#ifndef STK_BLOWBOTL_H #define STK_BLOWBOTL_H #include "Instrmnt.h" #include "JetTable.h" #include "BiQuad.h" #include "PoleZero.h" #include "Noise.h" #include "ADSR.h" #include "SineWave.h" namespace stk { /***************************************************/ /*! \class BlowBotl \brief STK blown bottle instrument class. This class implements a helmholtz resonator (biquad filter) with a polynomial jet excitation (a la Cook). Control Change Numbers: - Noise Gain = 4 - Vibrato Frequency = 11 - Vibrato Gain = 1 - Volume = 128 by Perry R. Cook and Gary P. Scavone, 1995 - 2009. */ /***************************************************/ class BlowBotl : public Instrmnt { public: //! Class constructor. /*! An StkError will be thrown if the rawwave path is incorrectly set. */ BlowBotl( void ); //! Class destructor. ~BlowBotl( void ); //! Reset and clear all internal state. void clear( void ); //! Set instrument parameters for a particular frequency. void setFrequency( StkFloat frequency ); //! Apply breath velocity to instrument with given amplitude and rate of increase. void startBlowing( StkFloat amplitude, StkFloat rate ); //! Decrease breath velocity with given rate of decrease. void stopBlowing( StkFloat rate ); //! Start a note with the given frequency and amplitude. void noteOn( StkFloat frequency, StkFloat amplitude ); //! Stop a note with the given amplitude (speed of decay). void noteOff( StkFloat amplitude ); //! Perform the control change specified by \e number and \e value (0.0 - 128.0). void controlChange( int number, StkFloat value ); //! Compute and return one output sample. StkFloat tick( unsigned int channel = 0 ); protected: JetTable jetTable_; BiQuad resonator_; PoleZero dcBlock_; Noise noise_; ADSR adsr_; SineWave vibrato_; StkFloat maxPressure_; StkFloat noiseGain_; StkFloat vibratoGain_; StkFloat outputGain_; }; inline StkFloat BlowBotl :: tick( unsigned int ) { StkFloat breathPressure; StkFloat randPressure; StkFloat pressureDiff; // Calculate the breath pressure (envelope + vibrato) breathPressure = maxPressure_ * adsr_.tick(); breathPressure += vibratoGain_ * vibrato_.tick(); pressureDiff = breathPressure - resonator_.lastOut(); randPressure = noiseGain_ * noise_.tick(); randPressure *= breathPressure; randPressure *= (1.0 + pressureDiff); resonator_.tick( breathPressure + randPressure - ( jetTable_.tick( pressureDiff ) * pressureDiff ) ); lastFrame_[0] = 0.2 * outputGain_ * dcBlock_.tick( pressureDiff ); return lastFrame_[0]; } } // stk namespace #endif