Compare commits
11 Commits
feature/os
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4
build.sh
4
build.sh
@@ -1,3 +1,3 @@
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#!/bin/bash
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CC="${CXX:-cc}"
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$CC -Wall -std=c11 ./main.c ./utils.c ./ring_buffer.c ./oscillator.c ./parser.c ./export.c -lm -lraylib -o ./bin/main
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CC="clang++"
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$CC -std=c++17 -I./inc/ ./src/SeeSynth.cpp ./src/Application.cpp ./src/Renderer.cpp ./src/Synth.cpp ./src/Oscillator.cpp -lm -lraylib -o ./bin/main
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30
inc/Adder.h
Normal file
30
inc/Adder.h
Normal file
@@ -0,0 +1,30 @@
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#pragma once
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#include <vector>
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#include "Oscillator.h"
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#include "Settings.h"
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#include <numeric>
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struct Adder
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{
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static std::vector<float> & SumOscillators(const std::vector<Oscillator*> & oscillators, float duration)
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{
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size_t sample_count = (size_t)(duration * SAMPLE_RATE);
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std::vector<float>* output = new std::vector<float>();
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output->reserve(sample_count);
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for (size_t i = 0; i < sample_count; i++)
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{
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float sample = 0.0f;
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for (Oscillator* osc : oscillators)
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{
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sample += osc->GenerateSample(duration);
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}
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output->push_back(sample);
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}
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return (*output);
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}
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};
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29
inc/Application.h
Normal file
29
inc/Application.h
Normal file
@@ -0,0 +1,29 @@
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#pragma once
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#include "Note.h"
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#include "Synth.h"
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#include "raylib.h"
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#include "RingBuffer.h"
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#include "Renderer.h"
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class Application
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{
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private:
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Synth m_synth;
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RingBuffer<float>* m_ring_buffer;
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AudioStream m_synth_stream;
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int m_sound_played_count;
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float* m_temp_buffer;
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Note* m_current_note;
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Renderer m_renderer;
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std::size_t detect_note_pressed(Note* note);
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void init_synth();
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void init_audio();
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void update_on_note_input();
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void play_buffered_audio();
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void fill_audio_buffer();
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public:
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Application(/* args */);
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~Application();
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void Run();
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};
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80
inc/KeyBoard.h
Normal file
80
inc/KeyBoard.h
Normal file
@@ -0,0 +1,80 @@
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#pragma once
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#include "Settings.h"
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#include <cmath>
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#include <cstring>
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#include <cstdlib>
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#include <string>
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class KeyBoard
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{
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private:
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/* data */
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static int get_semitone_shift_internal(char* root_note, char* target_note) {
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char* pitch_classes[12] =
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{ "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B" };
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// Extract the note number and pitch class for the root note
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int root_note_num = (int)root_note[strlen(root_note) - 1] - '0';
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char* root_pitch_class_str = (char*)malloc((strlen(root_note) - 1) * sizeof(char));
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strncpy(root_pitch_class_str, root_note, strlen(root_note) - 1);
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int root_pitch_class = -1;
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for (int i = 0; i < 12; i++) {
