/*******************************************/ /* Two Pole Filter Class, */ /* by Perry R. Cook, 1995-96 */ /* See books on filters to understand */ /* more about how this works. Nothing */ /* out of the ordinary in this version. */ /*******************************************/ #include "TwoPole.h" TwoPole :: TwoPole() : Filter() { outputs = (MY_FLOAT *) malloc(2 * sizeof(MY_FLOAT)); poleCoeffs[0] = (MY_FLOAT) 0.0; poleCoeffs[1] = (MY_FLOAT) 0.0; gain = (MY_FLOAT) 1.0; this->clear(); } TwoPole :: ~TwoPole() { free(outputs); } void TwoPole :: clear() { outputs[0] = (MY_FLOAT) 0.0; outputs[1] = (MY_FLOAT) 0.0; lastOutput = (MY_FLOAT) 0.0; } void TwoPole :: setPoleCoeffs(MY_FLOAT *coeffs) { poleCoeffs[0] = coeffs[0]; poleCoeffs[1] = coeffs[1]; } void TwoPole :: setFreqAndReson(MY_FLOAT freq, MY_FLOAT reson) { poleCoeffs[1] = - (reson * reson); poleCoeffs[0] = (MY_FLOAT) 2.0 * reson * cos(TWO_PI * (double) freq / SRATE); } void TwoPole :: setGain(MY_FLOAT aValue) { gain = aValue; } MY_FLOAT TwoPole :: tick(MY_FLOAT sample) // Perform Filter Operation { // TwoPole is a two pole filter (duh!) MY_FLOAT temp; // Look it up in your favorite DSP text temp = sample * gain; temp += poleCoeffs[0] * outputs[0]; temp += poleCoeffs[1] * outputs[1]; outputs[1] = outputs[0]; outputs[0] = temp; lastOutput = outputs[0]; return lastOutput; }