mirror of
https://github.com/thestk/stk
synced 2026-01-11 20:11:52 +00:00
79 lines
1.7 KiB
C++
79 lines
1.7 KiB
C++
// crtsine.cpp STK tutorial program
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#include "WaveLoop.h"
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#include "RtAudio.h"
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// This tick() function handles sample computation only. It will be
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// called automatically when the system needs a new buffer of audio
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// samples.
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int tick(char *buffer, int bufferSize, void *dataPointer)
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{
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WaveLoop *sine = (WaveLoop *) dataPointer;
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register StkFloat *samples = (StkFloat *) buffer;
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for ( int i=0; i<bufferSize; i++ )
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*samples++ = sine->tick();
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return 0;
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}
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int main()
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{
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// Set the global sample rate before creating class instances.
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Stk::setSampleRate( 44100.0 );
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WaveLoop *sine = 0;
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RtAudio *dac = 0;
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// Figure out how many bytes in an StkFloat and setup the RtAudio object.
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RtAudioFormat format = ( sizeof(StkFloat) == 8 ) ? RTAUDIO_FLOAT64 : RTAUDIO_FLOAT32;
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int bufferSize = RT_BUFFER_SIZE;
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try {
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dac = new RtAudio(0, 1, 0, 0, format, (int)Stk::sampleRate(), &bufferSize, 4);
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}
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catch (RtError& error) {
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error.printMessage();
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goto cleanup;
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}
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try {
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// Define and load the sine wave file
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sine = new WaveLoop( "rawwaves/sinewave.raw", true );
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}
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catch (StkError &) {
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goto cleanup;
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}
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sine->setFrequency(440.0);
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try {
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dac->setStreamCallback(&tick, (void *)sine);
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dac->startStream();
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}
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catch (RtError &error) {
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error.printMessage();
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goto cleanup;
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}
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// Block waiting here.
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char keyhit;
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std::cout << "\nPlaying ... press <enter> to quit.\n";
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std::cin.get(keyhit);
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// Shut down the callback and output stream.
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try {
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dac->cancelStreamCallback();
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dac->closeStream();
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}
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catch (RtError &error) {
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error.printMessage();
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}
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cleanup:
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delete sine;
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delete dac;
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return 0;
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}
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