Files
stk/src/Whistle.cpp
Gary Scavone a6381b9d38 Version 4.2.0
2013-09-29 23:06:14 +02:00

267 lines
7.5 KiB
C++

/***************************************************/
/*! \class Whistle
\brief STK police/referee whistle instrument class.
This class implements a hybrid physical/spectral
model of a police whistle (a la Cook).
Control Change Numbers:
- Noise Gain = 4
- Fipple Modulation Frequency = 11
- Fipple Modulation Gain = 1
- Blowing Frequency Modulation = 2
- Volume = 128
by Perry R. Cook 1996 - 2004.
*/
/***************************************************/
#include "Whistle.h"
#include "SKINI.msg"
#include <math.h>
const int CAN_RADIUS = 100;
const int PEA_RADIUS = 30;
const int BUMP_RADIUS = 5;
const StkFloat NORM_CAN_LOSS = 0.97;
const StkFloat SLOW_CAN_LOSS = 0.90;
const StkFloat GRAVITY = 20.0;
const StkFloat NORM_TICK_SIZE = 0.004;
const StkFloat SLOW_TICK_SIZE = 0.0001;
const StkFloat ENV_RATE = 0.001;
Whistle :: Whistle()
{
// Concatenate the STK rawwave path to the rawwave file
sine_ = new WaveLoop( ( Stk::rawwavePath() + "sinewave.raw").c_str(), true );
sine_->setFrequency( 2800.0 );
can_.setRadius( CAN_RADIUS );
can_.setPosition(0, 0, 0); // set can location
can_.setVelocity(0, 0, 0); // and the velocity
onepole_.setPole(0.95); // 0.99
bumper_.setRadius( BUMP_RADIUS );
bumper_.setPosition(0.0, CAN_RADIUS-BUMP_RADIUS, 0);
bumper_.setPosition(0.0, CAN_RADIUS-BUMP_RADIUS, 0);
pea_.setRadius( PEA_RADIUS );
pea_.setPosition(0, CAN_RADIUS/2, 0);
pea_.setVelocity(35, 15, 0);
envelope_.setRate( ENV_RATE );
envelope_.keyOn();
fippleFreqMod_ = 0.5;
fippleGainMod_ = 0.5;
blowFreqMod_ = 0.25;
noiseGain_ = 0.125;
baseFrequency_ = 2000;
tickSize_ = NORM_TICK_SIZE;
canLoss_ = NORM_CAN_LOSS;
subSample_ = 1;
subSampCount_ = subSample_;
}
Whistle :: ~Whistle()
{
delete sine_;
}
void Whistle :: clear()
{
}
void Whistle :: setFrequency(StkFloat frequency)
{
StkFloat freakency = frequency * 4; // the whistle is a transposing instrument
if ( frequency <= 0.0 ) {
errorString_ << "Whistle::setFrequency: parameter is less than or equal to zero!";
handleError( StkError::WARNING );
freakency = 220.0;
}
baseFrequency_ = freakency;
}
void Whistle :: startBlowing(StkFloat amplitude, StkFloat rate)
{
envelope_.setRate( ENV_RATE );
envelope_.setTarget( amplitude );
}
void Whistle :: stopBlowing(StkFloat rate)
{
envelope_.setRate( rate );
envelope_.keyOff();
}
void Whistle :: noteOn(StkFloat frequency, StkFloat amplitude)
{
this->setFrequency( frequency );
this->startBlowing( amplitude*2.0 ,amplitude * 0.2 );
#if defined(_STK_DEBUG_)
errorString_ << "Whistle::NoteOn: frequency = " << frequency << ", amplitude = " << amplitude << '.';
handleError( StkError::DEBUG_WARNING );
#endif
}
void Whistle :: noteOff(StkFloat amplitude)
{
this->stopBlowing( amplitude * 0.02 );
#if defined(_STK_DEBUG_)
errorString_ << "Whistle::NoteOff: amplitude = " << amplitude << '.';
handleError( StkError::DEBUG_WARNING );
#endif
}
int frameCount = 0;
StkFloat Whistle :: tick()
{
StkFloat soundMix, tempFreq;
StkFloat envOut = 0, temp, temp1, temp2, tempX, tempY;
double phi, cosphi, sinphi;
double gain = 0.5, mod = 0.0;
if ( --subSampCount_ <= 0 ) {
tempVectorP_ = pea_.getPosition();
subSampCount_ = subSample_;
temp = bumper_.isInside( tempVectorP_ );
#ifdef WHISTLE_ANIMATION
frameCount += 1;
if ( frameCount >= (1470 / subSample_) ) {
frameCount = 0;
printf("%f %f %f\n",tempVectorP->getX(),tempVectorP->getY(),envOut);
fflush(stdout);
}
#endif
envOut = envelope_.tick();
if (temp < (BUMP_RADIUS + PEA_RADIUS)) {
tempX = envOut * tickSize_ * 2000 * noise_.tick();
tempY = -envOut * tickSize_ * 1000 * (1.0 + noise_.tick());
pea_.addVelocity( tempX, tempY, 0 );
pea_.tick( tickSize_ );
}
mod = exp(-temp * 0.01); // exp. distance falloff of fipple/pea effect
temp = onepole_.tick(mod); // smooth it a little
gain = (1.0 - (fippleGainMod_*0.5)) + (2.0 * fippleGainMod_ * temp);
gain *= gain; // squared distance/gain
// tempFreq = 1.0 // Normalized Base Freq
// + (fippleFreqMod_ * 0.25) - (fippleFreqMod_ * temp) // fippleModulation
// - (blowFreqMod_) + (blowFreqMod_ * envOut); // blowingModulation
// short form of above
tempFreq = 1.0 + fippleFreqMod_*(0.25-temp) + blowFreqMod_*(envOut-1.0);
tempFreq *= baseFrequency_;
sine_->setFrequency(tempFreq);
tempVectorP_ = pea_.getPosition();
temp = can_.isInside(tempVectorP_);
temp = -temp; // We know (hope) it's inside, just how much??
