fix: saw and triangle waves

This commit is contained in:
HiveBeats
2022-10-31 18:42:36 +04:00
parent 6da2dcfa6a
commit fdc5c2f112

View File

@@ -1,33 +1,15 @@
module SoundGen.Oscillator
open System
open Settings
let pos hz x = (hz * x / sampleRate) % 1.
let sineosc hz x =
x
|> (*) (2. * System.Math.PI * hz / sampleRate)
|> sin
x |> (*) (2. * Math.PI * hz / sampleRate) |> sin
let squareosc hz x =
let sign v : float = if v > 0.0 then 1. else -1.
x |> sineosc hz |> sign
let triangleosc hz x =
let fullPeriodTime = 1.0 / hz
let localTime = x % fullPeriodTime
let value = localTime / fullPeriodTime
if (value < 0.25) then
value * 4.
else if (value < 0.75) then
2.0 - (value * 4.0)
else
value * 4. - 4.0
let sawosc hz x =
let fullPeriodTime = 1.0 / hz;
let localTime = x % fullPeriodTime
((localTime / fullPeriodTime) * 2. - 1.0);
let sinesquareosc hz x =
sineosc (hz/4.) x + squareosc hz x
let triangleosc (hz:float) (x:float) = 1. - Math.Abs((pos hz x) - 0.5) * 4.
let sawosc hz x = (pos hz x) * 2. - 1.
let sinesquareosc hz x = sawosc (hz / 4.) x + squareosc (hz/2.) x