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if (strcmp(pitch_classes[i], root_pitch_class_str) == 0) {
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root_pitch_class = i;
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break;
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}
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}
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free(root_pitch_class_str);
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// Extract the note number and pitch class for the target note
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int target_note_num = (int)target_note[strlen(target_note) - 1] - '0';
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char* target_pitch_class_str =
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(char*)malloc((strlen(target_note) - 1) * sizeof(char));
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strncpy(target_pitch_class_str, target_note, strlen(target_note) - 1);
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int target_pitch_class = -1;
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for (int i = 0; i < 12; i++) {
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if (strcmp(pitch_classes[i], target_pitch_class_str) == 0) {
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target_pitch_class = i;
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break;
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}
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}
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free(target_pitch_class_str);
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// Calculate the semitone shift using the formula
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return (target_note_num - root_note_num) * 12 +
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(target_pitch_class - root_pitch_class);
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}
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public:
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KeyBoard(/* args */);
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~KeyBoard();
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static float GetHzBySemitone(int semitone) {
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return PITCH_STANDARD * powf(powf(2.f, (1.f / 12.f)), semitone);
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}
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static int GetSemitoneShift(const std::string& target_note) {
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char* target_note_cstr = new char[target_note.length() + 1];
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strcpy(target_note_cstr, target_note.c_str());
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int result = get_semitone_shift_internal("A4", target_note_cstr);
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delete[] target_note_cstr;
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return result;
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}
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};
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KeyBoard::KeyBoard(/* args */)
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{
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}
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KeyBoard::~KeyBoard()
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{
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}
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6
inc/Logger.h
Normal file
6
inc/Logger.h
Normal file
@@ -0,0 +1,6 @@
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#pragma once
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#include "cstdio"
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#define write_log(format,args...) do { \
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printf(format, ## args); \
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} while(0)
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8
inc/Note.h
Normal file
8
inc/Note.h
Normal file
@@ -0,0 +1,8 @@
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#pragma once
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#include <string>
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struct Note {
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std::string& name;
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int length;
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};
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40
inc/Oscillator.h
Normal file
40
inc/Oscillator.h
Normal file
@@ -0,0 +1,40 @@
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#pragma once
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#include<vector>
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#include "OscillatorType.h"
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class Oscillator
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{
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//typedef float (Oscillator::*OscFunction)(void);
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//typedef float (Oscillator::*DtFunction)(float);
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private:
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OscillatorType m_osc;
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float m_freq;
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float m_volume;
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float m_phase;
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float m_phase_dt;
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//значение типа "float (Oscillator::*)()" нельзя присвоить сущности типа "float (*)()"
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float (Oscillator::*m_osc_function)(void);
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float (Oscillator::*m_dt_function)(float freq);
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void sine_osc_phase_incr();
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void saw_osc_phase_incr();
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float calc_saw_phase_delta(float freq);
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float calc_sine_phase_delta(float freq);
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float sawosc();
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float triangleosc();
