Files
stk/include/Mandolin.h
Gary Scavone 81475b04c5 Version 4.0
2013-09-29 23:04:45 +02:00

72 lines
2.0 KiB
C++

/***************************************************/
/*! \class Mandolin
\brief STK mandolin instrument model class.
This class inherits from PluckTwo and uses
"commuted synthesis" techniques to model a
mandolin instrument.
This is a digital waveguide model, making its
use possibly subject to patents held by
Stanford University, Yamaha, and others.
Commuted Synthesis, in particular, is covered
by patents, granted, pending, and/or
applied-for. All are assigned to the Board of
Trustees, Stanford University. For
information, contact the Office of Technology
Licensing, Stanford University.
Control Change Numbers:
- Body Size = 2
- Pluck Position = 4
- String Sustain = 11
- String Detuning = 1
- Microphone Position = 128
by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
*/
/***************************************************/
#if !defined(__MANDOLIN_H)
#define __MANDOLIN_H
#include "PluckTwo.h"
#include "WvIn.h"
class Mandolin : public PluckTwo
{
public:
//! Class constructor, taking the lowest desired playing frequency.
Mandolin(MY_FLOAT lowestFrequency);
//! Class destructor.
virtual ~Mandolin();
//! Pluck the strings with the given amplitude (0.0 - 1.0) using the current frequency.
void pluck(MY_FLOAT amplitude);
//! Pluck the strings with the given amplitude (0.0 - 1.0) and position (0.0 - 1.0).
void pluck(MY_FLOAT amplitude,MY_FLOAT position);
//! Start a note with the given frequency and amplitude (0.0 - 1.0).
virtual void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude);
//! Set the body size (a value of 1.0 produces the "default" size).
void setBodySize(MY_FLOAT size);
//! Compute one output sample.
virtual MY_FLOAT tick();
//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
virtual void controlChange(int number, MY_FLOAT value);
protected:
WvIn *soundfile[12];
MY_FLOAT directBody;
int mic;
long dampTime;
bool waveDone;
};
#endif