mirror of
https://github.com/thestk/stk
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47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
/*******************************************/
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/* Master Class for Drum Synthesizer */
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/* by Perry R. Cook, 1995-96 */
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/* This instrument contains a bunch of */
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/* RawWave objects, run through a bunch */
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/* of one-pole filters. All the */
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/* corresponding rawwave files have been */
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/* sampled at 22050 Hz. Thus, if the */
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/* compile-time SRATE = 22050, then */
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/* RawShot objects are used. Otherwise, */
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/* RawInterp objects are used. You can */
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/* specify the maximum Polyphony (maximum */
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/* number of simultaneous voices) in a */
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/* #define in the .h file. */
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/* */
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/* Modified for RawWave abstract class */
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/* by Gary P. Scavone (11/11/98) */
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/*******************************************/
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#if !defined(__DrumSynt_h)
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#define __DrumSynt_h
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#include "Instrmnt.h"
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#include "RawWave.h"
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#include "RawShot.h"
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#include "RawInterp.h"
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#include "OnePole.h"
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#define DRUM_NUMWAVES 11
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#define DRUM_POLYPHONY 4
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class DrumSynt : public Instrmnt
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{
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protected:
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RawWave *waves[DRUM_POLYPHONY];
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OnePole *filters[DRUM_POLYPHONY];
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int sounding[DRUM_POLYPHONY];
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int numSounding;
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public:
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DrumSynt();
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~DrumSynt();
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virtual void noteOn(MY_FLOAT freq, MY_FLOAT amp);
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virtual MY_FLOAT tick();
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};
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#endif
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