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https://github.com/thestk/stk
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Change "Core Audio" to "CoreAudio"
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@@ -32,7 +32,7 @@ Several options can be passed to configure, including:
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--with-alsa = choose native ALSA API support (default, linux only)
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--with-oss = choose native OSS API support (unixes only)
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--with-jack = choose native JACK server API support (linux and macintosh OS-X)
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--with-core = choose OS-X Core Audio API (macintosh OS-X only)
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--with-core = choose OS-X CoreAudio API (macintosh OS-X only)
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--with-asio = choose ASIO API support (windows only)
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--with-ds = choose DirectSound API support (windows only)
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--with-wasapi = choose Windows Audio Session API support (windows only)
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@@ -57,7 +57,7 @@ Several options can be supplied to the <TT>configure</TT> script to customize th
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<LI><TT>--with-alsa</TT> to choose native ALSA API support (default, linux only)</LI>
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<LI><TT>--with-oss</TT> to choose native OSS audio API support (linux only, no native OSS MIDI support)</LI>
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<LI><TT>--with-jack</TT> to choose native JACK API support (linux and Macintosh OS-X)</LI>
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<LI><TT>--with-core</TT> to choose Core Audio API support (Macintosh OS-X)</LI>
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<LI><TT>--with-core</TT> to choose CoreAudio API support (Macintosh OS-X)</LI>
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<LI><TT>--with-asio</TT> to choose ASIO Audio API support (Windows)</LI>
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<LI><TT>--with-ds</TT> to choose Windows Direct Sound Audio API support (Windows)</LI>
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</UL>
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@@ -75,7 +75,7 @@ For those who wish to create their own system-specific <TT>Makefiles</TT>:
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<UL>
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<LI><B>Linux:</B> Realtime audio support is enabled with either the <TT>__LINUX_ALSA__</TT>, <TT>__UNIX_JACK__</TT>, and/or <TT>__LINUX_OSS__</TT> preprocessor definitions, which are used to select the underlying audio system API(s). Because the ALSA library is now integrated into the standard Linux kernel, it is the default audio/MIDI API with STK versions 4.2 and higher. The <TT>__LINUX_ALSASEQ__</TT> preprocessor definition must be included for MIDI support. Note that native OSS MIDI support no longer exists in RtMidi. If the <TT>__LINUX_OSS__</TT> preprocessor definition is specified, only OSS (version 4.0) audio support will be compiled and RtMidi will still be compiled using the ALSA API (assuming the <TT>__LINUX_ALSASEQ__</TT> definition is defined). For this reason, STK now requires the <TT>asound</TT> library for realtime support. Realtime programs must also link with the <TT>pthread</TT> library. In addition, the <TT>__LITTLE_ENDIAN__</TT> preprocessor definition is necessary if compiling on a little-endian system. See the README-Linux file for further system configuration information.</LI>
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<LI><B>Macintosh OS X:</B> Realtime support is enabled with the <TT>__MACOSX_CORE__</TT> and <TT>__UNIX_JACK__</TT> preprocessor definitions, which incorporate the CoreAudio audio/MIDI API and/or the JACK API. Realtime programs must also link with the <TT>pthread</TT> library and the <TT>CoreAudio</TT>, <TT>CoreMIDI</TT>, and <TT>CoreFoundation</TT> frameworks (for Core Audio support) and/or the JACK library. See the README-MacOSX file for further system configuration information.</LI>
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<LI><B>Macintosh OS X:</B> Realtime support is enabled with the <TT>__MACOSX_CORE__</TT> and <TT>__UNIX_JACK__</TT> preprocessor definitions, which incorporate the CoreAudio audio/MIDI API and/or the JACK API. Realtime programs must also link with the <TT>pthread</TT> library and the <TT>CoreAudio</TT>, <TT>CoreMIDI</TT>, and <TT>CoreFoundation</TT> frameworks (for CoreAudio support) and/or the JACK library. See the README-MacOSX file for further system configuration information.</LI>
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<LI><B>Generic (non-realtime):</B> Most STK classes are operating system <I>independent</I> and can be compiled using any current C++ compiler. STK assumes big-endian host byte order by default, so if your system is little-endian (i.e. Intel processor), you must provide the <TT>__LITTLE_ENDIAN__</TT> preprocessor definition to your compiler. The <I><B>demo</B></I> project will compile without realtime support, allowing the use of SKINI scorefiles for input control and output to a variety of soundfile formats. The following classes <I>cannot</I> be used without realtime support: RtAudio, RtWvIn, RtWvOut, RtDuplex, RtMidi, Socket, Thread, Mutex, TcpWvIn, TcpWvOut. Because of this, it is not possible to compile the <I><B>effects</B></I>, <I><B>ragamatic</B></I>, and most of the <I><B>examples</B></I> projects for non-realtime use.</LI>
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</UL>
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@@ -271,7 +271,7 @@ class RtAudio
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LINUX_PULSE, /*!< The Linux PulseAudio API. */
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LINUX_OSS, /*!< The Linux Open Sound System API. */
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UNIX_JACK, /*!< The Jack Low-Latency Audio Server API. */
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MACOSX_CORE, /*!< Macintosh OS-X Core Audio API. */
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MACOSX_CORE, /*!< Macintosh OS-X CoreAudio API. */
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WINDOWS_WASAPI, /*!< The Microsoft WASAPI API. */
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WINDOWS_ASIO, /*!< The Steinberg Audio Stream I/O API. */
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WINDOWS_DS, /*!< The Microsoft Direct Sound API. */
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@@ -15,7 +15,7 @@ int main()
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{
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// Create an api map.
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std::map<int, std::string> apiMap;
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apiMap[RtAudio::MACOSX_CORE] = "OS-X Core Audio";
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apiMap[RtAudio::MACOSX_CORE] = "OS-X CoreAudio";
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apiMap[RtAudio::WINDOWS_ASIO] = "Windows ASIO";
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apiMap[RtAudio::WINDOWS_DS] = "Windows Direct Sound";
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apiMap[RtAudio::UNIX_JACK] = "Jack Client";
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