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float squareosc();
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float sign(float v);
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float sineosc();
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public:
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Oscillator(OscillatorType osc, float freq, float volume);
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~Oscillator();
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OscillatorType GetType() { return m_osc; }
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void SetType(OscillatorType osc);
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float GetVolume() { return m_volume; }
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void SetVolume(float volume) { m_volume = volume; }
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float GetFreq() { return m_freq; }
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void SetFreq(float freq);
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void Reset();
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float GenerateSample(float duration);
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};
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7
inc/OscillatorType.h
Normal file
7
inc/OscillatorType.h
Normal file
@@ -0,0 +1,7 @@
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#pragma once
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typedef enum {
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Sine,
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Triangle,
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Saw,
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Square
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} OscillatorType;
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15
inc/Renderer.h
Normal file
15
inc/Renderer.h
Normal file
@@ -0,0 +1,15 @@
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#pragma once
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class Renderer
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{
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private:
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/* data */
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public:
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Renderer(/* args */);
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~Renderer();
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void Draw();
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};
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131
inc/RingBuffer.h
Normal file
131
inc/RingBuffer.h
Normal file
@@ -0,0 +1,131 @@
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#pragma once
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#include <cstddef>
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#include "Logger.h"
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template <typename T>
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class RingBuffer
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{
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private:
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T* m_items; /* data */
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std::size_t m_head;
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std::size_t m_tail;
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bool m_is_full;
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bool m_is_empty;
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std::size_t m_size;
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void advance_pointer();
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void retreat_pointer();
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public:
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RingBuffer(std::size_t size);
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~RingBuffer();
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bool IsFull() { return m_is_full; }
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bool IsEmpty() { return m_is_empty; }
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std::size_t GetSize();
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std::size_t GetCapacity() { return m_size; }
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void Reset();
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void Write(T* data, size_t count);
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bool Read(T* output, size_t count);
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void Print();
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};
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template <typename T> RingBuffer<T>::RingBuffer(std::size_t size)
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{
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m_items = new T[size];
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m_head = 0;
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m_tail = 0;
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m_is_full = 0;
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m_is_empty = 1;
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m_size = size;
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}
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template <typename T> RingBuffer<T>::~RingBuffer()
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{
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delete[] m_items;
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}
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template <typename T> void RingBuffer<T>::Reset()
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{
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m_head = 0;
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m_tail = 0;
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m_is_full = 0;
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}
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template <typename T> void RingBuffer<T>::advance_pointer()
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{
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if (m_is_full) {
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m_tail++;
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if (m_tail == m_size) {
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m_tail = 0;
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}
