cmake_minimum_required(VERSION 3.1) ##TODO: which version is better project(STK VERSION 4.6.1) set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake ${CMAKE_MODULE_PATH}) if(NOT CMAKE_BUILD_TYPE) ##TODO: options set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Choose the type of build." FORCE) endif() # message("Generated with config types: ${CMAKE_CONFIGURATION_TYPES}") message(${CMAKE_BUILD_TYPE}) ##TODO: necessary or not ## TODO, compiler dependent? set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG") set(CMAKE_CXX_FLAGS_DEBUG "-g -D_STK_DEBUG_ -D__RTAUDIO_DEBUG__ -D__RTMIDI_DEBUG__") if(${CMAKE_CXX_COMPILER_ID} STREQUAL GNU) message("GCC.") set(CMAKE_CXX_FLAGS "-Wall") endif() option(BUILD_SHARED "Whether to build the shared library" OFF) option(BUILD_STATIC "Whether to build the static library" ON) option(REALTIME "Realtime suppor" ON) option(ENABLE_JACK "Enable JACK" ON) option(ENABLE_ALSA "Enable ALSA API support (linux only)" ON) option(ENABLE_OSS "Enable OSS API Support (unixes only)" ON) option(ENABLE_ASIO "Enable ASIO API support (windows only)" ON) option(ENABLE_DS "Enable DirectSound API support (windows only)" ON) option(ENABLE_WASAPI "Enable Windows Audio Session API support (windows only)" ON) option(ENABLE_CORE "Enable CoreAudio API support (mac only)" ON) option(COMPILE_PROJECTS "Compile all the example projects" OFF) include_directories("./include") file(GLOB STK_SRC "./src/*.cpp") # GLOB instead of GLOB_RECURSE as the asio depends on system add_library(stk STATIC ${STK_SRC} ) #========================================# #========== Realtime Support ============# #========================================# if(REALTIME) # find_package(JACK) # TODO NEED FindJACK.cmake find_library(JACK_LIBRARY Jack) message("${JACK_LIBRARY}") set(CMAKE_THREAD_PREFER_PTHREAD TRUE) set(THREADS_PREFER_PTHREAD_FLAG TRUE) find_package(Threads) if(Threads_FOUND) target_link_libraries(stk PUBLIC Threads:Threads) else() message(FATAL_ERROR "RtAudio requires the pthread library") endif() if(${CMAKE_SYSTEM_NAME} STREQUAL Linux) #============== LINUX ================# message("Linux DETECTED!") if(ENABLE_ALSA) find_package(ALSA REQUIRED) if(ALSA_FOUND) include_directories(${ALSA_INCLUDE_DIRS}) target_link_libraries(stk PUBLIC ${ALSA_LIBRARIES}) target_compile_definitions(stk PUBLIC __LINUX_ALSA__) endif() elseif(${CMAKE_SYSTEM_NAME} STREQUAL Darwin) #============== MAC OS ================# message("Machintosh!") find_package(CoreAudio REQUIRED) include_directories(${COREAUDIO_INCLUDE_DIRS}) target_compile_definitions(stk PUBLIC -D__MACOSX_CORE__) target_link_libraries(stk PUBLIC COREAUDIO_LIBRARY COREAUDIO_FOUNDATION COREAUDIO_MIDI) endif() # TODO: WINDOWS SUPPORT elseif(${CMAKE_SYSTEM_NAME} STREQUAL Windows) #============== WINDOWS ================# message("Windows!") # target_compile_definitions(stk PUBLIC __OS_WINDOWS__) else() message(FATAL_ERROR "Unknown system type for realtime support.") # TODO: try --disable-realtime argument! endif() endif() if(${CMAKE_BUILD_TYPE} STREQUAL Debug) target_compile_definitions(stk PUBLIC _STK_DEBUG_) endif() include(TestBigEndian) TEST_BIG_ENDIAN(IS_BIG_ENDIAN) if(NOT IS_BIG_ENDIAN) target_compile_definitions(stk PUBLIC __LITTLE_ENDIAN__) endif() # if(CMAKE_CXX_BYTE_ORDER STREQUAL LITTLE_ENDIAN) # target_compile_definitions(stk PUBLIC __LITTLE_ENDIAN__) # endif() if(COMPILE_PROJECTS) add_subdirectory(projects/examples) add_subdirectory(projects/eguitar) add_subdirectory(projects/demo) add_subdirectory(projects/effects) add_subdirectory(projects/ragamatic) endif()