mirror of
https://github.com/thestk/stk
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59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
/***************************************************/
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/*! \class Reverb
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\brief STK abstract reverberator parent class.
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This class provides common functionality for
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STK reverberator subclasses.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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*/
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/***************************************************/
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#include "Stk.h"
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#if !defined(__REVERB_H)
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#define __REVERB_H
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class Reverb : public Stk
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{
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public:
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//! Class constructor.
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Reverb();
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//! Class destructor.
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virtual ~Reverb();
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//! Reset and clear all internal state.
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virtual void clear() = 0;
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//! Set the mixture of input and "reverberated" levels in the output (0.0 = input only, 1.0 = reverb only).
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void setEffectMix(MY_FLOAT mix);
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//! Return the last output value.
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MY_FLOAT lastOut() const;
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//! Return the last left output value.
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MY_FLOAT lastOutLeft() const;
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//! Return the last right output value.
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MY_FLOAT lastOutRight() const;
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//! Abstract tick function ... must be implemented in subclasses.
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virtual MY_FLOAT tick(MY_FLOAT input) = 0;
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//! Take \e vectorSize inputs, compute the same number of outputs and return them in \e vector.
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virtual MY_FLOAT *tick(MY_FLOAT *vector, unsigned int vectorSize);
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protected:
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// Returns true if argument value is prime.
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bool isPrime(int number);
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MY_FLOAT lastOutput[2];
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MY_FLOAT effectMix;
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};
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#endif // defined(__REVERB_H)
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