// grains.cpp // // A simple test program for the STK Granulate class. #include "Granulate.h" #include "RtAudio.h" // This tick() function handles sample computation only. It will be // called automatically when the system needs a new buffer of audio // samples. int tick( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames, double streamTime, RtAudioStreamStatus status, void *dataPointer ) { Granulate *grani = (Granulate *) dataPointer; register StkFloat *samples = (StkFloat *) outputBuffer; for ( unsigned int i=0; itick(); return 0; } void usage( void ) { // Error function in case of incorrect command-line // argument specifications. std::cout << "\nuseage: grains file N dur ramp offset delay stretch ramdomness\n"; std::cout << " where file = a soundfile to granulate,\n"; std::cout << " N = the number of grain voices to use,\n"; std::cout << " dur = the grain duration (ms),\n"; std::cout << " ramp = the envelope percent (0-100),\n"; std::cout << " offset = hop time between grains (ms),\n"; std::cout << " delay = pause time between grains (ms),\n"; std::cout << " stretch = stetch factor (1-1000),\n"; std::cout << " and randomness = factor between 0 - 1.0 to control grain parameter randomness.\n\n"; exit( 0 ); } int main( int argc, char *argv[] ) { // Minimal command-line checking. if (argc != 9) usage(); unsigned int N = (unsigned int) atoi(argv[2]); unsigned int duration = (unsigned int) atoi(argv[3]); unsigned int ramp = (unsigned int) atoi(argv[4]); unsigned int offset = (unsigned int) atoi(argv[5]); unsigned int delay = (unsigned int) atoi(argv[6]); unsigned int stretch = (unsigned int) atoi(argv[7]); StkFloat random = (StkFloat) atof(argv[8]); // Set the global sample rate before creating class instances. Stk::setSampleRate( 44100.0 ); RtAudio dac; Granulate grani; grani.setRandomFactor( random ); grani.setStretch( stretch ); grani.setGrainParameters( duration, ramp, offset, delay ); try { grani.openFile( argv[1] ); } catch ( StkError& ) { exit( 1 ); } grani.setVoices( N ); // Figure out how many bytes in an StkFloat and setup the RtAudio stream. RtAudio::StreamParameters parameters; parameters.deviceId = dac.getDefaultOutputDevice(); parameters.nChannels = 1; RtAudioFormat format = ( sizeof(StkFloat) == 8 ) ? RTAUDIO_FLOAT64 : RTAUDIO_FLOAT32; unsigned int bufferFrames = RT_BUFFER_SIZE; try { dac.openStream( ¶meters, NULL, format, (unsigned int)Stk::sampleRate(), &bufferFrames, &tick, (void *)&grani ); } catch ( RtError &error ) { error.printMessage(); goto cleanup; } try { dac.startStream(); } catch ( RtError &error ) { error.printMessage(); goto cleanup; } // Block waiting here. char keyhit; std::cout << "\nPlaying ... press to quit.\n"; std::cin.get( keyhit ); // Shut down the callback and output stream. try { dac.closeStream(); } catch ( RtError &error ) { error.printMessage(); } cleanup: return 0; }