Release 4.2.0 tarball

This commit is contained in:
Gary Scavone
2013-09-29 23:39:37 +02:00
committed by Stephen Sinclair
parent fe20fe92a2
commit de344668dd
347 changed files with 16972 additions and 8538 deletions

View File

@@ -12,14 +12,14 @@
<h1>Shakers.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
00053 <span class="comment">/***************************************************/</span>
00054
00055 <span class="preprocessor">#if !defined(__SHAKERS_H)</span>
00056 <span class="preprocessor"></span><span class="preprocessor">#define __SHAKERS_H</span>
00055 <span class="preprocessor">#ifndef STK_SHAKERS_H</span>
00056 <span class="preprocessor"></span><span class="preprocessor">#define STK_SHAKERS_H</span>
00057 <span class="preprocessor"></span>
00058 <span class="preprocessor">#include "Instrmnt.h"</span>
00059
00060 <span class="preprocessor">#define MAX_FREQS 8</span>
00061 <span class="preprocessor"></span><span class="preprocessor">#define NUM_INSTR 24</span>
00062 <span class="preprocessor"></span>
00060 <span class="keyword">const</span> <span class="keywordtype">int</span> MAX_FREQS = 8;
00061 <span class="keyword">const</span> <span class="keywordtype">int</span> NUM_INSTR = 24;
00062
<a name="l00063"></a><a class="code" href="classShakers.html">00063</a> <span class="keyword">class </span><a class="code" href="classShakers.html">Shakers</a> : <span class="keyword">public</span> <a class="code" href="classInstrmnt.html">Instrmnt</a>
00064 {
00065 <span class="keyword">public</span>:
@@ -28,59 +28,63 @@
00070 <a class="code" href="classShakers.html#a1">~Shakers</a>();
00071
00073
00077 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classShakers.html#a2">noteOn</a>(MY_FLOAT instrument, MY_FLOAT amplitude);
00077 <span class="keywordtype">void</span> <a class="code" href="classShakers.html#a2">noteOn</a>(StkFloat instrument, StkFloat amplitude);
00078
00080 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classShakers.html#a3">noteOff</a>(MY_FLOAT amplitude);
00080 <span class="keywordtype">void</span> <a class="code" href="classShakers.html#a3">noteOff</a>(StkFloat amplitude);
00081
00083 MY_FLOAT <a class="code" href="classShakers.html#a4">tick</a>();
00083 StkFloat <a class="code" href="classShakers.html#a4">tick</a>();
00084
00086 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classShakers.html#a5">controlChange</a>(<span class="keywordtype">int</span> number, MY_FLOAT value);
00086 StkFloat *<a class="code" href="classShakers.html#a4">tick</a>(StkFloat *vector, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> vectorSize);
00087
00088 <span class="keyword">protected</span>:
00089
00090 <span class="keywordtype">int</span> setupName(<span class="keywordtype">char</span>* instr);
00091 <span class="keywordtype">int</span> setupNum(<span class="keywordtype">int</span> inst);
00092 <span class="keywordtype">int</span> setFreqAndReson(<span class="keywordtype">int</span> which, MY_FLOAT freq, MY_FLOAT reson);
00093 <span class="keywordtype">void</span> setDecays(MY_FLOAT sndDecay, MY_FLOAT sysDecay);
00094 <span class="keywordtype">void</span> setFinalZs(MY_FLOAT z0, MY_FLOAT z1, MY_FLOAT z2);
00095 MY_FLOAT wuter_tick();
00096 MY_FLOAT tbamb_tick();
00097 MY_FLOAT ratchet_tick();
00098
00099 <span class="keywordtype">int</span> instType;
