoop</a> *sine;
00073
00074 MY_FLOAT baseFrequency;
00075 MY_FLOAT maxPressure;
00076 MY_FLOAT noiseGain;
00077 MY_FLOAT fippleFreqMod;
00078 MY_FLOAT fippleGainMod;
00079 MY_FLOAT blowFreqMod;
00080 MY_FLOAT tickSize;
00081 MY_FLOAT canLoss;
00082 <span class="keywordtype">int</span> subSample, subSampCount;
00083 };
00084
00085 <span class="preprocessor">#endif</span>
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<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td>&copy;1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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