if (temp < (PEA_RADIUS * 1.25)) {
pea_.getVelocity( &tempVector_ ); // This is the can/pea collision
tempX = tempVectorP_->getX(); // calculation. Could probably
tempY = tempVectorP_->getY(); // simplify using tables, etc.
phi = -atan2(tempY,tempX);
cosphi = cos(phi);
sinphi = sin(phi);
temp1 = (cosphi*tempVector_.getX()) - (sinphi*tempVector_.getY());
temp2 = (sinphi*tempVector_.getX()) + (cosphi*tempVector_.getY());
temp1 = -temp1;
tempX = (cosphi*temp1) + (sinphi*temp2);
tempY = (-sinphi*temp1) + (cosphi*temp2);
pea_.setVelocity(tempX, tempY, 0);
pea_.tick(tickSize_);
pea_.setVelocity( tempX*canLoss_, tempY*canLoss_, 0 );
pea_.tick(tickSize_);
}
temp = tempVectorP_->getLength();
if (temp > 0.01) {
tempX = tempVectorP_->getX();
tempY = tempVectorP_->getY();
phi = atan2( tempY, tempX );
phi += 0.3 * temp / CAN_RADIUS;
cosphi = cos(phi);
sinphi = sin(phi);
tempX = 3.0 * temp * cosphi;
tempY = 3.0 * temp * sinphi;
}
else {
tempX = 0.0;
tempY = 0.0;
}
temp = (0.9 + 0.1*subSample_*noise_.tick()) * envOut * 0.6 * tickSize_;
pea_.addVelocity( temp * tempX, (temp*tempY) - (GRAVITY*tickSize_), 0 );
pea_.tick( tickSize_ );
// bumper_.tick(0.0);
}
temp = envOut * envOut * gain / 2;
soundMix = temp * ( sine_->tick() + ( noiseGain_*noise_.tick() ) );
lastOutput_ = 0.25 * soundMix; // should probably do one-zero filter here
return lastOutput_;
}
StkFloat *Whistle :: tick(StkFloat *vector, unsigned int vectorSize)
{
return Instrmnt::tick( vector, vectorSize );
}
StkFrames& Whistle :: tick( StkFrames& frames, unsigned int channel )
{
return Instrmnt::tick( frames, channel );
}
void Whistle :: controlChange(int number, StkFloat value)
{
StkFloat norm = value * ONE_OVER_128;
if ( norm < 0 ) {
norm = 0.0;
errorString_ << "Whistle::controlChange: control value less than zero ... setting to zero!";
handleError( StkError::WARNING );
}
else if ( norm > 1.0 ) {
norm = 1.0;
errorString_ << "Whistle::controlChange: control value greater than 128.0 ... setting to 128.0!";
handleError( StkError::WARNING );
}
if (number == __SK_NoiseLevel_) // 4
noiseGain_ = 0.25 * norm;
else if (number == __SK_ModFrequency_) // 11
fippleFreqMod_ = norm;
else if (number == __SK_ModWheel_) // 1
fippleGainMod_ = norm;
else if (number == __SK_AfterTouch_Cont_) // 128
envelope_.setTarget( norm * 2.0 );
else if (number == __SK_Breath_) // 2
blowFreqMod_ = norm * 0.5;
else if (number == __SK_Sustain_) // 64
if (value < 1.0) subSample_ = 1;
else {
errorString_ << "Whistle::controlChange: undefined control number (" << number << ")!";
handleError( StkError::WARNING );
}
#if defined(_STK_DEBUG_)
errorString_ << "Whistle::controlChange: number = " << number << ", value = " << value << '.';
handleError( StkError::DEBUG_WARNING );
#endif
}