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stk/doc/html/classFlute.html
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<TITLE>The Synthesis ToolKit in C++ (STK)</TITLE>
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<h1>Flute Class Reference</h1>STK flute physical model class.
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="Flute_8h-source.html">Flute.h</a>&gt;</code>
<p>
<p>Inheritance diagram for Flute:
<p><center><img src="classFlute.png" usemap="#Flute_map" border="0" alt=""></center>
<map name="Flute_map">
<area href="classInstrmnt.html" alt="Instrmnt" shape="rect" coords="0,56,55,80">
<area href="classStk.html" alt="Stk" shape="rect" coords="0,0,55,24">
</map>
<a href="classFlute-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a0" doxytag="Flute::Flute" ></a>
&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a0">Flute</a> (MY_FLOAT lowestFrequency)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class constructor, taking the lowest desired playing frequency. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a1" doxytag="Flute::~Flute" ></a>
&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a1">~Flute</a> ()</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class destructor. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a2" doxytag="Flute::clear" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a2">clear</a> ()</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reset and clear all internal state. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a3" doxytag="Flute::setFrequency" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a3">setFrequency</a> (MY_FLOAT frequency)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set instrument parameters for a particular frequency. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a4" doxytag="Flute::setJetReflection" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a4">setJetReflection</a> (MY_FLOAT coefficient)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the reflection coefficient for the jet delay (-1.0 - 1.0). <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a5" doxytag="Flute::setEndReflection" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a5">setEndReflection</a> (MY_FLOAT coefficient)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the reflection coefficient for the air column delay (-1.0 - 1.0). <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a6" doxytag="Flute::setJetDelay" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a6">setJetDelay</a> (MY_FLOAT aRatio)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the length of the jet delay in terms of a ratio of jet delay to air column delay lengths. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a7" doxytag="Flute::startBlowing" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a7">startBlowing</a> (MY_FLOAT amplitude, MY_FLOAT rate)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Apply breath velocity to instrument with given amplitude and rate of increase. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a8" doxytag="Flute::stopBlowing" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a8">stopBlowing</a> (MY_FLOAT rate)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Decrease breath velocity with given rate of decrease. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a9" doxytag="Flute::noteOn" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a9">noteOn</a> (MY_FLOAT frequency, MY_FLOAT amplitude)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Start a note with the given frequency and amplitude. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a10" doxytag="Flute::noteOff" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a10">noteOff</a> (MY_FLOAT amplitude)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Stop a note with the given amplitude (speed of decay). <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a11" doxytag="Flute::tick" ></a>
MY_FLOAT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a11">tick</a> ()</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Compute one output sample. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="anchor" name="a12" doxytag="Flute::controlChange" ></a>
void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFlute.html#a12">controlChange</a> (int number, MY_FLOAT value)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Perform the control change specified by <em>number</em> and <em>value</em> (0.0 - 128.0). <br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
STK flute physical model class.
<p>
This class implements a simple flute physical model, as discussed by Karjalainen, Smith, Waryznyk, etc. The jet model uses a polynomial, a la Cook.<p>
This is a digital waveguide model, making its use possibly subject to patents held by Stanford University, Yamaha, and others.<p>
Control Change Numbers:<ul>
<li>Jet <a class="el" href="classDelay.html">Delay</a> = 2</li><li><a class="el" href="classNoise.html">Noise</a> Gain = 4</li><li>Vibrato Frequency = 11</li><li>Vibrato Gain = 1</li><li>Breath Pressure = 128</li></ul>
<p>
by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
<p>
<p>
Definition at line <a class="el" href="Flute_8h-source.html#l00037">37</a> of file <a class="el" href="Flute_8h-source.html">Flute.h</a>.<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="Flute_8h-source.html">Flute.h</a></ul>
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<table>
<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td>&copy;1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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