Files
stk/projects/effects/effects.cpp
Gary Scavone 81475b04c5 Version 4.0
2013-09-29 23:04:45 +02:00

181 lines
5.2 KiB
C++

/************** Effects Program *********************/
#include "RtDuplex.h"
#include "SKINI.h"
#include "SKINI.msg"
#include "Envelope.h"
#include "PRCRev.h"
#include "JCRev.h"
#include "NRev.h"
#include "Echo.h"
#include "PitShift.h"
#include "Chorus.h"
// The input control handler.
#include "Messager.h"
void usage(void) {
/* Error function in case of incorrect command-line argument specifications */
printf("\nuseage: effects flag \n");
printf(" where flag = -ip for realtime SKINI input by pipe\n");
printf(" (won't work under Win95/98),\n");
printf(" and flag = -is for realtime SKINI input by socket.\n");
exit(0);
}
int main(int argc,char *argv[])
{
if (argc != 2) usage();
int controlMask = 0;
if (!strcmp(argv[1],"-is") )
controlMask |= STK_SOCKET;
else if (!strcmp(argv[1],"-ip") )
controlMask |= STK_PIPE;
else
usage();
// If you want to change the default sample rate (set in Stk.h), do
// it before instantiating any objects!!
Stk::setSampleRate(22050.0);
bool done;
int effect = 0;
MY_FLOAT lastSample, inSample;
Envelope *envelope = new Envelope;
PRCRev *prcrev = new PRCRev(2.0);
JCRev *jcrev = new JCRev(2.0);
NRev *nrev = new NRev(2.0);
Echo *echo = new Echo( (long) Stk::sampleRate() ); // one second delay
PitShift *shifter = new PitShift();
Chorus *chorus = new Chorus(5000.0);
SKINI *score = new SKINI();
Messager *messager = 0;
RtDuplex *inout = 0;
try {
// Change the nBuffers parameter to a smaller number to get better input/output latency.
inout = new RtDuplex(1, Stk::sampleRate(), 0, RT_BUFFER_SIZE, 10);
// Instantiate the input message controller.
messager = new Messager( controlMask );
}
catch (StkError &) {
goto cleanup;
}
// The runtime loop begins here:
long i, nTicks;
int type;
lastSample = 0.0;
inSample = 0.0;
MY_FLOAT byte2, byte3;
done = FALSE;
while (!done) {
// Look for new messages and return a delta time (in samples).
type = messager->nextMessage();
if (type < 0)
done = TRUE;
nTicks = messager->getDelta();
for (i=0; i<nTicks; i++) {
if (effect == 0)
inSample = inout->tick(envelope->tick() * echo->tick(lastSample));
else if (effect == 1)
inSample = inout->tick(envelope->tick() * shifter->tick(lastSample));
else if (effect == 2)
inSample = inout->tick(envelope->tick() * chorus->tick(lastSample));
else if (effect == 3)
inSample = inout->tick(envelope->tick() * prcrev->tick(lastSample));
else if (effect == 4)
inSample = inout->tick(envelope->tick() * jcrev->tick(lastSample));
else if (effect == 5)
inSample = inout->tick(envelope->tick() * nrev->tick(lastSample));
lastSample = inSample;
}
if (type > 0) {
// parse the input control message
byte2 = messager->getByteTwo();
byte3 = messager->getByteThree();
switch(type) {
case __SK_NoteOn_:
if (byte3 == 0) { // velocity is zero ... really a NoteOff
envelope->setRate(0.001);
envelope->setTarget(0.0);
}
else { // really a NoteOn
envelope->setRate(0.001);
envelope->setTarget(1.0);
}
break;
case __SK_NoteOff_:
envelope->setRate(0.001);
envelope->setTarget(0.0);
break;
case __SK_ControlChange_:
if (byte2 == 20) effect = (int) byte3; // effect change
else if (byte2 == 44) { // effects mix
echo->setEffectMix(byte3*ONE_OVER_128);
shifter->setEffectMix(byte3*ONE_OVER_128);
chorus->setEffectMix(byte3*ONE_OVER_128);
prcrev->setEffectMix(byte3*ONE_OVER_128);
jcrev->setEffectMix(byte3*ONE_OVER_128);
nrev->setEffectMix(byte3*ONE_OVER_128);
}
else if (byte2 == 22) { // effect1 parameter change
echo->setDelay(byte3*ONE_OVER_128*Stk::sampleRate()*0.95);
shifter->setShift(byte3*ONE_OVER_128*3 + 0.25);
chorus->setModFrequency(byte3*ONE_OVER_128);
}
else if (byte2 == 23) { // effect1 parameter change
chorus->setModDepth(byte3*ONE_OVER_128*0.2);
}
break;
}
}
}
envelope->setRate(0.001);
envelope->setTarget(0.0);
nTicks = (long) Stk::sampleRate();
for (i=0; i<nTicks; i++) { // let the sound settle a bit
if (effect == 0)
inSample = inout->tick(envelope->tick() * echo->tick(lastSample));
else if (effect == 1)
inSample = inout->tick(envelope->tick() * shifter->tick(lastSample));
else if (effect == 2)
inSample = inout->tick(envelope->tick() * chorus->tick(lastSample));
else if (effect == 3)
inSample = inout->tick(envelope->tick() * prcrev->tick(lastSample));
else if (effect == 4)
inSample = inout->tick(envelope->tick() * jcrev->tick(lastSample));
else if (effect == 5)
inSample = inout->tick(envelope->tick() * nrev->tick(lastSample));
lastSample = inSample;
}
delete echo;
delete shifter;
delete chorus;
delete prcrev;
delete jcrev;
delete nrev;
delete score;
delete envelope;
cleanup:
delete messager;
delete inout;
printf("effects finished ... goodbye.\n");
return 0;
}