Version 4.4.0

This commit is contained in:
Gary Scavone
2013-09-29 23:11:39 +02:00
committed by Stephen Sinclair
parent d199342e86
commit eccd8c9981
287 changed files with 11712 additions and 7676 deletions

View File

@@ -1,3 +1,11 @@
#ifndef STK_MESH2D_H
#define STK_MESH2D_H
#include "Instrmnt.h"
#include "OnePole.h"
namespace stk {
/***************************************************/
/*! \class Mesh2D
\brief Two-dimensional rectilinear waveguide mesh class.
@@ -24,12 +32,6 @@
*/
/***************************************************/
#ifndef STK_MESH2D_H
#define STK_MESH2D_H
#include "Instrmnt.h"
#include "OnePole.h"
const short NXMAX = 12;
const short NYMAX = 12;
@@ -37,45 +39,46 @@ class Mesh2D : public Instrmnt
{
public:
//! Class constructor, taking the x and y dimensions in samples.
Mesh2D(short nX, short nY);
Mesh2D( short nX, short nY );
//! Class destructor.
~Mesh2D();
~Mesh2D( void );
//! Reset and clear all internal state.
void clear();
void clear( void );
//! Set the x dimension size in samples.
void setNX(short lenX);
void setNX( short lenX );
//! Set the y dimension size in samples.
void setNY(short lenY);
void setNY( short lenY );
//! Set the x, y input position on a 0.0 - 1.0 scale.
void setInputPosition(StkFloat xFactor, StkFloat yFactor);
void setInputPosition( StkFloat xFactor, StkFloat yFactor );
//! Set the loss filters gains (0.0 - 1.0).
void setDecay(StkFloat decayFactor);
void setDecay( StkFloat decayFactor );
//! Impulse the mesh with the given amplitude (frequency ignored).
void noteOn(StkFloat frequency, StkFloat amplitude);
void noteOn( StkFloat frequency, StkFloat amplitude );
//! Stop a note with the given amplitude (speed of decay) ... currently ignored.
void noteOff(StkFloat amplitude);
void noteOff( StkFloat amplitude );
//! Calculate and return the signal energy stored in the mesh.
StkFloat energy();
StkFloat energy( void );
//! Input a sample to the mesh and compute one output sample.
StkFloat inputTick( StkFloat input );
//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
void controlChange(int number, StkFloat value);
void controlChange( int number, StkFloat value );
//! Compute and return one output sample.
StkFloat tick( unsigned int channel = 0 );
protected:
StkFloat computeSample( void );
StkFloat tick0();
StkFloat tick1();
void clearMesh();
@@ -99,4 +102,6 @@ class Mesh2D : public Instrmnt
int counter_; // time in samples
};
} // stk namespace
#endif