#ifndef STK_BOWTABL_H #define STK_BOWTABL_H #include "Function.h" #include namespace stk { /***************************************************/ /*! \class BowTable \brief STK bowed string table class. This class implements a simple bowed string non-linear function, as described by Smith (1986). by Perry R. Cook and Gary P. Scavone, 1995 - 2010. */ /***************************************************/ class BowTable : public Function { public: //! Default constructor. BowTable( void ) : offset_(0.0), slope_(0.1) {}; //! Set the table offset value. /*! The table offset is a bias which controls the symmetry of the friction. If you want the friction to vary with direction, use a non-zero value for the offset. The default value is zero. */ void setOffset( StkFloat offset ) { offset_ = offset; }; //! Set the table slope value. /*! The table slope controls the width of the friction pulse, which is related to bow force. */ void setSlope( StkFloat slope ) { slope_ = slope; }; //! Take one sample input and map to one sample of output. StkFloat tick( StkFloat input ); //! Take a channel of the StkFrames object as inputs to the table and replace with corresponding outputs. /*! The StkFrames argument reference is returned. The \c channel argument must be less than the number of channels in the StkFrames argument (the first channel is specified by 0). However, range checking is only performed if _STK_DEBUG_ is defined during compilation, in which case an out-of-range value will trigger an StkError exception. */ StkFrames& tick( StkFrames& frames, unsigned int channel = 0 ); //! Take a channel of the \c iFrames object as inputs to the table and write outputs to the \c oFrames object. /*! The \c iFrames object reference is returned. Each channel argument must be less than the number of channels in the corresponding StkFrames argument (the first channel is specified by 0). However, range checking is only performed if _STK_DEBUG_ is defined during compilation, in which case an out-of-range value will trigger an StkError exception. */ StkFrames& tick( StkFrames& iFrames, StkFrames &oFrames, unsigned int iChannel = 0, unsigned int oChannel = 0 ); protected: StkFloat offset_; StkFloat slope_; }; inline StkFloat BowTable :: tick( StkFloat input ) { // The input represents differential string vs. bow velocity. StkFloat sample = input + offset_; // add bias to input sample *= slope_; // then scale it lastFrame_[0] = (StkFloat) fabs( (double) sample ) + (StkFloat) 0.75; lastFrame_[0] = (StkFloat) pow( lastFrame_[0], (StkFloat) -4.0 ); // Set minimum friction to 0.0 // if ( lastFrame_[0] < 0.0 ) lastFrame_[0] = 0.0; // Set maximum friction to 1.0. if ( lastFrame_[0] > 1.0 ) lastFrame_[0] = (StkFloat) 1.0; return lastFrame_[0]; } inline StkFrames& BowTable :: tick( StkFrames& frames, unsigned int channel ) { #if defined(_STK_DEBUG_) if ( channel >= frames.channels() ) { errorString_ << "BowTable::tick(): channel and StkFrames arguments are incompatible!"; handleError( StkError::FUNCTION_ARGUMENT ); } #endif StkFloat *samples = &frames[channel]; unsigned int hop = frames.channels(); for ( unsigned int i=0; i 1.0) *samples = 1.0; } lastFrame_[0] = *(samples-hop); return frames; } inline StkFrames& BowTable :: tick( StkFrames& iFrames, StkFrames& oFrames, unsigned int iChannel, unsigned int oChannel ) { #if defined(_STK_DEBUG_) if ( iChannel >= iFrames.channels() || oChannel >= oFrames.channels() ) { errorString_ << "BowTable::tick(): channel and StkFrames arguments are incompatible!"; handleError( StkError::FUNCTION_ARGUMENT ); } #endif StkFloat *iSamples = &iFrames[iChannel]; StkFloat *oSamples = &oFrames[oChannel]; unsigned int iHop = iFrames.channels(), oHop = oFrames.channels(); for ( unsigned int i=0; i 1.0) *oSamples = 1.0; } lastFrame_[0] = *(oSamples-oHop); return iFrames; } } // stk namespace #endif