# Tcl/Tk Drum GUI for the Synthesis Toolkit (STK) # Set initial control values set press 127 set outID "stdout" set commtype "stdout" # Turn down the reverb puts $outID "ControlChange 0.0 1 44.0 0.0" # Configure main window wm title . "STK Drum Controller" wm iconname . "drum" . config -bg black # Configure "communications" menu menu .menu -tearoff 0 menu .menu.communication -tearoff 0 .menu add cascade -label "Communication" -menu .menu.communication \ -underline 0 .menu.communication add radio -label "Console" -variable commtype \ -value "stdout" -command { setComm } .menu.communication add radio -label "Socket" -variable commtype \ -value "socket" -command { setComm } . configure -menu .menu # Configure slider scale .bPressure -from 0 -to 128 -length 100 \ -command {changePress } -variable press\ -orient horizontal -label "Velocity" \ -tickinterval 64 -showvalue true -bg grey66 pack .bPressure -pady 5 -padx 5 # Configure buttons frame .buttons -bg black frame .buttons.left -bg black frame .buttons.right -bg black button .buttons.left.bass -text Bass -bg grey66 \ -command { playDrum 36 } -width 7 button .buttons.left.snare -text Snare -bg grey66 \ -command { playDrum 38 } -width 7 button .buttons.left.tomlo -text LoTom -bg grey66 \ -command { playDrum 41 } -width 7 button .buttons.left.tommid -text MidTom -bg grey66 \ -command { playDrum 45 } -width 7 button .buttons.left.tomhi -text HiTom -bg grey66 \ -command { playDrum 50 } -width 7 button .buttons.left.homer -text Homer -bg grey66 \ -command { playDrum 90 } -width 7 button .buttons.right.hat -text Hat -bg grey66 \ -command { playDrum 42 } -width 7 button .buttons.right.ride -text Ride -bg grey66 \ -command { playDrum 46 } -width 7 button .buttons.right.crash -text Crash -bg grey66 \ -command { playDrum 49 } -width 7 button .buttons.right.cowbel -text CowBel -bg grey66 \ -command { playDrum 56 } -width 7 button .buttons.right.tamb -text Tamb -bg grey66 \ -command { playDrum 54 } -width 7 button .buttons.right.homer -text Homer -bg grey66 \ -command { playDrum 90 } -width 7 pack .buttons.left.bass -pady 5 pack .buttons.left.snare -pady 5 pack .buttons.left.tomlo -pady 5 pack .buttons.left.tommid -pady 5 pack .buttons.left.tomhi -pady 5 pack .buttons.left.homer -pady 5 pack .buttons.right.hat -pady 5 pack .buttons.right.ride -pady 5 pack .buttons.right.crash -pady 5 pack .buttons.right.cowbel -pady 5 pack .buttons.right.tamb -pady 5 pack .buttons.right.homer -pady 5 pack .buttons.left -side left -pady 5 -padx 5 pack .buttons.right -side right -pady 5 -padx 5 pack .buttons -pady 5 -padx 5 # Configure exit button button .exit -text "Exit Program" -bg grey66 -command myExit pack .exit -side bottom -pady 20 #bind all { bind . { noteOn $pitch $press } # Bind an X windows "close" event with the Exit routine bind . +myExit proc myExit {} { global outID puts $outID [format "ExitProgram"] flush $outID close $outID exit } proc playDrum {value} { global press global outID puts $outID [format "NoteOn 0.0 1 %i %f" $value $press] flush $outID } proc changePress {value} { global press set press $value } # Socket connection procedure set d .socketdialog proc setComm {} { global outID global commtype global d if {$commtype == "stdout"} { if { [string compare "stdout" $outID] } { set i [tk_dialog .dialog "Break Socket Connection?" {You are about to break an existing socket connection ... is this what you want to do?} "" 0 Cancel OK] switch $i { 0 {set commtype "socket"} 1 {close $outID set outID "stdout"} } } } elseif { ![string compare "stdout" $outID] } { set sockport 2001 set sockhost localhost toplevel $d wm title $d "STK Client Socket Connection" wm resizable $d 0 0 grab $d label $d.message -text "Specify a socket host and port number below (if different than the STK defaults shown) and then click the \"Connect\" button to invoke a socket-client connection attempt to the STK socket server." \ -background white -font {Helvetica 10 bold} \ -wraplength 3i -justify left frame $d.sockhost entry $d.sockhost.entry -width 15 label $d.sockhost.text -text "Socket Host:" \ -font {Helvetica 10 bold} frame $d.sockport entry $d.sockport.entry -width 15 label $d.sockport.text -text "Socket Port:" \ -font {Helvetica 10 bold} pack $d.message -side top -padx 5 -pady 10 pack $d.sockhost.text -side left -padx 1 -pady 2 pack $d.sockhost.entry -side right -padx 5 -pady 2 pack $d.sockhost -side top -padx 5 -pady 2 pack $d.sockport.text -side left -padx 1 -pady 2 pack $d.sockport.entry -side right -padx 5 -pady 2 pack $d.sockport -side top -padx 5 -pady 2 $d.sockhost.entry insert 0 $sockhost $d.sockport.entry insert 0 $sockport frame $d.buttons button $d.buttons.cancel -text "Cancel" -bg grey66 \ -command { set commtype "stdout" set outID "stdout" destroy $d } button $d.buttons.connect -text "Connect" -bg grey66 \ -command { set sockhost [$d.sockhost.entry get] set sockport [$d.sockport.entry get] set err [catch {socket $sockhost $sockport} outID] if {$err == 0} { destroy $d } else { tk_dialog $d.error "Socket Error" {Error: Unable to make socket connection. Make sure the STK socket server is first running and that the port number is correct.} "" 0 OK } } pack $d.buttons.cancel -side left -padx 5 -pady 10 pack $d.buttons.connect -side right -padx 5 -pady 10 pack $d.buttons -side bottom -padx 5 -pady 10 } }