/***************************************************/ /*! \class FM \brief STK abstract FM synthesis base class. This class controls an arbitrary number of waves and envelopes, determined via a constructor argument. Control Change Numbers: - Control One = 2 - Control Two = 4 - LFO Speed = 11 - LFO Depth = 1 - ADSR 2 & 4 Target = 128 The basic Chowning/Stanford FM patent expired in 1995, but there exist follow-on patents, mostly assigned to Yamaha. If you are of the type who should worry about this (making money) worry away. by Perry R. Cook and Gary P. Scavone, 1995 - 2004. */ /***************************************************/ #ifndef STK_FM_H #define STK_FM_H #include "Instrmnt.h" #include "ADSR.h" #include "WaveLoop.h" #include "TwoZero.h" class FM : public Instrmnt { public: //! Class constructor, taking the number of wave/envelope operators to control. /*! An StkError will be thrown if the rawwave path is incorrectly set. */ FM( unsigned int operators = 4 ); //! Class destructor. virtual ~FM(); //! Reset and clear all wave and envelope states. void clear(); //! Load the rawwave filenames in waves. void loadWaves(const char **filenames); //! Set instrument parameters for a particular frequency. virtual void setFrequency(StkFloat frequency); //! Set the frequency ratio for the specified wave. void setRatio(unsigned int waveIndex, StkFloat ratio); //! Set the gain for the specified wave. void setGain(unsigned int waveIndex, StkFloat gain); //! Set the modulation speed in Hz. void setModulationSpeed(StkFloat mSpeed); //! Set the modulation depth. void setModulationDepth(StkFloat mDepth); //! Set the value of control1. void setControl1(StkFloat cVal); //! Set the value of control1. void setControl2(StkFloat cVal); //! Start envelopes toward "on" targets. void keyOn(); //! Start envelopes toward "off" targets. void keyOff(); //! Stop a note with the given amplitude (speed of decay). void noteOff(StkFloat amplitude); //! Pure virtual function ... must be defined in subclasses. virtual StkFloat tick() = 0; //! Computer \e vectorSize outputs and return them in \e vector. virtual StkFloat *tick(StkFloat *vector, unsigned int vectorSize) = 0; //! Fill a channel of the StkFrames object with computed outputs. /*! The \c channel argument should be one or greater (the first channel is specified by 1). An StkError will be thrown if the \c channel argument is zero or it is greater than the number of channels in the StkFrames object. */ virtual StkFrames& tick( StkFrames& frames, unsigned int channel = 1 ) = 0; //! Perform the control change specified by \e number and \e value (0.0 - 128.0). virtual void controlChange(int number, StkFloat value); protected: std::vector adsr_; std::vector waves_; WaveLoop *vibrato_; TwoZero twozero_; unsigned int nOperators_; StkFloat baseFrequency_; std::vector ratios_; std::vector gains_; StkFloat modDepth_; StkFloat control1_; StkFloat control2_; StkFloat fmGains_[100]; StkFloat fmSusLevels_[16]; StkFloat fmAttTimes_[32]; }; #endif