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stk/include/Bowed.h
Gary Scavone eccd8c9981 Version 4.4.0
2013-09-29 23:11:39 +02:00

113 lines
3.1 KiB
C++

#ifndef STK_BOWED_H
#define STK_BOWED_H
#include "Instrmnt.h"
#include "DelayL.h"
#include "BowTable.h"
#include "OnePole.h"
#include "BiQuad.h"
#include "SineWave.h"
#include "ADSR.h"
namespace stk {
/***************************************************/
/*! \class Bowed
\brief STK bowed string instrument class.
This class implements a bowed string model, a
la Smith (1986), after McIntyre, Schumacher,
Woodhouse (1983).
This is a digital waveguide model, making its
use possibly subject to patents held by
Stanford University, Yamaha, and others.
Control Change Numbers:
- Bow Pressure = 2
- Bow Position = 4
- Vibrato Frequency = 11
- Vibrato Gain = 1
- Volume = 128
by Perry R. Cook and Gary P. Scavone, 1995 - 2009.
*/
/***************************************************/
class Bowed : public Instrmnt
{
public:
//! Class constructor, taking the lowest desired playing frequency.
Bowed( StkFloat lowestFrequency );
//! Class destructor.
~Bowed( void );
//! Reset and clear all internal state.
void clear( void );
//! Set instrument parameters for a particular frequency.
void setFrequency( StkFloat frequency );
//! Set vibrato gain.
void setVibrato( StkFloat gain );
//! Apply breath pressure to instrument with given amplitude and rate of increase.
void startBowing( StkFloat amplitude, StkFloat rate );
//! Decrease breath pressure with given rate of decrease.
void stopBowing( StkFloat rate );
//! Start a note with the given frequency and amplitude.
void noteOn( StkFloat frequency, StkFloat amplitude );
//! Stop a note with the given amplitude (speed of decay).
void noteOff( StkFloat amplitude );
//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
void controlChange( int number, StkFloat value );
//! Compute and return one output sample.
StkFloat tick( unsigned int channel = 0 );
protected:
DelayL neckDelay_;
DelayL bridgeDelay_;
BowTable bowTable_;
OnePole stringFilter_;
BiQuad bodyFilter_;
SineWave vibrato_;
ADSR adsr_;
StkFloat maxVelocity_;
StkFloat baseDelay_;
StkFloat vibratoGain_;
StkFloat betaRatio_;
};
inline StkFloat Bowed :: tick( unsigned int )
{
StkFloat bowVelocity = maxVelocity_ * adsr_.tick();
StkFloat bridgeRefl = -stringFilter_.tick( bridgeDelay_.lastOut() );
StkFloat nutRefl = -neckDelay_.lastOut();
StkFloat stringVel = bridgeRefl + nutRefl; // Sum is string velocity
StkFloat velDiff = bowVelocity - stringVel; // Differential velocity
StkFloat newVel = velDiff * bowTable_.tick( velDiff ); // Non-Linear bow function
neckDelay_.tick(bridgeRefl + newVel); // Do string propagations
bridgeDelay_.tick(nutRefl + newVel);
if ( vibratoGain_ > 0.0 ) {
neckDelay_.setDelay( (baseDelay_ * (1.0 - betaRatio_) ) +
(baseDelay_ * vibratoGain_ * vibrato_.tick()) );
}
lastFrame_[0] = bodyFilter_.tick( bridgeDelay_.lastOut() );
return lastFrame_[0];
}
} // stk namespace
#endif