Version 2.01

This commit is contained in:
Gary Scavone
2013-09-25 11:17:56 +02:00
committed by Stephen Sinclair
parent 6485746ee9
commit ea749b71d2
223 changed files with 12125 additions and 4552 deletions

142
Object.h
View File

@@ -1,10 +1,10 @@
/*******************************************/
/* Object Class, by Perry R. Cook, 1995-96*/
/* This is mostly here for compatibility */
/* with Objective C. We'll also stick */
/* global defines here, so everyone will */
/* see them. */
/*******************************************/
/*********************************************/
/* Object Class, by Perry R. Cook, 1995-96 */
/* This is mostly here for compatibility */
/* with Objective C. We'll also stick */
/* global defines here, so everyone will */
/* see them. */
/*********************************************/
#if !defined(__Object_h)
#define __Object_h
@@ -17,49 +17,87 @@
class Object
{
public:
int MIDI_control1;
int MIDI_control2;
int MIDI_control3;
int MIDI_mod_wheel;
int MIDI_after_touch;
protected:
Object();
~Object();
virtual ~Object();
};
/* Only use one of __SGI_ __NeXT_ __DOS_ */
/* And choice of __SGI_REALTIME or not */
/* #define __OS_NeXT_ */
#define __OS_IRIX_
/* #define __OS_Linux_ */
/* #define __OS_Win_ */
#define __SGI_
#define __SGI_REALTIME
/* #define __NeXT_ */
#if defined(__OS_NeXT_) /* For NeXTStep - Black or White Hardware */
#define __NeXT_
#elif defined(__OS_IRIX_) /* For SGI */
#define __SGI_REALTIME_
typedef int bool;
#elif defined(__OS_Linux_) /* For Linux */
#define __USS_REALTIME_
#define __LITTLE_ENDIAN__
#elif defined(__OS_Win_) /* For Windows95 or NT */
#define __WINDS_REALTIME_ /* For Direct Sound API */
/* #define __WINMM_REALTIME_ */ /* For Win MM API */
#define __SOCKET
#define __LITTLE_ENDIAN__
#endif
/* Real-time output buffer size. If clicks are occuring in the
* output sound stream, a larger buffer size may help. Larger
* buffer sizes, however, produce more latency between input and
* output.
*/
#define RT_BUFFER_SIZE 256
/* This sets the maximum number of simultaneous
* (within a buffer) MIDI messages that can be
* serviced before messages begin to be lost or
* overwritten. It should be a function of
* RT_BUFFER_SIZE
*/
#define MAX_IN_STRINGS 25
/* SRATE here is 44100, others are derived accordingly */
/* #define SRATE 44100.0
#define SRATE_OVER_TWO 22050.0
#define ONE_OVER_SRATE 0.00002267573696
#define RATE_NORM 0.5
*/
#define SRATE (MY_FLOAT) 44100.0
#define SRATE_OVER_TWO (MY_FLOAT) 22050.0
#define ONE_OVER_SRATE (MY_FLOAT) 0.00002267573696
#define RATE_NORM (MY_FLOAT) 0.5
#define TWO_PI_OVER_SRATE (MY_FLOAT) 0.0001424758573
/* SRATE here is 22050, others are derived accordingly */
#define SRATE 22050.0
#define SRATE_OVER_TWO 11025.0
#define ONE_OVER_SRATE 0.00004535147392
#define RATE_NORM 1.0
/*
#define SRATE (MY_FLOAT) 22050.0
#define SRATE_OVER_TWO (MY_FLOAT) 11025.0
#define ONE_OVER_SRATE (MY_FLOAT) 0.00004535147392
#define RATE_NORM (MY_FLOAT) 1.0
#define TWO_PI_OVER_SRATE (MY_FLOAT) 0.0002849517146
*/
/* SRATE here is 16000, others are derived accordingly */
/*
#define SRATE (MY_FLOAT) 16000.0
#define SRATE_OVER_TWO (MY_FLOAT) 8000.0
#define ONE_OVER_SRATE (MY_FLOAT) 0.0000625
#define RATE_NORM (MY_FLOAT) 1.375
#define TWO_PI_OVER_SRATE (MY_FLOAT) 0.000392699
*/
/* SRATE here is 8k, others are derived accordingly */
/* #define SRATE 8000.0
#define SRATE_OVER_TWO 4000
#define ONE_OVER_SRATE 0.00012500000000
#define RATE_NORM 2.75625
/*
#define SRATE (MY_FLOAT) 8000.0
#define SRATE_OVER_TWO (MY_FLOAT) 4000
#define ONE_OVER_SRATE (MY_FLOAT) 0.00012500000000
#define RATE_NORM (MY_FLOAT) 2.75625
#define TWO_PI_OVER_SRATE (MY_FLOAT) 0.0002849517146
*/
/* RATE_NORM is 22050 / 8000 */
/* Yer Basic Trigonometric constants */
#define PI 3.14159265359
#define TWO_PI 6.28318530718
#define ONE_OVER_TWO_PI 0.15915494309
#if !defined(PI)
#define PI (MY_FLOAT) 3.14159265359
#endif
#define TWO_PI (MY_FLOAT) 6.28318530718
#define ONE_OVER_TWO_PI (MY_FLOAT) 0.15915494309
#define SQRT_TWO 1.414213562
/* States for Envelopes, etc. */
@@ -68,24 +106,28 @@ class Object
#define SUSTAIN 2
#define RELEASE 3
/* Machine dependent stuff, possibly useful for optimization */
/* for example, changing double to float here increases */
/* performance (speed) by a whopping 4-6% on 486-flavor machines */
/* BUT!! a change from float to double here increases speed by */
/* 30% or so on SGI machines */
/* #define MY_FLOAT float */
/* #define MY_FLOAT_SIZE 4 */
/* Machine dependent stuff, possibly useful for optimization.
* For example, changing double to float here increasesf
* performance (speed) by a whopping 4-6% on 486-flavor machines.
* BUT!! a change from float to double here increases speed by
* 30% or so on SGI machines.
*/
#define MY_FLOAT double
#define MY_FLOAT_SIZE 8
/* Debugging define, causes massive printf's to come out. */
/* Also enables timing calculations in WaveOut class, other stuff. */
/*
#define MY_FLOAT float
#define MY_FLOAT_SIZE 4
*/
/* Debugging define, causes massive printf's to come out.
* Also enables timing calculations in WaveOut class, other stuff.
*/
/* #define _debug_ 1 */
#include <stdio.h>
#define NORM_7 0.0078125
/* this is 1/128 for MIDI normalization*/
/* MIDI definitions */
#define NORM_7 (MY_FLOAT) 0.0078125 /* this is 1/128 */
#endif