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}
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m_head++;
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if (m_head == m_size) {
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m_head = 0;
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}
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std::size_t p_is_full = m_head == m_tail ? 1 : 0;
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m_is_full = p_is_full;
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}
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template <typename T> void RingBuffer<T>::retreat_pointer()
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{
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m_is_full = 0;
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m_tail++;
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if (m_tail == m_size) {
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m_tail = 0;
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}
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}
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template <typename T> void RingBuffer<T>::Write(T* data, std::size_t count)
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{
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if (m_is_full || m_head + count > m_size) {
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write_log("[WARN] Trying to overfill the ring buffer: \n\tIsFull:%d\n\tHead:%zu\n\tCount:%zu\n\t",
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m_is_full,
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m_head,
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count);
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return;
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}
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m_is_empty = 0;
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for (std::size_t i = 0; i < count; i++) {
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m_items[m_head] = data[i];
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advance_pointer();
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}
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//m_is_empty = m_is_full && (m_head == m_tail);
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}
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template <typename T> bool RingBuffer<T>::Read(T* output, std::size_t count)
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{
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if (m_is_empty) {
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write_log("[WARN] Trying to read empty buffer");
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return 0;
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}
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for (std::size_t i = 0; i < count; i++) {
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output[i] = m_items[m_tail];
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retreat_pointer();
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}
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m_is_empty = !m_is_full && (m_head == m_tail);
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return 1;
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}
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template <typename T> std::size_t RingBuffer<T>::GetSize()
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{
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size_t p_size = m_size;
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if(!m_is_full) {
|
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if(m_head >= m_tail) {
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p_size = (m_head - m_tail);
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}
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else {
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p_size = (m_size + m_head - m_tail);
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}
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}
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return p_size;
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}
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template <typename T> void RingBuffer<T>::Print()
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{
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write_log("[INFO] The ring buffer: \n\tIsFull:%d\n\tIsEmpty:%d\n\tHead:%zu\n\tTail:%zu\n\t",
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m_is_full,
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m_is_empty,
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m_head,
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m_tail);
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}
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16
inc/Settings.h
Normal file
16
inc/Settings.h
Normal file
@@ -0,0 +1,16 @@
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#pragma once
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#define SAMPLE_RATE 48000.f
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#define BPM 120.f
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#define BEAT_DURATION 60.f/BPM
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#define PITCH_STANDARD 440.f
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#define VOLUME 0.5f
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#define ATTACK_MS 100.f
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#define STREAM_BUFFER_SIZE 4096
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#define SYNTH_PI 3.1415926535f
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#define SYNTH_VOLUME 0.5f
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#define WINDOW_WIDTH 640
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#define WINDOW_HEIGHT 480
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#define OSCILLATOR_PANEL_WIDTH 200
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24
inc/Synth.h
Normal file
24
inc/Synth.h
Normal file
@@ -0,0 +1,24 @@
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#pragma once
|
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|
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#include <vector>
|
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#include "Oscillator.h"
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#include "Note.h"
