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101 lines
2.8 KiB
C++
101 lines
2.8 KiB
C++
/***************************************************/
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/*! \class Saxofony
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\brief STK faux conical bore reed instrument class.
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This class implements a "hybrid" digital
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waveguide instrument that can generate a
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variety of wind-like sounds. It has also been
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referred to as the "blowed string" model. The
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waveguide section is essentially that of a
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string, with one rigid and one lossy
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termination. The non-linear function is a
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reed table. The string can be "blown" at any
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point between the terminations, though just as
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with strings, it is impossible to excite the
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system at either end. If the excitation is
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placed at the string mid-point, the sound is
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that of a clarinet. At points closer to the
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"bridge", the sound is closer to that of a
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saxophone. See Scavone (2002) for more details.
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This is a digital waveguide model, making its
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use possibly subject to patents held by Stanford
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University, Yamaha, and others.
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Control Change Numbers:
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- Reed Stiffness = 2
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- Reed Aperture = 26
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- Noise Gain = 4
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- Blow Position = 11
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- Vibrato Frequency = 29
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- Vibrato Gain = 1
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- Breath Pressure = 128
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by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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*/
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/***************************************************/
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#if !defined(__SAXOFONY_H)
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#define __SAXOFONY_H
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#include "Instrmnt.h"
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#include "DelayL.h"
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#include "ReedTabl.h"
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#include "OneZero.h"
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#include "Envelope.h"
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#include "Noise.h"
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#include "WaveLoop.h"
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class Saxofony : public Instrmnt
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{
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public:
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//! Class constructor, taking the lowest desired playing frequency.
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Saxofony(MY_FLOAT lowestFrequency);
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//! Class destructor.
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~Saxofony();
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//! Reset and clear all internal state.
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void clear();
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//! Set instrument parameters for a particular frequency.
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void setFrequency(MY_FLOAT frequency);
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//! Set the "blowing" position between the air column terminations (0.0 - 1.0).
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void setBlowPosition(MY_FLOAT aPosition);
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//! Apply breath pressure to instrument with given amplitude and rate of increase.
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void startBlowing(MY_FLOAT amplitude, MY_FLOAT rate);
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//! Decrease breath pressure with given rate of decrease.
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void stopBlowing(MY_FLOAT rate);
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//! Start a note with the given frequency and amplitude.
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void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude);
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//! Stop a note with the given amplitude (speed of decay).
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void noteOff(MY_FLOAT amplitude);
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//! Compute one output sample.
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MY_FLOAT tick();
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//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
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void controlChange(int number, MY_FLOAT value);
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protected:
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DelayL *delays[2];
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ReedTabl *reedTable;
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OneZero *filter;
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Envelope *envelope;
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Noise *noise;
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WaveLoop *vibrato;
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long length;
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MY_FLOAT outputGain;
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MY_FLOAT noiseGain;
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MY_FLOAT vibratoGain;
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MY_FLOAT position;
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};
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#endif
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