Files
stk/include/Mesh2D.h
Gary Scavone 81475b04c5 Version 4.0
2013-09-29 23:04:45 +02:00

106 lines
2.9 KiB
C++

/***************************************************/
/*! \class Mesh2D
\brief Two-dimensional rectilinear waveguide mesh class.
This class implements a rectilinear,
two-dimensional digital waveguide mesh
structure. For details, see Van Duyne and
Smith, "Physical Modeling with the 2-D Digital
Waveguide Mesh", Proceedings of the 1993
International Computer Music Conference.
This is a digital waveguide model, making its
use possibly subject to patents held by Stanford
University, Yamaha, and others.
Control Change Numbers:
- X Dimension = 2
- Y Dimension = 4
- Mesh Decay = 11
- X-Y Input Position = 1
by Julius Smith, 2000 - 2002.
Revised by Gary Scavone for STK, 2002.
*/
/***************************************************/
#if !defined(__MESH2D_H)
#define __MESH2D_H
#include "Instrmnt.h"
#include "OnePole.h"
#define NXMAX ((short)(12))
#define NYMAX ((short)(12))
class Mesh2D : public Instrmnt
{
public:
//! Class constructor, taking the x and y dimensions in samples.
Mesh2D(short nX, short nY);
//! Class destructor.
~Mesh2D();
//! Reset and clear all internal state.
void clear();
//! Set the x dimension size in samples.
void setNX(short lenX);
//! Set the y dimension size in samples.
void setNY(short lenY);
//! Set the x, y input position on a 0.0 - 1.0 scale.
void setInputPosition(MY_FLOAT xFactor, MY_FLOAT yFactor);
//! Set the loss filters gains (0.0 - 1.0).
void setDecay(MY_FLOAT decayFactor);
//! Impulse the mesh with the given amplitude (frequency ignored).
void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude);
//! Stop a note with the given amplitude (speed of decay) ... currently ignored.
void noteOff(MY_FLOAT amplitude);
//! Calculate and return the signal energy stored in the mesh.
MY_FLOAT energy();
//! Compute one output sample, without adding energy to the mesh.
MY_FLOAT tick();
//! Input a sample to the mesh and compute one output sample.
MY_FLOAT tick(MY_FLOAT input);
//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
void controlChange(int number, MY_FLOAT value);
protected:
MY_FLOAT tick0();
MY_FLOAT tick1();
void clearMesh();
short NX, NY;
short xInput, yInput;
OnePole *filterX[NXMAX];
OnePole *filterY[NYMAX];
MY_FLOAT v[NXMAX-1][NYMAX-1]; // junction velocities
MY_FLOAT vxp[NXMAX][NYMAX]; // positive-x velocity wave
MY_FLOAT vxm[NXMAX][NYMAX]; // negative-x velocity wave
MY_FLOAT vyp[NXMAX][NYMAX]; // positive-y velocity wave
MY_FLOAT vym[NXMAX][NYMAX]; // negative-y velocity wave
// Alternate buffers
MY_FLOAT vxp1[NXMAX][NYMAX]; // positive-x velocity wave
MY_FLOAT vxm1[NXMAX][NYMAX]; // negative-x velocity wave
MY_FLOAT vyp1[NXMAX][NYMAX]; // positive-y velocity wave
MY_FLOAT vym1[NXMAX][NYMAX]; // negative-y velocity wave
int counter; // time in samples
};
#endif