mirror of
https://github.com/thestk/stk
synced 2026-01-11 12:01:52 +00:00
297 lines
8.4 KiB
C++
297 lines
8.4 KiB
C++
/************** Effects Program *********************/
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#include "Skini.h"
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#include "SKINImsg.h"
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#include "Envelope.h"
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#include "PRCRev.h"
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#include "JCRev.h"
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#include "NRev.h"
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#include "FreeVerb.h"
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#include "Echo.h"
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#include "PitShift.h"
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#include "LentPitShift.h"
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#include "Chorus.h"
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#include "Messager.h"
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#include "RtAudio.h"
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#include <signal.h>
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#include <cstring>
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#include <iostream>
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#include <algorithm>
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using std::min;
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using namespace stk;
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void usage(void) {
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// Error function in case of incorrect command-line argument specifications
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std::cout << "\nuseage: effects flags \n";
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std::cout << " where flag = -s RATE to specify a sample rate,\n";
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std::cout << " flag = -ip for realtime SKINI input by pipe\n";
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std::cout << " (won't work under Win95/98),\n";
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std::cout << " and flag = -is <port> for realtime SKINI input by socket.\n";
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exit(0);
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}
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bool done;
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static void finish(int ignore){ done = true; }
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// The TickData structure holds all the class instances and data that
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// are shared by the various processing functions.
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struct TickData {
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unsigned int effectId;
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PRCRev prcrev;
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JCRev jcrev;
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NRev nrev;
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FreeVerb frev;
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Echo echo;
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PitShift shifter;
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LentPitShift lshifter;
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Chorus chorus;
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Envelope envelope;
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Messager messager;
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Skini::Message message;
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StkFloat lastSample;
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StkFloat t60;
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int counter;
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bool settling;
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bool haveMessage;
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// Default constructor.
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TickData()
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: effectId(0), t60(1.0), counter(0),
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settling( false ), haveMessage( false ) {}
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};
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#define DELTA_CONTROL_TICKS 64 // default sample frames between control input checks
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// The processMessage() function encapsulates the handling of control
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// messages. It can be easily relocated within a program structure
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// depending on the desired scheduling scheme.
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void processMessage( TickData* data )
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{
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register unsigned int value1 = data->message.intValues[0];
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register StkFloat value2 = data->message.floatValues[1];
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register StkFloat temp = value2 * ONE_OVER_128;
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switch( data->message.type ) {
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case __SK_Exit_:
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if ( data->settling == false ) goto settle;
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done = true;
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return;
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case __SK_NoteOn_:
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if ( value2 == 0.0 ) // velocity is zero ... really a NoteOff
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data->envelope.setTarget( 0.0 );
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else // a NoteOn
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data->envelope.setTarget( 1.0 );
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break;
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case __SK_NoteOff_:
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data->envelope.setTarget( 0.0 );
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break;
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case __SK_ControlChange_:
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// Change all effect values so they are "synched" to the interface.
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switch ( value1 ) {
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case 20: { // effect type change
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int type = data->message.intValues[1];
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data->effectId = (unsigned int) type;
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break;
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}
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case 22: // effect parameter change 1
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data->echo.setDelay( (unsigned long) (temp * Stk::sampleRate() * 0.95) );
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data->lshifter.setShift( 1.4 * temp + 0.3 );
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data->shifter.setShift( 1.4 * temp + 0.3 );
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data->chorus.setModFrequency( temp );
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data->prcrev.setT60( temp * 10.0 );
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data->jcrev.setT60( temp * 10.0 );
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data->nrev.setT60( temp * 10.0 );
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data->frev.setDamping( temp );
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break;
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case 23: // effect parameter change 2
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data->chorus.setModDepth( temp * 0.2 );
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data->frev.setRoomSize( temp );
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break;
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case 44: // effect mix
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data->echo.setEffectMix( temp );
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data->shifter.setEffectMix( temp );
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data->lshifter.setEffectMix( temp );
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data->chorus.setEffectMix( temp );
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data->prcrev.setEffectMix( temp );
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data->jcrev.setEffectMix( temp );
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data->nrev.setEffectMix( temp );
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data->frev.setEffectMix( temp );
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break;
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default:
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break;
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}
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} // end of type switch
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data->haveMessage = false;
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return;
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settle:
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// Exit and program change messages are preceeded with a short settling period.
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data->envelope.setTarget( 0.0 );
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data->counter = (int) (0.3 * data->t60 * Stk::sampleRate());
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data->settling = true;
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}
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// The tick() function handles sample computation and scheduling of
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// control updates. It will be called automatically by RtAudio when
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// the system needs a new buffer of audio samples.
