mirror of
https://github.com/thestk/stk
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120 lines
3.8 KiB
C++
120 lines
3.8 KiB
C++
/***************************************************/
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/*! \class RtWvIn
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\brief STK realtime audio (blocking) input class.
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This class provides a simplified interface to
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RtAudio for realtime audio input. It is a
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protected subclass of WvIn. Because this
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class makes use of RtAudio's blocking output
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routines, its performance is less robust on
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systems where the audio API is callback-based
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(Macintosh CoreAudio and Windows ASIO).
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RtWvIn supports multi-channel data in
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interleaved format. It is important to
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distinguish the tick() methods, which return
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samples produced by averaging across sample
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frames, from the tickFrame() methods, which
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return pointers to multi-channel sample frames.
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For single-channel data, these methods return
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equivalent values.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2004.
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*/
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/***************************************************/
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#ifndef STK_RTWVIN_H
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#define STK_RTWVIN_H
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#include "WvIn.h"
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#include "RtAudio.h"
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class RtWvIn : protected WvIn
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{
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public:
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//! Default constructor.
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/*!
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The \e device argument is passed to RtAudio during
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instantiation. The default value (zero) will select the default
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device on your system or the first device found meeting the
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specified parameters. On systems with multiple
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soundcards/devices, values greater than zero can be specified in
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accordance with the order that the devices are enumerated by the
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underlying audio API. The default buffer size of RT_BUFFER_SIZE
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is defined in Stk.h. An StkError will be thrown if an error
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occurs duing instantiation.
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*/
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RtWvIn(int nChannels = 1, StkFloat sampleRate = Stk::sampleRate(), int device = 0, int bufferFrames = RT_BUFFER_SIZE, int nBuffers = 2);
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//! Class destructor.
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~RtWvIn();
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//! Start the audio input stream.
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/*!
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The stream is started automatically, if necessary, when a tick() or tickFrame method is called.
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*/
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void start(void);
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//! Stop the audio input stream.
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/*!
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It may be necessary to use this method to avoid audio underflow problems if you wish to temporarily stop audio input.
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*/
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void stop(void);
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//! Return the average across the last output sample frame.
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StkFloat lastOut(void) const;
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//! Read out the average across one sample frame of data.
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/*!
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An StkError will be thrown if an error occurs during input.
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*/
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StkFloat tick(void);
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//! Read out vectorSize averaged sample frames of data in \e vector.
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/*!
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An StkError will be thrown if an error occurs during input.
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*/
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StkFloat *tick(StkFloat *vector, unsigned int vectorSize);
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//! Fill a channel of the StkFrames object with averaged sample frames.
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/*!
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The \c channel argument should be one or greater (the first
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channel is specified by 1). An StkError will be thrown if an
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error occurs during input or the \c channel argument is zero or it
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is greater than the number of channels in the StkFrames object.
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*/
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StkFrames& tick( StkFrames& frames, unsigned int channel = 1 );
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//! Return a pointer to the last output sample frame.
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const StkFloat *lastFrame(void) const;
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//! Return a pointer to the next sample frame of data.
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/*!
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An StkError will be thrown if an error occurs during input.
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*/
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const StkFloat *tickFrame(void);
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//! Read out sample \e frames of data to \e frameVector.
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/*!
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An StkError will be thrown if an error occurs during input.
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*/
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StkFloat *tickFrame(StkFloat *frameVector, unsigned int frames);
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//! Fill the StkFrames object with sample frames of data and return the same reference.
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/*!
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An StkError will be thrown if an error occurs during input or
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there is an incompatability between the number of channels in the
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RtWvIn object and that in the StkFrames object.
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*/
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StkFrames& tickFrame( StkFrames& frames );
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protected:
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RtAudio *audio_;
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bool stopped_;
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long counter_;
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};
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#endif
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