00100 <span class="keywordtype">int</span> ratchetPos, lastRatchetPos;
00101 MY_FLOAT shakeEnergy;
00102 MY_FLOAT inputs[MAX_FREQS];
00103 MY_FLOAT outputs[MAX_FREQS][2];
00104 MY_FLOAT coeffs[MAX_FREQS][2];
00105 MY_FLOAT sndLevel;
00106 MY_FLOAT baseGain;
00107 MY_FLOAT gains[MAX_FREQS];
00108 <span class="keywordtype">int</span> nFreqs;
00109 MY_FLOAT t_center_freqs[MAX_FREQS];
00110 MY_FLOAT center_freqs[MAX_FREQS];
00111 MY_FLOAT resons[MAX_FREQS];
00112 MY_FLOAT freq_rand[MAX_FREQS];
00113 <span class="keywordtype">int</span> freqalloc[MAX_FREQS];
00114 MY_FLOAT soundDecay;
00115 MY_FLOAT systemDecay;
00116 MY_FLOAT nObjects;
00117 MY_FLOAT collLikely;
00118 MY_FLOAT totalEnergy;
00119 MY_FLOAT ratchet,ratchetDelta;
00120 MY_FLOAT finalZ[3];
00121 MY_FLOAT finalZCoeffs[3];
00122 MY_FLOAT defObjs[NUM_INSTR];
00123 MY_FLOAT defDecays[NUM_INSTR];
00124 MY_FLOAT decayScale[NUM_INSTR];
00125
00126 };
00127
00128 <span class="preprocessor">#endif</span>
00095 <a class="code" href="classStkFrames.html">StkFrames</a>&amp; <a class="code" href="classShakers.html#a4">tick</a>( <a class="code" href="classStkFrames.html">StkFrames</a>&amp; frames, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> channel = 1 );
00096
00098 <span class="keywordtype">void</span> <a class="code" href="classShakers.html#a7">controlChange</a>(<span class="keywordtype">int</span> number, StkFloat value);
00099
00100 <span class="keyword">protected</span>:
00101
00102 <span class="keywordtype">int</span> setupName(<span class="keywordtype">char</span>* instr);
00103 <span class="keywordtype">int</span> setupNum(<span class="keywordtype">int</span> inst);
00104 <span class="keywordtype">int</span> setFreqAndReson(<span class="keywordtype">int</span> which, StkFloat freq, StkFloat reson);
00105 <span class="keywordtype">void</span> setDecays(StkFloat sndDecay, StkFloat sysDecay);
00106 <span class="keywordtype">void</span> setFinalZs(StkFloat z0, StkFloat z1, StkFloat z2);
00107 StkFloat wuter_tick();
00108 StkFloat tbamb_tick();
00109 StkFloat ratchet_tick();
00110
00111 <span class="keywordtype">int</span> instType_;
00112 <span class="keywordtype">int</span> ratchetPos_, lastRatchetPos_;
00113 StkFloat shakeEnergy_;
00114 StkFloat inputs_[MAX_FREQS];
00115 StkFloat outputs_[MAX_FREQS][2];
00116 StkFloat coeffs_[MAX_FREQS][2];
00117 StkFloat sndLevel_;
00118 StkFloat baseGain_;
00119 StkFloat gains_[MAX_FREQS];
00120 <span class="keywordtype">int</span> nFreqs_;
00121 StkFloat t_center_freqs_[MAX_FREQS];
00122 StkFloat center_freqs_[MAX_FREQS];
00123 StkFloat resons_[MAX_FREQS];
00124 StkFloat freq_rand_[MAX_FREQS];
00125 <span class="keywordtype">int</span> freqalloc_[MAX_FREQS];
00126 StkFloat soundDecay_;
00127 StkFloat systemDecay_;
00128 StkFloat nObjects_;
00129 StkFloat totalEnergy_;
00130 StkFloat ratchet_, ratchetDelta_;
00131 StkFloat finalZ_[3];
00132 StkFloat finalZCoeffs_[3];
00133 StkFloat defObjs_[NUM_INSTR];
00134 StkFloat defDecays_[NUM_INSTR];
00135 StkFloat decayScale_[NUM_INSTR];
00136
00137 };
00138
00139 <span class="preprocessor">#endif</span>
</pre></div><HR>
<table>
<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td><A HREF="http://ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td>&copy;1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
</table>