Files
stk/include/Modal.h
Gary Scavone 81475b04c5 Version 4.0
2013-09-29 23:04:45 +02:00

87 lines
2.2 KiB
C++

/***************************************************/
/*! \class Modal
\brief STK resonance model instrument.
This class contains an excitation wavetable,
an envelope, an oscillator, and N resonances
(non-sweeping BiQuad filters), where N is set
during instantiation.
by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
*/
/***************************************************/
#if !defined(__MODAL_H)
#define __MODAL_H
#include "Instrmnt.h"
#include "Envelope.h"
#include "WaveLoop.h"
#include "BiQuad.h"
#include "OnePole.h"
class Modal : public Instrmnt
{
public:
//! Class constructor, taking the desired number of modes to create.
Modal( int modes = 4 );
//! Class destructor.
virtual ~Modal();
//! Reset and clear all internal state.
void clear();
//! Set instrument parameters for a particular frequency.
virtual void setFrequency(MY_FLOAT frequency);
//! Set the ratio and radius for a specified mode filter.
void setRatioAndRadius(int modeIndex, MY_FLOAT ratio, MY_FLOAT radius);
//! Set the master gain.
void setMasterGain(MY_FLOAT aGain);
//! Set the direct gain.
void setDirectGain(MY_FLOAT aGain);
//! Set the gain for a specified mode filter.
void setModeGain(int modeIndex, MY_FLOAT gain);
//! Initiate a strike with the given amplitude (0.0 - 1.0).
virtual void strike(MY_FLOAT amplitude);
//! Damp modes with a given decay factor (0.0 - 1.0).
void damp(MY_FLOAT amplitude);
//! Start a note with the given frequency and amplitude.
void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude);
//! Stop a note with the given amplitude (speed of decay).
void noteOff(MY_FLOAT amplitude);
//! Compute one output sample.
virtual MY_FLOAT tick();
//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
virtual void controlChange(int number, MY_FLOAT value) = 0;
protected:
Envelope *envelope;
WvIn *wave;
BiQuad **filters;
OnePole *onepole;
WaveLoop *vibrato;
int nModes;
MY_FLOAT vibratoGain;
MY_FLOAT masterGain;
MY_FLOAT directGain;
MY_FLOAT stickHardness;
MY_FLOAT strikePosition;
MY_FLOAT baseFrequency;
MY_FLOAT *ratios;
MY_FLOAT *radii;
};
#endif