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int tick( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames,
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double streamTime, RtAudioStreamStatus status, void *dataPointer )
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{
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TickData *data = (TickData *) dataPointer;
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register StkFloat *oSamples = (StkFloat *) outputBuffer, *iSamples = (StkFloat *) inputBuffer;
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register StkFloat sample;
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Effect *effect;
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int i, counter, nTicks = (int) nBufferFrames;
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while ( nTicks > 0 && !done ) {
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if ( !data->haveMessage ) {
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data->messager.popMessage( data->message );
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if ( data->message.type > 0 ) {
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data->counter = (long) (data->message.time * Stk::sampleRate());
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data->haveMessage = true;
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}
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else
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data->counter = DELTA_CONTROL_TICKS;
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}
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counter = min( nTicks, data->counter );
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data->counter -= counter;
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for ( i=0; i<counter; i++ ) {
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if ( data->effectId < 3 ) { // Echo, PitShift and LentPitShift ... mono output
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if ( data->effectId == 0 )
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sample = data->envelope.tick() * data->echo.tick( *iSamples++ );
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else if ( data->effectId == 1 )
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sample = data->envelope.tick() * data->shifter.tick( *iSamples++ );
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else
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sample = data->envelope.tick() * data->lshifter.tick( *iSamples++ );
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*oSamples++ = sample; // two channels interleaved
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*oSamples++ = sample;
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}
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else { // Chorus or a reverb ... stereo output
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if ( data->effectId == 3 ) {
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data->chorus.tick( *iSamples++ );
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effect = (Effect *) &(data->chorus);
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}
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else if ( data->effectId == 4 ) {
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data->prcrev.tick( *iSamples++ );
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effect = (Effect *) &(data->prcrev);
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}
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else if ( data->effectId == 5 ) {
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data->jcrev.tick( *iSamples++ );
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effect = (Effect *) &(data->jcrev);
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}
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else if ( data->effectId == 6 ) {
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data->nrev.tick( *iSamples++ );
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effect = (Effect *) &(data->nrev);
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}
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else {
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data->frev.tick( *iSamples++ );
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effect = (Effect *) &(data->frev);
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}
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const StkFrames& samples = effect->lastFrame();
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*oSamples++ = data->envelope.tick() * samples[0];
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*oSamples++ = data->envelope.lastOut() * samples[1];
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}
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nTicks--;
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}
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if ( nTicks == 0 ) break;
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// Process control messages.
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if ( data->haveMessage ) processMessage( data );
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}
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return 0;
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}
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int main( int argc, char *argv[] )
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{
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TickData data;
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RtAudio adac;
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int i;
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if ( argc < 2 || argc > 6 ) usage();
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// If you want to change the default sample rate (set in Stk.h), do
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// it before instantiating any objects! If the sample rate is
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// specified in the command line, it will override this setting.
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Stk::setSampleRate( 44100.0 );
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// Parse the command-line arguments.
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unsigned int port = 2001;
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for ( i=1; i<argc; i++ ) {
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if ( !strcmp( argv[i], "-is" ) ) {
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if ( i+1 < argc && argv[i+1][0] != '-' ) port = atoi(argv[++i]);
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data.messager.startSocketInput( port );
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}
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else if (!strcmp( argv[i], "-ip" ) )
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data.messager.startStdInput();
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else if ( !strcmp( argv[i], "-s" ) && ( i+1 < argc ) && argv[i+1][0] != '-')
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Stk::setSampleRate( atoi(argv[++i]) );
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else
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usage();
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}
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// Allocate the adac here.
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RtAudioFormat format = ( sizeof(StkFloat) == 8 ) ? RTAUDIO_FLOAT64 : RTAUDIO_FLOAT32;
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RtAudio::StreamParameters oparameters, iparameters;
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oparameters.deviceId = adac.getDefaultOutputDevice();
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oparameters.nChannels = 2;
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iparameters.deviceId = adac.getDefaultInputDevice();
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iparameters.nChannels = 1;
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unsigned int bufferFrames = RT_BUFFER_SIZE;
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try {
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adac.openStream( &oparameters, &iparameters, format, (unsigned int)Stk::sampleRate(), &bufferFrames, &tick, (void *)&data );
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}
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catch ( RtAudioError& error ) {
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error.printMessage();
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goto cleanup;
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}
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data.envelope.setRate( 0.001 );
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// Install an interrupt handler function.
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(void) signal( SIGINT, finish );
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// If realtime output, set our callback function and start the dac.
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try {
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adac.startStream();
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}
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catch ( RtAudioError &error ) {
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error.printMessage();
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goto cleanup;
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}
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// Setup finished.
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while ( !done ) {
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// Periodically check "done" status.
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Stk::sleep( 50 );
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}
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// Shut down the output stream.
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try {
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adac.closeStream();
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}
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catch ( RtAudioError& error ) {
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error.printMessage();
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}
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cleanup:
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std::cout << "\neffects finished ... goodbye.\n\n";
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return 0;
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}
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