# Tcl/Tk GUI for the RagaMatic # by Perry R. Cook # Set initial control values set cont1 10.0 set cont2 7.0 set cont4 0.0 set cont11 10.0 set cont7 3.0 set outID "stdout" set commtype "stdout" # Configure main window wm title . "STK RagaMatic Controller" wm iconname . "raga" . config -bg grey20 # Configure "communications" menu menu .menu -tearoff 0 menu .menu.communication -tearoff 0 .menu add cascade -label "Communication" -menu .menu.communication \ -underline 0 .menu.communication add radio -label "Console" -variable commtype \ -value "stdout" -command { setComm } .menu.communication add radio -label "Socket" -variable commtype \ -value "socket" -command { setComm } . configure -menu .menu # Configure bitmap display if {[file isdirectory bitmaps]} { set bitmappath bitmaps } else { set bitmappath tcl/bitmaps } frame .banner -bg black button .banner.top -bitmap @$bitmappath/ragamat2.xbm \ -background white -foreground black frame .banner.bottom -bg black label .banner.bottom.ragamat -text " * * RagaMatic * *\n\n \ by Perry R. Cook\n for Ken's Birthday\n \ January, 1999\n\n (thanks also to\n \ Brad for rough\n riff inspirations)" \ -background black -foreground white -relief groove \ -width 20 -height 10 # Bind an X windows "close" event with the Exit routine bind . +myExit proc myExit {} { global outID puts $outID [format "NoteOff 0.0 1 60 127"] flush $outID puts $outID [format "ExitProgram"] flush $outID close $outID exit } proc mellow {} { global cont1 cont2 cont4 cont7 cont11 set cont1 10.0 set cont2 7.0 set cont4 0.0 set cont11 10.0 set cont7 3.0 printWhatz "ControlChange 0.0 1 " 1 $cont1 printWhatz "ControlChange 0.0 1 " 2 $cont2 printWhatz "ControlChange 0.0 1 " 4 $cont4 printWhatz "ControlChange 0.0 1 " 7 $cont7 printWhatz "ControlChange 0.0 1 " 11 $cont11 } proc nicevibe {} { global cont1 cont2 cont4 cont7 cont11 set cont1 6.0 set cont2 72.0 set cont4 21.0 set cont11 50.0 set cont7 60.0 printWhatz "ControlChange 0.0 1 " 1 $cont1 printWhatz "ControlChange 0.0 1 " 2 $cont2 printWhatz "ControlChange 0.0 1 " 4 $cont4 printWhatz "ControlChange 0.0 1 " 7 $cont7 printWhatz "ControlChange 0.0 1 " 11 $cont11 } proc voicSolo {} { global cont1 cont2 cont4 cont7 cont11 set cont1 2.0 set cont2 37.0 set cont4 90.0 set cont11 10.0 set cont7 120.0 printWhatz "ControlChange 0.0 1 " 1 $cont1 printWhatz "ControlChange 0.0 1 " 2 $cont2 printWhatz "ControlChange 0.0 1 " 4 $cont4 printWhatz "ControlChange 0.0 1 " 7 $cont7 printWhatz "ControlChange 0.0 1 " 11 $cont11 } proc drumSolo {} { global cont1 cont2 cont4 cont7 cont11 set cont1 3.0 set cont2 37.0 set cont4 0.0 set cont11 100.0 set cont7 120.0 printWhatz "ControlChange 0.0 1 " 1 $cont1 printWhatz "ControlChange 0.0 1 " 2 $cont2 printWhatz "ControlChange 0.0 1 " 4 $cont4 printWhatz "ControlChange 0.0 1 " 7 $cont7 printWhatz "ControlChange 0.0 1 " 11 $cont11 } proc rockOut {} { global cont1 cont2 cont4 cont7 cont11 set cont1 1.0 set cont2 97.0 set cont4 52.0 set cont11 120.0 set cont7 123.0 printWhatz "ControlChange 0.0 1 " 1 $cont1 printWhatz "ControlChange 0.0 1 " 2 $cont2 printWhatz "ControlChange 0.0 1 " 4 $cont4 printWhatz "ControlChange 0.0 1 " 7 $cont7 printWhatz "ControlChange 0.0 1 " 11 $cont11 } proc raga {scale} { global outID puts $outID [format "ControlChange 0.0 1 64 %f" $scale] flush $outID } proc noteOn {pitchVal pressVal} { global outID puts $outID [format "NoteOn 0.0 1 %f %f" $pitchVal $pressVal] flush $outID } proc noteOff {pitchVal pressVal} { global outID puts $outID [format "NoteOff 0.0 1 %f %f" $pitchVal $pressVal] flush $outID } proc printWhatz {tag value1 value2 } { global outID puts $outID [format "%s %i %f" $tag $value1 $value2] flush $outID } frame .banner.butts -bg black frame .banner.butts.ragas -bg black button .banner.butts.ragas.raga0 -text "Raga1" \ -bg grey66 -command {raga 0} button .banner.butts.ragas.raga1 -text "Raga2" \ -bg grey66 -command {raga 1} frame .banner.butts.presets1 -bg black button .banner.butts.presets1.warmup -text "Warmup" \ -bg grey66 -command mellow button .banner.butts.presets1.nicevibe -text "NiceVibe" \ -bg grey66 -command nicevibe frame .banner.butts.presets2 -bg black button .banner.butts.presets2.voicsolo -text "VoiceSolo" \ -bg grey66 -command voicSolo button .banner.butts.presets2.drumsolo -text "DrumSolo" \ -bg grey66 -command drumSolo button .banner.butts.rockout -text "RockOut" \ -bg grey66 -command rockOut button .banner.butts.noteOn -text "Cease Meditations and Exit" \ -bg grey66 -command myExit frame .controls -bg black scale .controls.cont1 -from 0 -to 128 -length 300 \ -command {printWhatz "ControlChange 0.0 1 " 1} \ -orient horizontal -label "Drone Probability" \ -tickinterval 32 -showvalue true -bg grey66 \ -variable cont1 scale .controls.cont2 -from 0 -to 128 -length 300 \ -command {printWhatz "ControlChange 0.0 1 " 2} \ -orient horizontal -label "Sitar Probability" \ -tickinterval 32 -showvalue true -bg grey66 \ -variable cont2 scale .controls.cont4 -from 0 -to 128 -length 300 \ -command {printWhatz "ControlChange 0.0 1 " 4} \ -orient horizontal -label "Voice Drum Probability" \ -tickinterval 32 -showvalue true -bg grey66 \ -variable cont4 scale .controls.cont11 -from 0 -to 128 -length 300 \ -command {printWhatz "ControlChange 0.0 1 " 11} \ -orient horizontal -label "Tabla Probability" \ -tickinterval 32 -showvalue true -bg grey66 \ -variable cont11 scale .controls.cont7 -from 0 -to 128 -length 300 \ -command {printWhatz "ControlChange 0.0 1 " 7} \ -orient horizontal -label "Tempo" \ -tickinterval 32 -showvalue true -bg grey66 \ -variable cont7 pack .banner.top -pady 10 -padx 10 pack .banner.bottom.ragamat -padx 5 -pady 5 pack .banner.bottom -pady 10 pack .banner.butts.ragas.raga0 -side left pack .banner.butts.ragas.raga1 -side left pack .banner.butts.ragas pack .banner.butts.presets1.warmup -side left pack .banner.butts.presets1.nicevibe -side left pack .banner.butts.presets1 pack .banner.butts.presets2.voicsolo -side left pack .banner.butts.presets2.drumsolo -side left pack .banner.butts.presets2 pack .banner.butts.rockout pack .banner.butts.noteOn pack .banner.butts -side left -padx 5 -pady 10 pack .banner -side left pack .controls.cont1 -padx 10 -pady 10 pack .controls.cont2 -padx 10 -pady 10 pack .controls.cont4 -padx 10 -pady 10 pack .controls.cont11 -padx 10 -pady 10 pack .controls.cont7 -padx 10 -pady 10 pack .controls -side left -padx 10 -pady 10 # Socket connection procedure set d .socketdialog proc setComm {} { global outID global commtype global d if {$commtype == "stdout"} { if { [string compare "stdout" $outID] } { set i [tk_dialog .dialog "Break Socket Connection?" {You are about to break an existing socket connection ... is this what you want to do?} "" 0 Cancel OK] switch $i { 0 {set commtype "socket"} 1 {close $outID set outID "stdout"} } } } elseif { ![string compare "stdout" $outID] } { set sockport 2001 set sockhost localhost toplevel $d wm title $d "STK Client Socket Connection" wm resizable $d 0 0 grab $d label $d.message -text "Specify a socket host and port number below (if different than the STK defaults shown) and then click the \"Connect\" button to invoke a socket-client connection attempt to the STK socket server." \ -background white -font {Helvetica 10 bold} \ -wraplength 3i -justify left frame $d.sockhost entry $d.sockhost.entry -width 15 label $d.sockhost.text -text "Socket Host:" \ -font {Helvetica 10 bold} frame $d.sockport entry $d.sockport.entry -width 15 label $d.sockport.text -text "Socket Port:" \ -font {Helvetica 10 bold} pack $d.message -side top -padx 5 -pady 10 pack $d.sockhost.text -side left -padx 1 -pady 2 pack $d.sockhost.entry -side right -padx 5 -pady 2 pack $d.sockhost -side top -padx 5 -pady 2 pack $d.sockport.text -side left -padx 1 -pady 2 pack $d.sockport.entry -side right -padx 5 -pady 2 pack $d.sockport -side top -padx 5 -pady 2 $d.sockhost.entry insert 0 $sockhost $d.sockport.entry insert 0 $sockport frame $d.buttons button $d.buttons.cancel -text "Cancel" -bg grey66 \ -command { set commtype "stdout" set outID "stdout" destroy $d } button $d.buttons.connect -text "Connect" -bg grey66 \ -command { set sockhost [$d.sockhost.entry get] set sockport [$d.sockport.entry get] set err [catch {socket $sockhost $sockport} outID] if {$err == 0} { destroy $d } else { tk_dialog $d.error "Socket Error" {Error: Unable to make socket connection. Make sure the STK socket server is first running and that the port number is correct.} "" 0 OK } } pack $d.buttons.cancel -side left -padx 5 -pady 10 pack $d.buttons.connect -side right -padx 5 -pady 10 pack $d.buttons -side bottom -padx 5 -pady 10 } }