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#include "Adder.h"
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#include "Settings.h"
|
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|
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class Synth
|
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{
|
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private:
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std::vector<Oscillator*> m_oscillators;
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Adder m_adder;
|
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//OscillatorUI* ui_oscillators;
|
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//Note m_current_note;
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std::vector<float> m_out_signal;
|
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std::vector<float> & get_note(int semitone, float beats);
|
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|
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public:
|
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Synth(/* args */);
|
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~Synth();
|
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void ProduceNoteSound(Note input);
|
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const std::vector<float> & GetOutSignal() { return m_out_signal; }
|
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};
|
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4824
inc/raygui.h
Normal file
4824
inc/raygui.h
Normal file
File diff suppressed because it is too large
Load Diff
176
src/Application.cpp
Normal file
176
src/Application.cpp
Normal file
@@ -0,0 +1,176 @@
|
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#include "Application.h"
|
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#include "Settings.h"
|
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#include "Logger.h"
|
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#include <string>
|
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|
||||
Application::Application(/* args */)
|
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{
|
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m_ring_buffer = new RingBuffer<float>((std::size_t)STREAM_BUFFER_SIZE);
|
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m_temp_buffer = new float[STREAM_BUFFER_SIZE];
|
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init_synth();
|
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init_audio();
|
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}
|
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|
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Application::~Application()
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{
|
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StopAudioStream(m_synth_stream);
|
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UnloadAudioStream(m_synth_stream);
|
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CloseAudioDevice();
|
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CloseWindow();
|
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delete m_ring_buffer;
|
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delete[] m_temp_buffer;
|
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}
|
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|
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void Application::init_audio()
|
||||
{
|
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m_sound_played_count = 0;
|
||||
|
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InitAudioDevice();
|
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SetMasterVolume(SYNTH_VOLUME);
|
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SetAudioStreamBufferSizeDefault(STREAM_BUFFER_SIZE);
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m_synth_stream = LoadAudioStream(SAMPLE_RATE, sizeof(float) * 8, 1);
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SetAudioStreamVolume(m_synth_stream, 0.5f);
|
||||
|
||||
PlayAudioStream(m_synth_stream);
|
||||
}
|
||||
|
||||
void Application::init_synth()
|
||||
{
|
||||
//todo: move that variables to Synth declaration
|
||||
std::string* nameString = new std::string(std::string(new char[3]));
|
||||
m_current_note = new Note
|
||||
{
|
||||
.length = 1,
|
||||
.name = (*nameString)
|
||||
};
|
||||
|
||||
//todo: move somewhere in initialization
|
||||
// synth.ui_oscillators = malloc(sizeof(OscillatorUI) * synth.oscillators.count);
|
||||
// for (size_t i = 0; i < synth.oscillators.count; i++)
|
||||
// {
|
||||
// OscillatorUI* ui = &synth.ui_oscillators[i];
|
||||
// assert(ui);
|
||||
|
||||
// ui->freq = synth.oscillators.array[i].freq;
|
||||
// ui->waveshape = synth.oscillators.array[i].osc;
|
||||
// ui->volume = synth.oscillators.array[i].volume;
|
||||
// }
|
||||
}
|
||||
|
||||
std::size_t Application::detect_note_pressed(Note* note)
|
||||
{
|
||||
std::size_t is_pressed = 0;
|
||||
note->length = 8;
|
||||
if (IsKeyPressed(KEY_A))
|
||||
{
|
||||
note->name.assign("A4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_B))
|
||||
{
|
||||
note->name.assign("B4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_C))
|
||||
{
|
||||
note->name.assign("C4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_D))
|
||||
{
|
||||
note->name.assign("D4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_E))
|
||||
{
|
||||
note->name.assign("E4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_F))
|
||||
{
|
||||
note->name.assign("F4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
if (IsKeyPressed(KEY_G))
|
||||
{
|
||||
note->name.assign("G4");
|
||||
is_pressed = 1;
|
||||
}
|
||||
return is_pressed;
|
||||
}
|
||||
|
||||
// Update On Input
|
||||
void Application::update_on_note_input()
|
||||
{
|
||||
if (detect_note_pressed(m_current_note))
|
||||
{
|
||||
m_synth.ProduceNoteSound((*m_current_note));
|
||||
m_sound_played_count = 0;
|
||||
write_log("Note played: %s\n", m_current_note->name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
// Play ring-buffered audio
|
||||
void Application::play_buffered_audio()
|
||||
{
|
||||
if (IsAudioStreamProcessed(m_synth_stream) && !m_ring_buffer->IsEmpty())
|
||||
{
|
||||
std::size_t size_to_read = m_ring_buffer->GetSize();
|
||||
|
||||
write_log("Samples to play:%zu \n", size_to_read);
|
||||
//todo: try to start reading directly from ring buffer, avoiding temp_buffer
|
||||
m_ring_buffer->Read(m_temp_buffer, size_to_read);
|
||||
