/***************************************************/ /*! \class RtWvOut \brief STK realtime audio (blocking) output class. This class provides a simplified interface to RtAudio for realtime audio output. It is a protected subclass of WvOut. Because this class makes use of RtAudio's blocking output routines, its performance is less robust on systems where the audio API is callback-based (Macintosh CoreAudio and Windows ASIO). RtWvOut supports multi-channel data in interleaved format. It is important to distinguish the tick() methods, which output single samples to all channels in a sample frame, from the tickFrame() method, which takes a pointer to multi-channel sample frame data. by Perry R. Cook and Gary P. Scavone, 1995 - 2004. */ /***************************************************/ #ifndef STK_RTWVOUT_H #define STK_RTWVOUT_H #include "WvOut.h" #include "RtAudio.h" class RtWvOut : protected WvOut { public: //! Default constructor. /*! The \e device argument is passed to RtAudio during instantiation. The default value (zero) will select the default device on your system or the first device found meeting the specified parameters. On systems with multiple soundcards/devices, values greater than zero can be specified in accordance with the order that the devices are enumerated by the underlying audio API. The default buffer size of RT_BUFFER_SIZE is defined in Stk.h. An StkError will be thrown if an error occurs duing instantiation. */ RtWvOut(unsigned int nChannels = 1, StkFloat sampleRate = Stk::sampleRate(), int device = 0, int bufferFrames = RT_BUFFER_SIZE, int nBuffers = 4 ); //! Class destructor. ~RtWvOut(); //! Start the audio output stream. /*! The stream is started automatically, if necessary, when a tick() or tickFrame method is called. */ void start(void); //! Stop the audio output stream. /*! It may be necessary to use this method to avoid undesireable audio buffer cycling if you wish to temporarily stop audio output. */ void stop(void); //! Return the number of sample frames output. unsigned long getFrames( void ) const; //! Return the number of seconds of data output. StkFloat getTime( void ) const; //! Output a single sample to all channels in a sample frame. /*! An StkError will be thrown if an error occurs during output. */ void tick( const StkFloat sample ); //! Output each sample in \e vector to all channels in \e vectorSize sample frames. /*! An StkError will be thrown if an error occurs during output. */ void tick( const StkFloat *vector, unsigned int vectorSize ); //! Output a channel of the StkFrames object to all channels of the RtWvOut object. /*! The \c channel argument should be one or greater (the first channel is specified by 1). An StkError will be thrown if an error occurs during output or the \c channel argument is zero or it is greater than the number of channels in the StkFrames object. */ void tick( const StkFrames& frames, unsigned int channel = 1 ); //! Output the \e frameVector of sample frames of the given length. /*! An StkError will be thrown if an error occurs during output. */ void tickFrame( const StkFloat *frameVector, unsigned int frames = 1 ); //! Output the StkFrames data to the RtWvOut object. /*! An StkError will be thrown if an error occurs during output or if there is an incompatability between the number of channels in the WvOut object and that in the StkFrames object. */ void tickFrame( const StkFrames& frames ); protected: RtAudio *audio_; StkFloat *dataPtr_; bool stopped_; int bufferSize_; }; #endif