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107 lines
5.9 KiB
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<TITLE>The Synthesis ToolKit in C++ (STK)</TITLE>
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<img src="princeton.gif"> <img src="ccrma.gif"><P>
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<a class="qindex" href="index.html">Home</a> <a class="qindex" href="information.html">Information</a> <a class="qindex" href="classes.html">Classes</a> <a class="qindex" href="download.html">Download</a> <a class="qindex" href="usage.html">Usage</a> <a class="qindex" href="maillist.html">Mail List</a> <a class="qindex" href="system.html">Requirements</a> <a class="qindex" href="links.html">Links</a> <a class="qindex" href="tutorial.html">Tutorial</a></CENTER>
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<!-- Generated by Doxygen 1.2.8.1 -->
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<h1>Shakers Class Reference</h1>PhISEM and PhOLIES class.
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<a href="#_details">More...</a>
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<p>
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<code>#include <<a class="el" href="Shakers_8h-source.html">Shakers.h</a>></code>
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<p>
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<p>Inheritance diagram for Shakers::
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<p><center><img src="classShakers.gif" usemap="#Shakers_map" border="0"></center>
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<map name="Shakers_map">
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<area href="classInstrmnt.html" alt="Instrmnt" shape="rect" coords="0,56,58,80">
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<area href="classStk.html" alt="Stk" shape="rect" coords="0,0,58,24">
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</map>
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<a href="classShakers-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
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<tr><td nowrap align=right valign=top><a name="a0" doxytag="Shakers::Shakers"></a>
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</td><td valign=bottom><a class="el" href="classShakers.html#a0">Shakers</a> ()</td></tr>
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<tr><td> </td><td><font size=-1><em>Class constructor.</em></font><br><br></td></tr>
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<tr><td nowrap align=right valign=top><a name="a1" doxytag="Shakers::~Shakers"></a>
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</td><td valign=bottom><a class="el" href="classShakers.html#a1">~Shakers</a> ()</td></tr>
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<tr><td> </td><td><font size=-1><em>Class destructor.</em></font><br><br></td></tr>
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<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classShakers.html#a2">noteOn</a> (MY_FLOAT instrument, MY_FLOAT amplitude)</td></tr>
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<tr><td> </td><td><font size=-1><em>Start a note with the given instrument and amplitude.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
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<tr><td nowrap align=right valign=top><a name="a3" doxytag="Shakers::noteOff"></a>
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virtual void </td><td valign=bottom><a class="el" href="classShakers.html#a3">noteOff</a> (MY_FLOAT amplitude)</td></tr>
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<tr><td> </td><td><font size=-1><em>Stop a note with the given amplitude (speed of decay).</em></font><br><br></td></tr>
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<tr><td nowrap align=right valign=top><a name="a4" doxytag="Shakers::tick"></a>
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MY_FLOAT </td><td valign=bottom><a class="el" href="classShakers.html#a4">tick</a> ()</td></tr>
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<tr><td> </td><td><font size=-1><em>Compute one output sample.</em></font><br><br></td></tr>
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<tr><td nowrap align=right valign=top><a name="a5" doxytag="Shakers::controlChange"></a>
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virtual void </td><td valign=bottom><a class="el" href="classShakers.html#a5">controlChange</a> (int number, MY_FLOAT value)</td></tr>
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<tr><td> </td><td><font size=-1><em>Perform the control change specified by <em>number</em> and <em>value</em> (0.0 - 128.0).</em></font><br><br></td></tr>
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</table>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
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PhISEM and PhOLIES class.
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<p>
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PhISEM (Physically Informed Stochastic Event Modeling) is an algorithmic approach for simulating collisions of multiple independent sound producing objects. This class is a meta-model that can simulate a Maraca, Sekere, Cabasa, Bamboo Wind Chimes, Water Drops, Tambourine, Sleighbells, and a Guiro.
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<p>
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PhOLIES (Physically-Oriented Library of Imitated Environmental Sounds) is a similar approach for the synthesis of environmental sounds. This class implements simulations of breaking sticks, crunchy snow (or not), a wrench, sandpaper, and more.
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<p>
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Control Change Numbers: <ul>
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<li>Shake Energy = 2<li>System Decay = 4<li>Number Of Objects = 11<li>Resonance Frequency = 1<li>Shake Energy = 128<li>Instrument Selection = 1071<ul>
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<li>Maraca = 0<li>Cabasa = 1<li>Sekere = 2<li>Guiro = 3<li>Water Drops = 4<li>Bamboo Chimes = 5<li>Tambourine = 6<li>Sleigh Bells = 7<li>Sticks = 8<li>Crunch = 9<li>Wrench = 10<li>Sand Paper = 11<li>Coke Can = 12<li>Next Mug = 13<li>Penny + Mug = 14<li>Nickle + Mug = 15<li>Dime + Mug = 16<li>Quarter + Mug = 17<li>Franc + Mug = 18<li>Peso + Mug = 19<li>Big Rocks = 20<li>Little Rocks = 21<li>Tuned Bamboo Chimes = 22</ul>
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</ul>
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by Perry R. Cook, 1996 - 1999.
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<p>
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<hr><h2>Member Function Documentation</h2>
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<a name="a2" doxytag="Shakers::noteOn"></a><p>
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<table width="100%" cellpadding="2" cellspacing="0" border="0">
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<tr>
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<td class="md">
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<table cellpadding="0" cellspacing="0" border="0">
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<tr>
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<td nowrap valign="top"><b>
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void Shakers::noteOn (
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</b></td>
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<td valign="bottom"><b>
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MY_FLOAT <em>instrument</em>,
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</b></td>
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</tr>
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<tr>
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<td></td>
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<td><b>
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MY_FLOAT <em>amplitude</em> )<code> [virtual]</code>
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</b></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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<tr>
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<td>
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</td>
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<td>
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<p>
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Start a note with the given instrument and amplitude.
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<p>
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Use the instrument numbers above, converted to frequency values as if MIDI note numbers, to select a particular instrument.
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<p>
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Reimplemented from <a class="el" href="classInstrmnt.html#a2">Instrmnt</a>. </td>
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</tr>
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</table>
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<hr>The documentation for this class was generated from the following file:<ul>
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<li><a class="el" href="Shakers_8h-source.html">Shakers.h</a></ul>
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<HR>
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<table>
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<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
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<tr><td>©1995-2002 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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</table>
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