mirror of
https://github.com/thestk/stk
synced 2026-01-11 20:11:52 +00:00
117 lines
4.1 KiB
Plaintext
117 lines
4.1 KiB
Plaintext
Need to iron out the differences between RawWvIn, NIWave1S, NIFileIn, etc.
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Need to make DrumSyn1 vs. DrumSyn2
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One real-time large memory, one non real-time small memory
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*****************************************************
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Legend:
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x = done <1 - 9> = How Good? : = by Inheritance N = Not Applicable
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Ex = Exists
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Cm = Compiles
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On = Note On
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Of = Note Off
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Pt = Pitch (5 octave range)
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Vl = Velocity (0-128)
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Bn = Pitch Bend
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Md = Mod Wheel
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C1 = Controller 1, Algorithm Specific
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C2 = Controller 2, Algorithm Specific
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Lg = Long/Int/Double verification
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Op = Optimization pass 1
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Com. = Comments
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FILE/CLASS Ex Cm On Of Pt Vl Bn Md C1 C2 C3 Lg Op Com
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README.TXT x N N N N N N N N N N N N
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OBJECT.H x x N N N N N N N N N x N
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FILTER.H x x N N N N N N N N N x N
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ONEPOLE.H x x N N N N N N N N N x
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ONEZERO.H x x N N N N N N N N N x
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DCBLOCK.H x x N N N N N N N N N x
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BIQUAD.H x x N N N N N N N N N x
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TWOZERO.H x x N N N N N N N N N x
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TWOPOLE.H x x N N N N N N N N N x
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ALLPASS1.H
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FORMSWEP.H x x N N N N N N N N N x
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DLINEA.H x x N N N N N N N N N x
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DLINEL.H x x N N N N N N N N N x
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DLINEN.H x x N N N N N N N N N x
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RAWWAVE.H x x N N N N N N N N N x
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RAWLOOP.H x x N N N N N N N N N x
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NIWAVE1S.H
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SINGWAVE.H x x N N N N N N N N N x
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RAWWVOUT.H x x N N N N N N N N N x
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RAWWVIN.H x x N N N N N N N N N x
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REEDTABL.H x x N N N N N N N N N x
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JETTABL.H x x N N N N N N N N N x
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LIPFILT.H x x N N N N N N N N N x Add Lip Tension Modulation?
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BOWTABL.H x x N N N N N N N N N x
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ENVELOPE.H x x N N N N N N N N N x
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ADSR.H x x N N N N N N N N N x
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NOISE.H x x N N N N N N N N N x
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SUBNOISE.H x x N N N N N N N N N x Noise each n samples
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FILE/CLASS Ex Cm On Of Pt Vl Bn Md C1 C2 C3 Lg Op Com
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PLUCKED.H x x x x 7 8 N N N N x tuning funny, allpass approx.
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CLARINET.H x x x x 7 5 7 7 7 7 x
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FLUTE.H x x x x 7 5 7 7 7 7 x
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BRASS.H x x x x 7 5 7 7 7 7 x
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BOWED.H x x x x 7 5 7 7 7 7 x Need Better Body Filter
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PLUCKED2.H x x N x N N N N N N x
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MANDOLIN.H x x x : 8 8 9 9 9 9 x tuning funny, allpass approx.
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MODAL4.H x x N x N N 7 N N N x
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MARIMBA.H x x x : 7 x : 7 7 7 x Check 4 Clipping Mid Range
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VIBRAPHN.H x x x : x x : 7 7 7 x AMDept StickHard Pos AMFreq
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AGOGOBEL.H x x x : x x : 7 7 7 x StickHard Position
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FM4OP.H x x N x N N N N N x 9 x
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FM4ALG8.H x x N : N N N 9 9 | x
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BEETHREE.H x x x : x x 9 : : : x
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FM4ALG5.H x x N : N N N 9 9 : x
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RHODEY.H x x x : 8 x 9 : : : x Minor Aliasing High Range
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WURLEY.H x x x : 8 x 9 : : : x " " " "
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TUBEBELL.H x x x : x x 9 : : : x
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FM4ALG4.H x x N : N N N 9 9 : x
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PERCFLUT.H x x x : 8 x 9 : : : x Minor Aliasing High Range
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FM4ALG3.H x x N : N N N 9 9 : x
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HEAVYMTL.H x x x : x x 9 : : : x Minor Aliasing High Range
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SAMPLER.H x x N x N
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SAMPLFLT.H x x N : N
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MOOG1.H x x x : x x
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VOICFORM.H x x ? ? ? ? ? ? ? ? ? x Need much phoneme!!
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DRUMSYNT.H x x x N x N N N N N x Need New Drum Samples
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FILE/CLASS Ex Cm On Of Pt Vl Bn Md C1 C2 C3 Lg Op Com
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Legend:
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Es = Exists
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Cm = Compiles
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On = Note On
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Of = Note Off
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Pt = Pitch (5 octave range)
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Vl = Velocity (0-128)
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Bn = Pitch Bend
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Md = Mod Wheel
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C1 = Controller 1, Algorithm Specific
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C2 = Controller 2, Algorithm Specific
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Lg = Long/Int/Double verification
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Op = Optimization pass 1
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Com. = Comments
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