Release 4.2.0 tarball

This commit is contained in:
Gary Scavone
2013-09-29 23:39:37 +02:00
committed by Stephen Sinclair
parent fe20fe92a2
commit de344668dd
347 changed files with 16972 additions and 8538 deletions

View File

@@ -14,16 +14,35 @@
<tr class="memlist"><td><a class="el" href="classVector3D.html#a2">getX</a>()</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a3">getY</a>()</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a4">getZ</a>()</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a7">setX</a>(double aval)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a6">setXYZ</a>(double anX, double aY, double aZ)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a8">setY</a>(double aval)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a9">setZ</a>(double aval)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a0">Vector3D</a>(double initX=0.0, double initY=0.0, double initZ=0.0)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e8">handleError</a>(const char *message, StkError::Type type)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e9">handleError</a>(std::string message, StkError::Type type)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#b2">handleError</a>(StkError::Type type)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e2">rawwavePath</a>(void)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [inline, static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e0">sampleRate</a>(void)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [inline, static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e3">setRawwavePath</a>(std::string path)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e1">setSampleRate</a>(StkFloat rate)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [inline, static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a7">setX</a>(StkFloat x)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a6">setXYZ</a>(StkFloat x, StkFloat y, StkFloat z)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a8">setY</a>(StkFloat y)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a9">setZ</a>(StkFloat z)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e7">sleep</a>(unsigned long milliseconds)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#b0">Stk</a>(void)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#s4">STK_FLOAT32</a></td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#s5">STK_FLOAT64</a></td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#s1">STK_SINT16</a></td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#s2">STK_SINT24</a></td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#s3">STK_SINT32</a></td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#s0">STK_SINT8</a></td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e4">swap16</a>(unsigned char *ptr)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e5">swap32</a>(unsigned char *ptr)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#e6">swap64</a>(unsigned char *ptr)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a0">Vector3D</a>(StkFloat initX=0.0, StkFloat initY=0.0, StkFloat initZ=0.0)</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classStk.html#b1">~Stk</a>(void)</td><td><a class="el" href="classStk.html">Stk</a></td><td><code> [protected, virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classVector3D.html#a1">~Vector3D</a>()</td><td><a class="el" href="classVector3D.html">Vector3D</a></td><td></td></tr>
</table><HR>
<table>
<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td><A HREF="http://ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td>&copy;1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
</table>