// can try the SetAudioStreamCallback
|
||||
UpdateAudioStream(m_synth_stream, m_temp_buffer, size_to_read);
|
||||
// can overwrite the ring buffer to avoid that
|
||||
if (m_synth.GetOutSignal().size() == m_sound_played_count)
|
||||
{
|
||||
m_ring_buffer->Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fill ring buffer from current sound
|
||||
void Application::fill_audio_buffer()
|
||||
{
|
||||
if (!m_ring_buffer->IsFull() && m_synth.GetOutSignal().size() != m_sound_played_count)
|
||||
{
|
||||
write_log("[INFO] IsFull:%d Samples:%zu Played:%d\n",
|
||||
m_ring_buffer->IsFull(),
|
||||
m_synth.GetOutSignal().size(),
|
||||
m_sound_played_count);
|
||||
|
||||
// how many samples need write
|
||||
std::size_t size_to_fill = 0;
|
||||
|
||||
if ((m_synth.GetOutSignal().size() - m_sound_played_count) > m_ring_buffer->GetCapacity())
|
||||
{
|
||||
size_to_fill = m_ring_buffer->GetCapacity();
|
||||
} else
|
||||
{
|
||||
size_to_fill = m_synth.GetOutSignal().size() - m_sound_played_count;
|
||||
}
|
||||
|
||||
write_log("[INFO] SizeToFill:%zu\n", size_to_fill);
|
||||
for (size_t i = 0; i < size_to_fill; i++)
|
||||
{
|
||||
m_temp_buffer[i] = m_synth.GetOutSignal()[i];
|
||||
}
|
||||
|
||||
m_ring_buffer->Write(m_temp_buffer, size_to_fill);
|
||||
m_sound_played_count += size_to_fill;
|
||||
}
|
||||
}
|
||||
|
||||
void Application::Run()
|
||||
{
|
||||
// Main game loop
|
||||
while (!WindowShouldClose()) // Detect window close button or ESC key
|
||||
{
|
||||
fill_audio_buffer();
|
||||
play_buffered_audio();
|
||||
update_on_note_input();
|
||||
|
||||
m_renderer.Draw();
|
||||
}
|
||||
}
|
||||
112
src/Oscillator.cpp
Normal file
112
src/Oscillator.cpp
Normal file
@@ -0,0 +1,112 @@
|
||||
#include "Oscillator.h"
|
||||
#include "Settings.h"
|
||||
|
||||
#define TWO_PI 2*SYNTH_PI
|
||||
|
||||
Oscillator::Oscillator(OscillatorType osc, float freq, float volume)
|
||||
{
|
||||
SetType(osc);
|
||||
m_freq = freq;
|
||||
m_volume = volume;
|
||||
}
|
||||
|
||||
Oscillator::~Oscillator()
|
||||
{
|
||||
}
|
||||
|
||||
void Oscillator::Reset()
|
||||
{
|
||||
m_volume = 0;
|
||||
m_phase = 0;
|
||||
m_phase_dt = 0;
|
||||
}
|
||||
|
||||
void Oscillator::SetType(OscillatorType osc)
|
||||
{
|
||||
m_osc = osc;
|
||||
switch (m_osc) {
|
||||
case Sine:
|
||||
m_osc_function = &Oscillator::sineosc;
|
||||
m_dt_function = &Oscillator::calc_sine_phase_delta;
|
||||
break;
|
||||
case Triangle:
|
||||
m_osc_function = &Oscillator::triangleosc;
|
||||
m_dt_function = &Oscillator::calc_saw_phase_delta;
|
||||
break;
|
||||
case Square:
|
||||
m_osc_function = &Oscillator::squareosc;
|
||||
m_dt_function = &Oscillator::calc_sine_phase_delta;
|
||||
break;
|
||||
case Saw:
|
||||
m_osc_function = &Oscillator::sawosc;
|
||||
m_dt_function = &Oscillator::calc_saw_phase_delta;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Oscillator::SetFreq(float freq)
|
||||
{
|
||||
m_freq = freq;
|
||||
m_phase = 0;
|
||||
m_phase_dt = (this->*m_dt_function)(freq);
|
||||
}
|
||||
|
||||
float Oscillator::GenerateSample(float duration)
|
||||
{
|
||||
return (this->*m_osc_function)() * m_volume;
|
||||
}
|
||||
|
||||
void Oscillator::sine_osc_phase_incr()
|
||||
{
|
||||
m_phase += m_phase_dt;
|
||||
if (m_phase >= TWO_PI)
|
||||
m_phase -= TWO_PI;
|
||||
}
|
||||
|
||||
void Oscillator::saw_osc_phase_incr()
|
||||
{
|
||||
m_phase += m_phase_dt;
|
||||
if (m_phase >= 1.0f)
|
||||
m_phase -= 1.0f;
|
||||
}
|
||||
|
||||
float Oscillator::calc_saw_phase_delta(float freq)
|
||||
{
|
||||
return freq / SAMPLE_RATE;
|
||||
}
|
||||
|
||||
float Oscillator::calc_sine_phase_delta(float freq)
|
||||
{
|
||||
return (TWO_PI * freq) / SAMPLE_RATE;
|
||||
}
|
||||
|
||||
float Oscillator::sineosc()
|
||||
{
|
||||
float result = sinf(m_phase);
|
||||
sine_osc_phase_incr();
|
||||
return result;
|
||||
}
|
||||
|
||||
float Oscillator::sign(float v)
|
||||
{
|
||||
return (v > 0.0) ? 1.f : -1.f;
|
||||
}
|
||||
|
||||
float Oscillator::squareosc()
|
||||
{
|
||||
return sign(sineosc());
|
||||
}
|
||||
|
||||
float Oscillator::triangleosc()
|
||||
{
|
||||
float result = 1.f - fabsf(m_phase - 0.5f) * 4.f;
|
||||
saw_osc_phase_incr();
|
||||
return result;
|
||||
}
|
||||
|
||||
float Oscillator::sawosc()
|
||||
{
|
||||
float result = m_phase * 2.f - 1.f;
|
||||
saw_osc_phase_incr();
|
||||
return result;
|
||||
}
|
||||
28
src/Renderer.cpp
Normal file
28
src/Renderer.cpp
Normal file
@@ -0,0 +1,28 @@
|
||||
#include "Renderer.h"
|
||||
#include "raylib.h"
|
||||
#include "raygui.h"
|
||||
#include "Settings.h"
|
||||
|
||||
Renderer::Renderer(/* args */)
|
||||
{
|
||||
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "SeeSynth - v0.2");
|
||||
SetTargetFPS(60);
|
||||
}
|
||||
|
||||
Renderer::~Renderer()
|
||||
{
|
||||
}
|
||||
|
||||
void Renderer::Draw()
|
||||
{
|
||||
BeginDrawing();
|
||||
|
||||
ClearBackground(RAYWHITE);
|
||||
//todo: implement renderer
|
||||
//DrawUi(&synth);
|
||||
//DrawSignal(&synth);
|
||||
//DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
|
||||
//DrawFPS(0,0);
|
||||
|
||||
EndDrawing();
|
||||
}
|
||||
8
src/SeeSynth.cpp
Normal file
8
src/SeeSynth.cpp
Normal file
@@ -0,0 +1,8 @@
|
||||
#include "Application.h"
|
||||
|
||||
int main() {
|
||||
Application* app = new Application();
|
||||
app->Run();
|
||||
|
||||
delete app;
|
||||
}
|
||||
33
src/Synth.cpp
Normal file
33
src/Synth.cpp
Normal file
@@ -0,0 +1,33 @@
|
||||
#include "Synth.h"
|
||||
#include "Settings.h"
|
||||
#include "KeyBoard.h"
|
||||
#include "OscillatorType.h"
|
||||
|
||||
Synth::Synth(/* args */)
|
||||
{
|
||||
m_oscillators.push_back(new Oscillator(OscillatorType::Sine, 440.f, VOLUME));
|
||||
}
|
||||
|
||||
Synth::~Synth()
|
||||
{
|
||||
}
|
||||
|
||||
std::vector<float> & Synth::get_note(int semitone, float beats)
|
||||
{
|
||||
float hz = KeyBoard::GetHzBySemitone(semitone);
|
||||
float duration = beats * BEAT_DURATION;
|
||||
|
||||
// will change after oscillator starts to be more autonomous
|
||||
for (Oscillator* osc : m_oscillators)
|
||||
{
|
||||
osc->SetFreq(hz);
|
||||
}
|
||||
|
||||
return m_adder.SumOscillators(m_oscillators, duration); //todo: add other pipeline steps (e.g ADSR, Filters, FX);
|
||||
}
|
||||
|
||||
void Synth::ProduceNoteSound(Note input) {
|
||||
float length = 1.f / input.length;
|
||||
int semitone_shift = KeyBoard::GetSemitoneShift(input.name);
|
||||
m_out_signal = get_note(semitone_shift, length);
|
||||
}
|
||||
Reference in New Issue
Block a user