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<h1>InetWvIn.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***************************************************/</span>
<a name="l00025"></a>00025 <span class="comment">/***************************************************/</span>
<a name="l00026"></a>00026
<a name="l00027"></a>00027 <span class="preprocessor">#ifndef STK_INETWVIN_H</span>
<a name="l00028"></a>00028 <span class="preprocessor"></span><span class="preprocessor">#define STK_INETWVIN_H</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
<a name="l00030"></a>00030 <span class="preprocessor">#include "WvIn.h"</span>
<a name="l00031"></a>00031 <span class="preprocessor">#include "TcpServer.h"</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include "UdpSocket.h"</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include "Thread.h"</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "Mutex.h"</span>
<a name="l00035"></a>00035
<a name="l00036"></a>00036 <span class="keyword">typedef</span> <span class="keyword">struct </span>{
<a name="l00037"></a>00037 <span class="keywordtype">bool</span> finished;
<a name="l00038"></a>00038 <span class="keywordtype">void</span> *object;
<a name="l00039"></a>00039 } ThreadInfo;
<a name="l00040"></a>00040
<a name="l00041"></a><a class="code" href="classInetWvIn.html">00041</a> <span class="keyword">class </span><a class="code" href="classInetWvIn.html">InetWvIn</a> : <span class="keyword">public</span> <a class="code" href="classWvIn.html">WvIn</a>
<a name="l00042"></a>00042 {
<a name="l00043"></a>00043 <span class="keyword">public</span>:
<a name="l00045"></a>00045
<a name="l00048"></a>00048 <a class="code" href="classInetWvIn.html#a0">InetWvIn</a>( <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> bufferFrames = 1024, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> nBuffers = 8 );
<a name="l00049"></a>00049
<a name="l00051"></a>00051 <a class="code" href="classInetWvIn.html#a1">~InetWvIn</a>();
<a name="l00052"></a>00052
<a name="l00054"></a>00054
<a name="l00061"></a>00061 <span class="keywordtype">void</span> <a class="code" href="classInetWvIn.html#a2">listen</a>( <span class="keywordtype">int</span> port = 2006, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> nChannels = 1,
<a name="l00062"></a>00062 Stk::StkFormat format = <a class="code" href="classStk.html#s1">STK_SINT16</a>,
<a name="l00063"></a>00063 Socket::ProtocolType protocol = Socket::PROTO_TCP );
<a name="l00064"></a>00064
<a name="l00066"></a>00066
<a name="l00070"></a>00070 <span class="keywordtype">bool</span> <a class="code" href="classInetWvIn.html#a3">isConnected</a>( <span class="keywordtype">void</span> );
<a name="l00071"></a>00071
<a name="l00072"></a>00072 <span class="comment">// Called by the thread routine to receive data via the socket connection</span>
<a name="l00073"></a>00073 <span class="comment">// and fill the socket buffer. This is not intended for general use but</span>
<a name="l00074"></a>00074 <span class="comment">// had to be made public for access from the thread.</span>
<a name="l00075"></a>00075 <span class="keywordtype">void</span> receive( <span class="keywordtype">void</span> );
<a name="l00076"></a>00076
<a name="l00077"></a>00077 <span class="keyword">protected</span>:
<a name="l00078"></a>00078
<a name="l00079"></a>00079 <span class="comment">// Read buffered socket data into the data buffer ... will block if none available.</span>
<a name="l00080"></a>00080 <span class="keywordtype">int</span> readData( <span class="keywordtype">void</span> );
<a name="l00081"></a>00081
<a name="l00082"></a>00082 <span class="keywordtype">void</span> computeFrame( <span class="keywordtype">void</span> );
<a name="l00083"></a>00083
<a name="l00084"></a>00084 <a class="code" href="classSocket.html">Socket</a> *soket_;
<a name="l00085"></a>00085 <a class="code" href="classThread.html">Thread</a> thread_;
<a name="l00086"></a>00086 <a class="code" href="classMutex.html">Mutex</a> mutex_;
<a name="l00087"></a>00087 <span class="keywordtype">char</span> *buffer_;
<a name="l00088"></a>00088 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> bufferFrames_;
<a name="l00089"></a>00089 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> bufferBytes_;
<a name="l00090"></a>00090 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> bytesFilled_;
<a name="l00091"></a>00091 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> nBuffers_;
<a name="l00092"></a>00092 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> writePoint_;
<a name="l00093"></a>00093 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> readPoint_;
<a name="l00094"></a>00094 <span class="keywordtype">long</span> bufferCounter_;
<a name="l00095"></a>00095 <span class="keywordtype">int</span> dataBytes_;
<a name="l00096"></a>00096 <span class="keywordtype">bool</span> connected_;
<a name="l00097"></a>00097 <span class="keywordtype">int</span> fd_;
<a name="l00098"></a>00098 ThreadInfo threadInfo_;
<a name="l00099"></a>00099 Stk::StkFormat dataType_;
<a name="l00100"></a>00100
<a name="l00101"></a>00101 };
<a name="l00102"></a>00102
<a name="l00103"></a>00103 <span class="preprocessor">#endif</span>
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