/***************************************************/ /*! \class RtDuplex \brief STK realtime audio (blocking) input/output class. This class provides a simplified interface to RtAudio for realtime audio input/output. It may also be possible to achieve duplex operation using separate RtWvIn and RtWvOut classes, but this class ensures better input/output synchronization. Because this class makes use of RtAudio's blocking input/output routines, its performance is less robust on systems where the audio API is callback-based (Macintosh CoreAudio and Windows ASIO). RtDuplex supports multi-channel data in interleaved format. It is important to distinguish the tick() methods, which output single samples to all channels in a sample frame and return samples produced by averaging across sample frames, from the tickFrame() methods, which take/return pointers to multi-channel sample frames. by Perry R. Cook and Gary P. Scavone, 1995 - 2005. */ /***************************************************/ #ifndef STK_RTDUPLEX_H #define STK_RTDUPLEX_H #include "Stk.h" #include "RtAudio.h" class RtDuplex : public Stk { public: //! Default constructor. /*! The \e device argument is passed to RtAudio during instantiation. The default value (zero) will select the default device on your system or the first device found meeting the specified parameters. On systems with multiple soundcards/devices, values greater than zero can be specified in accordance with the order that the devices are enumerated by the underlying audio API. The default buffer size of RT_BUFFER_SIZE is defined in Stk.h. An StkError will be thrown if an error occurs duing instantiation. */ RtDuplex(int nChannels = 1, StkFloat sampleRate = Stk::sampleRate(), int device = 0, int bufferFrames = RT_BUFFER_SIZE, int nBuffers = 2); //! Class destructor. ~RtDuplex(); //! Start the audio input/output stream. /*! The stream is started automatically, if necessary, when a tick() or tickFrame method is called. */ void start(void); //! Stop the audio input/output stream. /*! It may be necessary to use this method to avoid audio overflow/underflow problems if you wish to temporarily stop the audio stream. */ void stop(void); //! Return the average across the last output sample frame. StkFloat lastOut(void) const; //! Output a single sample to all channels in a sample frame and return the average across one new input sample frame of data. /*! An StkError will be thrown if an error occurs during input/output. */ StkFloat tick(const StkFloat sample); //! Output each sample in \e vector to all channels per frame and return averaged input sample frames of new data in \e vector. /*! An StkError will be thrown if an error occurs during input/output. */ StkFloat *tick(StkFloat *vector, unsigned int vectorSize); //! Output a channel of the StkFrames object to all channels and replace with averaged sample frames of input. /*! The \c channel argument should be one or greater (the first channel is specified by 1). An StkError will be thrown if an error occurs during input/outpu or the \c channel argument is zero or it is greater than the number of channels in the StkFrames object. */ StkFrames& tick( StkFrames& frames, unsigned int channel = 1 ); //! Return a pointer to the last output sample frame. const StkFloat *lastFrame(void) const; //! Output sample \e frames from \e frameVector and return new input frames in \e frameVector. /*! An StkError will be thrown if an error occurs during input/output. */ StkFloat *tickFrame(StkFloat *frameVector, unsigned int frames = 1); //! Output the StkFrames data and replace with new input frames. /*! An StkError will be thrown if an error occurs during input/output or if there is an incompatability between the number of channels in the RtDuplex object and that in the StkFrames object. */ StkFrames& tickFrame( StkFrames& frames ); protected: RtAudio *audio_; StkFloat *data_; StkFloat *lastOutput_; int bufferSize_; bool stopped_; long counter_; unsigned int channels_; }; #endif