Files
stk/include/BowedBar.h
Gary Scavone 3f126af4e5 Version 3.2
2013-09-29 22:42:55 +02:00

63 lines
1.5 KiB
C++

/*********************************************/
/* Bowed Bar model */
/* by Georg Essl, 1999 */
/* For details refer to: */
/* G.Essl, P.R.Cook: "Banded Waveguides: */
/* Towards Physical Modelling of Bar */
/* Percussion Instruments", ICMC'99 */
/*********************************************/
#if !defined(__BowedBar_h)
#define __BowedBar_h
#include "Instrmnt.h"
#include "DLineN.h"
#include "BowTabl.h"
#include "ADSR.h"
#include "BiQuad.h"
class BowedBar : public Instrmnt
{
protected:
BowTabl *bowTabl;
ADSR *adsr;
BiQuad *bandpass;
MY_FLOAT maxVelocity;
MY_FLOAT modes[4];
DLineN delay[4];
int NR_MODES;
float Zs[4][2];
MY_FLOAT coeffs[4][2];
float filtOut[4];
float filtIn[4];
MY_FLOAT filtGain[4];
MY_FLOAT freq;
int length;
MY_FLOAT R;
MY_FLOAT GAIN;
MY_FLOAT gains[4];
MY_FLOAT slope;
MY_FLOAT velinput;
MY_FLOAT integration_const;
int trackVel;
MY_FLOAT bowvel, bowTarg, bowPos, lastBowPos;
int doPluck;
public:
BowedBar();
~BowedBar();
void tuneBandPasses();
void clear();
void startBowing(MY_FLOAT amplitude,MY_FLOAT rate);
void stopBowing(MY_FLOAT rate);
void pluck(MY_FLOAT amp);
void setStrikePosition(MY_FLOAT position);
void noteOn(MY_FLOAT freq, MY_FLOAT amp);
void noteOff(MY_FLOAT amp);
void setFreq(MY_FLOAT frequency);
void controlChange(int number, MY_FLOAT value);
MY_FLOAT tick();
};
#endif