Release 4.2.0 tarball

This commit is contained in:
Gary Scavone
2013-09-29 23:39:37 +02:00
committed by Stephen Sinclair
parent fe20fe92a2
commit de344668dd
347 changed files with 16972 additions and 8538 deletions

View File

@@ -12,55 +12,56 @@
<h1>Sphere.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
00010 <span class="comment">/***************************************************/</span>
00011
00012 <span class="preprocessor">#if !defined(__SPHERE_H)</span>
00013 <span class="preprocessor"></span><span class="preprocessor">#define __SPHERE_H</span>
00012 <span class="preprocessor">#ifndef STK_SPHERE_H</span>
00013 <span class="preprocessor"></span><span class="preprocessor">#define STK_SPHERE_H</span>
00014 <span class="preprocessor"></span>
00015 <span class="preprocessor">#include "Vector3D.h"</span>
00016
<a name="l00017"></a><a class="code" href="classSphere.html">00017</a> <span class="keyword">class </span><a class="code" href="classSphere.html">Sphere</a>
00018 {
00019 <span class="keyword">public</span>:
00021 <a class="code" href="classSphere.html#a0">Sphere</a>(<span class="keywordtype">double</span> initRadius);
00022
00024 <a class="code" href="classSphere.html#a1">~Sphere</a>();
00025
00027 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a2">setPosition</a>(<span class="keywordtype">double</span> anX, <span class="keywordtype">double</span> aY, <span class="keywordtype">double</span> aZ);
00028
00030 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a3">setVelocity</a>(<span class="keywordtype">double</span> anX, <span class="keywordtype">double</span> aY, <span class="keywordtype">double</span> aZ);
00031
00033 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a4">setRadius</a>(<span class="keywordtype">double</span> aRadius);
00034
00036 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a5">setMass</a>(<span class="keywordtype">double</span> aMass);
00037
00039 <a class="code" href="classVector3D.html">Vector3D</a>* <a class="code" href="classSphere.html#a6">getPosition</a>();
00040
00042 <a class="code" href="classVector3D.html">Vector3D</a>* <a class="code" href="classSphere.html#a7">getRelativePosition</a>(<a class="code" href="classVector3D.html">Vector3D</a> *aPosition);
00043
00045 <span class="keywordtype">double</span> <a class="code" href="classSphere.html#a8">getVelocity</a>(<a class="code" href="classVector3D.html">Vector3D</a>* aVelocity);
00046
00048 <span class="keywordtype">double</span> <a class="code" href="classSphere.html#a9">isInside</a>(<a class="code" href="classVector3D.html">Vector3D</a> *aPosition);
00049
00051 <span class="keywordtype">double</span> <a class="code" href="classSphere.html#a10">getRadius</a>();
00052
00054 <span class="keywordtype">double</span> <a class="code" href="classSphere.html#a11">getMass</a>();
00055
00057 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a12">addVelocity</a>(<span class="keywordtype">double</span> anX, <span class="keywordtype">double</span> aY, <span class="keywordtype">double</span> aZ);
00058
00060 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a13">tick</a>(<span class="keywordtype">double</span> timeIncrement);
00061
00062 <span class="keyword">private</span>:
00063 <a class="code" href="classVector3D.html">Vector3D</a> *myPosition;
00064 <a class="code" href="classVector3D.html">Vector3D</a> *myVelocity;
00065 <a class="code" href="classVector3D.html">Vector3D</a> workingVector;
00066 <span class="keywordtype">double</span> myRadius;
00067 <span class="keywordtype">double</span> myMass;
00068 };
00069
00070 <span class="preprocessor">#endif</span>
00015 <span class="preprocessor">#include "Stk.h"</span>
00016 <span class="preprocessor">#include "Vector3D.h"</span>
00017
<a name="l00018"></a><a class="code" href="classSphere.html">00018</a> <span class="keyword">class </span><a class="code" href="classSphere.html">Sphere</a> : <span class="keyword">public</span> <a class="code" href="classStk.html">Stk</a>
00019 {
00020 <span class="keyword">public</span>:
00022 <a class="code" href="classSphere.html#a0">Sphere</a>(StkFloat radius = 1.0 );
00023
00025 <a class="code" href="classSphere.html#a1">~Sphere</a>();
00026
00028 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a2">setPosition</a>(StkFloat x, StkFloat y, StkFloat z);
00029
00031 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a3">setVelocity</a>(StkFloat x, StkFloat y, StkFloat z);
00032
00034 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a4">setRadius</a>(StkFloat radius);
00035
00037 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a5">setMass</a>(StkFloat mass);
00038
00040 <a class="code" href="classVector3D.html">Vector3D</a>* <a class="code" href="classSphere.html#a6">getPosition</a>();
00041
00043 <a class="code" href="classVector3D.html">Vector3D</a>* <a class="code" href="classSphere.html#a7">getRelativePosition</a>(<a class="code" href="classVector3D.html">Vector3D</a> *position);
00044
00046 StkFloat <a class="code" href="classSphere.html#a8">getVelocity</a>(<a class="code" href="classVector3D.html">Vector3D</a>* velocity);
00047
00049 StkFloat <a class="code" href="classSphere.html#a9">isInside</a>(<a class="code" href="classVector3D.html">Vector3D</a> *position);
00050
00052 StkFloat <a class="code" href="classSphere.html#a10">getRadius</a>();
00053
00055 StkFloat <a class="code" href="classSphere.html#a11">getMass</a>();
00056
00058 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a12">addVelocity</a>(StkFloat x, StkFloat y, StkFloat z);
00059
00061 <span class="keywordtype">void</span> <a class="code" href="classSphere.html#a13">tick</a>(StkFloat timeIncrement);
00062
00063 <span class="keyword">private</span>:
00064 <a class="code" href="classVector3D.html">Vector3D</a> position_;
00065 <a class="code" href="classVector3D.html">Vector3D</a> velocity_;
00066 <a class="code" href="classVector3D.html">Vector3D</a> workingVector_;
00067 StkFloat radius_;
00068 StkFloat mass_;
00069 };
00070
00071 <span class="preprocessor">#endif</span>
</pre></div><HR>
<table>
<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td><A HREF="http://ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td>&copy;1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
</table>