/***************************************************/ /*! \class Simple \brief STK wavetable/noise instrument. This class combines a looped wave, a noise source, a biquad resonance filter, a one-pole filter, and an ADSR envelope to create some interesting sounds. Control Change Numbers: - Filter Pole Position = 2 - Noise/Pitched Cross-Fade = 4 - Envelope Rate = 11 - Gain = 128 by Perry R. Cook and Gary P. Scavone, 1995 - 2002. */ /***************************************************/ #if !defined(__SIMPLE_H) #define __SIMPLE_H #include "Instrmnt.h" #include "ADSR.h" #include "WaveLoop.h" #include "OnePole.h" #include "BiQuad.h" #include "Noise.h" class Simple : public Instrmnt { public: //! Class constructor. Simple(); //! Class destructor. virtual ~Simple(); //! Clear internal states. void clear(); //! Set instrument parameters for a particular frequency. virtual void setFrequency(MY_FLOAT frequency); //! Start envelope toward "on" target. void keyOn(); //! Start envelope toward "off" target. void keyOff(); //! Start a note with the given frequency and amplitude. virtual void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude); //! Stop a note with the given amplitude (speed of decay). virtual void noteOff(MY_FLOAT amplitude); //! Compute one output sample. virtual MY_FLOAT tick(); //! Perform the control change specified by \e number and \e value (0.0 - 128.0). virtual void controlChange(int number, MY_FLOAT value); protected: ADSR *adsr; WaveLoop *loop; OnePole *filter; BiQuad *biquad; Noise *noise; MY_FLOAT baseFrequency; MY_FLOAT loopGain; }; #endif