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stk/doc/html/Whistle_8h_source.html
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<h1>Whistle.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="preprocessor">#ifndef STK_WHISTLE_H</span>
<a name="l00002"></a>00002 <span class="preprocessor"></span><span class="preprocessor">#define STK_WHISTLE_H</span>
<a name="l00003"></a>00003 <span class="preprocessor"></span>
<a name="l00004"></a>00004 <span class="preprocessor">#include &quot;Instrmnt.h&quot;</span>
<a name="l00005"></a>00005 <span class="preprocessor">#include &quot;Sphere.h&quot;</span>
<a name="l00006"></a>00006 <span class="preprocessor">#include &quot;Vector3D.h&quot;</span>
<a name="l00007"></a>00007 <span class="preprocessor">#include &quot;Noise.h&quot;</span>
<a name="l00008"></a>00008 <span class="preprocessor">#include &quot;SineWave.h&quot;</span>
<a name="l00009"></a>00009 <span class="preprocessor">#include &quot;OnePole.h&quot;</span>
<a name="l00010"></a>00010 <span class="preprocessor">#include &quot;Envelope.h&quot;</span>
<a name="l00011"></a>00011
<a name="l00012"></a>00012 <span class="keyword">namespace </span>stk {
<a name="l00013"></a>00013
<a name="l00014"></a>00014 <span class="comment">/***************************************************/</span>
<a name="l00030"></a>00030 <span class="comment">/***************************************************/</span>
<a name="l00031"></a>00031
<a name="l00032"></a><a class="code" href="classstk_1_1Whistle.html">00032</a> <span class="keyword">class </span><a class="code" href="classstk_1_1Whistle.html" title="STK police/referee whistle instrument class.">Whistle</a> : <span class="keyword">public</span> <a class="code" href="classstk_1_1Instrmnt.html" title="STK instrument abstract base class.">Instrmnt</a>
<a name="l00033"></a>00033 {
<a name="l00034"></a>00034 <span class="keyword">public</span>:
<a name="l00036"></a>00036
<a name="l00039"></a>00039 <a class="code" href="classstk_1_1Whistle.html#ae577e98aaf1957164155e4247f39a604" title="Class constructor.">Whistle</a>( <span class="keywordtype">void</span> );
<a name="l00040"></a>00040
<a name="l00042"></a>00042 <a class="code" href="classstk_1_1Whistle.html#ab44c607efebd6d6d53bf06b95636a90b" title="Class destructor.">~Whistle</a>( <span class="keywordtype">void</span> );
<a name="l00043"></a>00043
<a name="l00045"></a>00045 <span class="keywordtype">void</span> <a class="code" href="classstk_1_1Whistle.html#a8551209b9079d3bc626702e0745b2eb8" title="Reset and clear all internal state.">clear</a>( <span class="keywordtype">void</span> );
<a name="l00046"></a>00046
<a name="l00048"></a>00048 <span class="keywordtype">void</span> <a class="code" href="classstk_1_1Whistle.html#a6fd2ded34c6bfda618d80d7068e829d4" title="Set instrument parameters for a particular frequency.">setFrequency</a>( StkFloat frequency );
<a name="l00049"></a>00049
<a name="l00051"></a>00051 <span class="keywordtype">void</span> <a class="code" href="classstk_1_1Whistle.html#ade1532d8b10e8b3ce7dfecba86514eaa" title="Apply breath velocity to instrument with given amplitude and rate of increase.">startBlowing</a>( StkFloat amplitude, StkFloat rate );
<a name="l00052"></a>00052
<a name="l00054"></a>00054 <span class="keywordtype">void</span> <a class="code" href="classstk_1_1Whistle.html#a6f529770c888caca50fc35f454c98898" title="Decrease breath velocity with given rate of decrease.">stopBlowing</a>( StkFloat rate );
<a name="l00055"></a>00055
<a name="l00057"></a>00057 <span class="keywordtype">void</span> <a class="code" href="classstk_1_1Whistle.html#ab8b80cab3827a6cf2bb95393c522c58b" title="Start a note with the given frequency and amplitude.">noteOn</a>( StkFloat frequency, StkFloat amplitude );
<a name="l00058"></a>00058
<a name="l00060"></a>00060 <span class="keywordtype">void</span> <a class="code" href="classstk_1_1Whistle.html#a50c5a97cebe6f7dbb6615ab3e76e41e0" title="Stop a note with the given amplitude (speed of decay).">noteOff</a>( StkFloat amplitude );
<a name="l00061"></a>00061
<a name="l00063"></a>00063 <span class="keywordtype">void</span> <a class="code" href="classstk_1_1Whistle.html#a7d5d2d24fb0103aae0fb8c6308e2a663" title="Perform the control change specified by number and value (0.0 - 128.0).">controlChange</a>( <span class="keywordtype">int</span> number, StkFloat value );
<a name="l00064"></a>00064
<a name="l00066"></a>00066 StkFloat <a class="code" href="classstk_1_1Whistle.html#a3835e290dae97acfe79e1f7458a39cda" title="Compute and return one output sample.">tick</a>( <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> channel = 0 );
<a name="l00067"></a>00067
<a name="l00068"></a>00068 <span class="keyword">protected</span>:
<a name="l00069"></a>00069
<a name="l00070"></a>00070 <a class="code" href="classstk_1_1Vector3D.html" title="STK 3D vector class.">Vector3D</a> *tempVectorP_;
<a name="l00071"></a>00071 <a class="code" href="classstk_1_1Vector3D.html" title="STK 3D vector class.">Vector3D</a> tempVector_;
<a name="l00072"></a>00072 <a class="code" href="classstk_1_1OnePole.html" title="STK one-pole filter class.">OnePole</a> onepole_;
<a name="l00073"></a>00073 <a class="code" href="classstk_1_1Noise.html" title="STK noise generator.">Noise</a> noise_;
<a name="l00074"></a>00074 <a class="code" href="classstk_1_1Envelope.html" title="STK linear line envelope class.">Envelope</a> envelope_;
<a name="l00075"></a>00075 <a class="code" href="classstk_1_1Sphere.html" title="STK sphere class.">Sphere</a> can_; <span class="comment">// Declare a Spherical &quot;can&quot;.</span>
<a name="l00076"></a>00076 <a class="code" href="classstk_1_1Sphere.html" title="STK sphere class.">Sphere</a> pea_, bumper_; <span class="comment">// One spherical &quot;pea&quot;, and a spherical &quot;bumper&quot;.</span>
<a name="l00077"></a>00077
<a name="l00078"></a>00078 <a class="code" href="classstk_1_1SineWave.html" title="STK sinusoid oscillator class.">SineWave</a> sine_;
<a name="l00079"></a>00079
<a name="l00080"></a>00080 StkFloat baseFrequency_;
<a name="l00081"></a>00081 StkFloat noiseGain_;
<a name="l00082"></a>00082 StkFloat fippleFreqMod_;
<a name="l00083"></a>00083 StkFloat fippleGainMod_;
<a name="l00084"></a>00084 StkFloat blowFreqMod_;
<a name="l00085"></a>00085 StkFloat tickSize_;
<a name="l00086"></a>00086 StkFloat canLoss_;
<a name="l00087"></a>00087 <span class="keywordtype">int</span> subSample_, subSampCount_;
<a name="l00088"></a>00088 };
<a name="l00089"></a>00089
<a name="l00090"></a>00090 } <span class="comment">// stk namespace</span>
<a name="l00091"></a>00091 <span class="preprocessor">#endif</span>
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