Files
stk/Flute.cpp
Gary Scavone ea749b71d2 Version 2.01
2013-09-29 22:39:45 +02:00

176 lines
5.3 KiB
C++

/******************************************/
/* WaveGuide Flute ala Karjalainen, */
/* Smith, Waryznyk, etc. */
/* with polynomial Jet ala Cook */
/* by Perry Cook, 1995-96 */
/* */
/* This is a waveguide model, and thus */
/* relates to various Stanford Univ. */
/* and possibly Yamaha and other patents.*/
/* */
/* Controls: CONTROL1 = jetDelay */
/* CONTROL2 = noiseGain */
/* CONTROL3 = vibFreq */
/* MOD_WHEEL= vibAmt */
/******************************************/
#include "Flute.h"
#include "SKINI11.msg"
Flute :: Flute(MY_FLOAT lowestFreq)
{
long length;
length = (long) (SRATE / lowestFreq + 1);
boreDelay = new DLineL(length);
length >>= 1;
jetDelay = new DLineL(length);
jetTable = new JetTabl;
filter = new OnePole;
dcBlock = new DCBlock;
noise = new Noise;
adsr = new ADSR;
vibr = new RawLoop("rawwaves/sinewave.raw");
this->clear();
boreDelay->setDelay((MY_FLOAT) 100.0);
jetDelay->setDelay((MY_FLOAT) 49.0);
filter->setPole((MY_FLOAT) 0.7 - ((MY_FLOAT) 0.1 * (MY_FLOAT) 22050.0 / SRATE));
filter->setGain((MY_FLOAT) -1.0);
vibr->normalize();
vibr->setFreq((MY_FLOAT) 5.925);
adsr->setAllTimes((MY_FLOAT) 0.005, (MY_FLOAT) 0.01, (MY_FLOAT) 0.8, (MY_FLOAT) 0.010);
endRefl = (MY_FLOAT) 0.5;
jetRefl = (MY_FLOAT) 0.5;
noiseGain = (MY_FLOAT) 0.15; /* Breath pressure random component */
vibrGain = (MY_FLOAT) 0.05; /* breath periodic vibrato component */
jetRatio = (MY_FLOAT) 0.32;
maxPressure = (MY_FLOAT) 0.0;
}
Flute :: ~Flute()
{
delete jetDelay;
delete boreDelay;
delete jetTable;
delete filter;
delete dcBlock;
delete noise;
delete adsr;
delete vibr;
}
void Flute :: clear()
{
jetDelay->clear();
boreDelay->clear();
filter->clear();
dcBlock->clear();
/* adsr->reset(); */
}
void Flute :: setFreq(MY_FLOAT frequency)
{
MY_FLOAT temp;
lastFreq = frequency * (MY_FLOAT) 0.66666; /* we're overblowing here */
temp = SRATE / lastFreq - (MY_FLOAT) 2.0; /* Length - approx. filter delay */
boreDelay->setDelay(temp); /* Length of bore tube */
jetDelay->setDelay(temp * jetRatio); /* jet delay shorter */
}
void Flute :: startBlowing(MY_FLOAT amplitude, MY_FLOAT rate)
{
adsr->setAttackRate(rate);
maxPressure = amplitude / (MY_FLOAT) 0.8;
adsr->keyOn();
}
void Flute :: stopBlowing(MY_FLOAT rate)
{
adsr->setReleaseRate(rate);
adsr->keyOff();
}
void Flute :: noteOn(MY_FLOAT freq, MY_FLOAT amp)
{
this->setFreq(freq);
this->startBlowing((MY_FLOAT) 1.1 + (amp * (MY_FLOAT) 0.20),amp * (MY_FLOAT) 0.02);
outputGain = amp + (MY_FLOAT) 0.001;
#if defined(_debug_)
printf("Flute : NoteOn: Freq=%lf Amp=%lf\n",freq,amp);
#endif
}
void Flute :: noteOff(MY_FLOAT amp)
{
this->stopBlowing(amp * (MY_FLOAT) 0.02);
#if defined(_debug_)
printf("Flute : NoteOff: Amp=%lf\n",amp);
#endif
}
void Flute :: setJetRefl(MY_FLOAT refl)
{
jetRefl = refl;
}
void Flute :: setEndRefl(MY_FLOAT refl)
{
endRefl = refl;
}
void Flute :: setJetDelay(MY_FLOAT aRatio)
{
MY_FLOAT temp;
temp = SRATE / lastFreq - (MY_FLOAT) 2.0; /* Length - approx. filter delay */
jetRatio = aRatio;
jetDelay->setDelay(temp * aRatio); /* Scaled by ratio */
}
MY_FLOAT Flute :: tick()
{
MY_FLOAT temp;
MY_FLOAT pressureDiff;
MY_FLOAT randPressure;
MY_FLOAT breathPressure;
breathPressure = maxPressure * adsr->tick(); /* Breath Pressure */
randPressure = noiseGain * noise->tick(); /* Random Deviation */
randPressure += vibrGain * vibr->tick(); /* + breath vibrato */
randPressure *= breathPressure; /* All scaled by Breath Pressure */
temp = filter->tick(boreDelay->lastOut());
temp = dcBlock->tick(temp); /* Block DC on reflection */
pressureDiff = breathPressure + randPressure - /* Breath Pressure */
(jetRefl * temp); /* - reflected */
pressureDiff = jetDelay->tick(pressureDiff); /* Jet Delay Line */
pressureDiff = jetTable->lookup(pressureDiff) /* Non-Lin Jet + reflected */
+ (endRefl * temp);
lastOutput = (MY_FLOAT) 0.3 * boreDelay->tick(pressureDiff); /* Bore Delay and "bell" filter */
lastOutput *= outputGain;
return lastOutput;
}
void Flute :: controlChange(int number, MY_FLOAT value)
{
#if defined(_debug_)
printf("Flute : ControlChange: Number=%i Value=%f\n",number,value);
#endif
if (number == __SK_JetDelay_)
this->setJetDelay((MY_FLOAT) 0.08 + ((MY_FLOAT) 0.48 * value * NORM_7));
else if (number == __SK_NoiseLevel_)
noiseGain = (value * NORM_7 * (MY_FLOAT) 0.4);
else if (number == __SK_ModFrequency_)
vibr->setFreq((value * NORM_7 * (MY_FLOAT) 12.0));
else if (number == __SK_ModWheel_)
vibrGain = (value * NORM_7 * (MY_FLOAT) 0.4);
else if (number == __SK_AfterTouch_Cont_)
adsr->setTarget(value * NORM_7);
else {
printf("Flute : Undefined Control Number!!\n");
}
}