/***************************************************/ /*! \class Vector3D \brief STK 3D vector class. This class implements a three-dimensional vector. by Perry R. Cook, 1995 - 2004. */ /***************************************************/ #include "Vector3D.h" #include Vector3D :: Vector3D(StkFloat initX, StkFloat initY, StkFloat initZ) { myX_ = initX; myY_ = initY; myZ_ = initZ; } Vector3D :: ~Vector3D() { } StkFloat Vector3D :: getX() { return myX_; } StkFloat Vector3D :: getY() { return myY_; } StkFloat Vector3D :: getZ() { return myZ_; } StkFloat Vector3D :: getLength() { StkFloat temp; temp = myX_ * myX_; temp += myY_ * myY_; temp += myZ_ * myZ_; temp = sqrt(temp); return temp; } void Vector3D :: setXYZ(StkFloat x, StkFloat y, StkFloat z) { myX_ = x; myY_ = y; myZ_ = z; }; void Vector3D :: setX(StkFloat x) { myX_ = x; } void Vector3D :: setY(StkFloat y) { myY_ = y; } void Vector3D :: setZ(StkFloat z) { myZ_ = z; }